Player Matchup

Mulan
Mulan
Gold V
DOMlNO---
Mulan
Gold V
Level 87
God Stats
12W - 5L
1,782 SR
Queue Stats
127W - 127L
1,235 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
IZAAACCKK
Gilgamesh
Silver IV
Level 117
God Stats
4W - 2L
1,309 SR
Queue Stats
152W - 167L
1,256 MMR
Solo
Persephone
Persephone
Silver I
LLOUCHIS
Persephone
Silver I
Level 126
God Stats
3W - 4L
1,518 SR
Queue Stats
78W - 68L
1,278 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
cervejadabr
Ah Muzen Cab
Silver II
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 247L
1,233 MMR
Solo
Loki
Loki
Gold IV
guilermearaujo80
Loki
Gold IV
Level 160
God Stats
21W - 16L
1,791 SR
Queue Stats
288W - 284L
1,258 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,580 SR
1,252 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,446 SR
1,170 MMR
Charybdis
Charybdis
Gold V
Br vyny
Charybdis
Gold V
Level 129
God Stats
16W - 10L
1,499 SR
Queue Stats
62W - 74L
1,325 MMR
Solo
Thanatos
Thanatos
Silver V
DS MANT
Thanatos
Silver V
Level 58
God Stats
10W - 5L
1,274 SR
Queue Stats
208W - 249L
531 MMR
Solo
Merlin
Merlin
Gold III
DeCoY x ReLoADZ
Merlin
Gold III
Level 129
God Stats
1W - 7L
1,500 SR
Queue Stats
151W - 146L
1,440 MMR
Party 1
Bellona
Bellona
Gold V
TezzyLeGoat
Bellona
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,319 MMR
Solo
Cthulhu
Cthulhu
Silver I
VirtuousBook519
Cthulhu
Silver I
Level 126
God Stats
16W - 13L
1,455 SR
Queue Stats
249W - 248L
1,237 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DOMlNO---
Mulan
20
4 / 3 / 18
19,520
528
19,854
34,781
64,766
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
IZAAACCKK
Gilgamesh
20
1 / 9 / 12
18,535
501
16,828
41,412
40,718
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
LLOUCHIS
Persephone
20
9 / 3 / 11
22,244
601
34,622
21,742
9,662
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
cervejadabr
Ah Muzen Cab
20
12 / 3 / 9
22,582
610
27,548
33,184
15,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
15 / 5 / 11
23,170
626
34,113
27,184
15,502
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
IzanamiCliodhnaHadesAtlasBastet

VS

Bans
KaliBakasuraVulcanGuan YuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Br vyny
Charybdis
20
1 / 8 / 4
14,241
385
14,950
33,353
11,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
DS MANT
Thanatos
20
10 / 11 / 4
19,043
515
11,211
30,808
12,620
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 7 / 5
16,165
437
21,330
24,966
10,088
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
TezzyLeGoat
Bellona
20
1 / 8 / 5
13,791
373
12,330
41,863
38,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 7 / 9
18,374
497
33,232
38,071
61,959
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
41
Kills
22
23
Deaths
41
61
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Br vyny
Charybdis
1
8
4
0.38
W
Mulan
DOMlNO---
Mulan
4
3
18
4.33
L
Thanatos
DS MANT
Thanatos
10
11
4
1.09
L
2
7
5
0.64
W
Gilgamesh
IZAAACCKK
Gilgamesh
1
9
12
0.78
W
Persephone
LLOUCHIS
Persephone
9
3
11
4.83
L
Bellona
TezzyLeGoat
Bellona
1
8
5
0.44
L
8
7
9
1.79
W
Ah Muzen Cab
cervejadabr
Ah Muzen Cab
12
3
9
5.5
W
15
5
11
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,965
Damage
93,053
158,303
Taken
169,061
146,573
Mitigated
135,388
53,127
Healing
52,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Br vyny
Charybdis
14,950
7,490
0
7,901
33,353
11,896
0
3,193
30,070
0
109,194
W
Mulan
DOMlNO---
Mulan
19,854
2,070
359
13,126
34,781
64,766
563
11,618
23,163
0
101,868
L
Thanatos
DS MANT
Thanatos
11,211
1,348
0
22,613
30,808
12,620
0
5,334
25,369
0
119,518
L
21,330
505
0
720
24,966
10,088
0
7,269
17,425
152,921
0
W
Gilgamesh
IZAAACCKK
Gilgamesh
16,828
2,550
0
8,674
41,412
40,718
1,580
14,114
27,298
3,867
142,765
W
Persephone
LLOUCHIS
Persephone
34,622
1,568
1,041
8,154
21,742
9,662
2,421
12,155
9,584
157,607
0
L
Bellona
TezzyLeGoat
Bellona
12,330
2,249
0
7,153
41,863
38,825
0
12,247
29,263
0
66,768
L
33,232
938
1,685
12,207
38,071
61,959
0
10,340
27,503
131,306
0
W
Ah Muzen Cab
cervejadabr
Ah Muzen Cab
27,548
15,309
0
16,660
33,184
15,925
13,821
14,549
18,635
0
236,409
W
34,113
7,049
0
5,113
27,184
15,502
2,905
10,086
17,098
82
206,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,051
Gold Earned
81,614
997
Minions Killed
915
0
Camps Cleared
0
3,643,517
Distance Traveled
3,273,825
34
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,241
385
173
5
0
620,880
5
W
Mulan
19,520
528
116
3
0
720,982
11
L
Thanatos
19,043
515
197
5
0
645,501
1
L
Merlin
16,165
437
235
6
0
594,368
5
W
Gilgamesh
18,535
501
178
5
0
731,539
5
W
Persephone
22,244
601
209
6
0
739,177
4
L
Bellona
13,791
373
76
2
0
720,389
14
L
Cthulhu
18,374
497
234
6
0
692,687
16
W
Ah Muzen Cab
22,582
610
277
7
0
713,232
0
W
Loki
23,170
626
217
6
0
738,587
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role