Player Matchup

Nu Wa
Nu Wa
Bro2238
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
528W - 649L
1,263 Elo+
Party 1
Athena
Athena
Shinigami_Exile
Athena
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 51L
1,196 Elo+
Party 1
Izanami
Izanami
Uxmanzor_S1OG
Izanami
Level 73
God Stats
1W - 3L
1,242 SR
Queue Stats
52W - 69L
1,313 Elo+
Solo
Team Averages
Level 61
1,414 SR
1,257 Elo+

VS

Team Averages
Level 98
1,377 SR
1,293 Elo+
Atlas
Atlas
ExtremeProfanity
Atlas
Level 145
God Stats
8W - 9L
1,475 SR
Queue Stats
1,103W - 1,227L
1,492 Elo+
Solo
Neith
Neith
Jayden20161319
Neith
Level 91
God Stats
27W - 73L
1,341 SR
Queue Stats
132W - 284L
1,108 Elo+
Solo
Zeus
Zeus
mobilityislife
Zeus
Level 59
God Stats
4W - 3L
1,316 SR
Queue Stats
36W - 45L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bro2238
Nu Wa
14
2 / 8 / 3
9,378
670
7,069
11,639
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 7 / 6
9,529
681
5,595
22,760
24,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
15
4 / 4 / 3
10,493
750
12,234
13,480
6,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
11,954
854
11,150
14,415
17,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 2 / 10
10,102
722
8,294
8,616
3,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
11 / 5 / 7
11,565
826
20,766
12,140
4,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
19
19
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bro2238
Nu Wa
2
8
3
0.44
W
6
1
10
11
W
2
2
10
3.5
L
2
7
6
0.71
L
Izanami
4
4
3
1.38
W
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
40,210
47,879
Taken
35,171
35,926
Mitigated
25,028
4,531
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bro2238
Nu Wa
7,069
1,128
119
820
11,639
4,664
0
9,645
1,994
29,041
0
W
11,150
4,382
318
4,496
14,415
17,293
703
4,409
10,006
43,152
0
W
8,294
4,098
15
2,867
8,616
3,129
388
4,253
4,363
0
33,631
L
5,595
2,125
0
3,094
22,760
24,803
0
13,478
9,282
10,345
0
L
Izanami
12,234
6,645
0
498
13,480
6,459
0
9,463
4,017
0
51,036
W
20,766
6,722
295
4,106
12,140
4,606
1,160
4,575
7,565
61,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
33,621
113
Minions Killed
176
3
Camps Cleared
9
631,505
Distance Traveled
633,959
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,378
670
33
2
2
203,878
0
W
Atlas
11,954
854
50
4
1
210,977
4
W
Neith
10,102
722
49
4
3
214,347
1
L
Athena
9,529
681
8
1
0
203,583
1
L
Izanami
10,493
750
72
5
1
224,044
0
W
Zeus
11,565
826
77
6
5
208,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role