Player Matchup

Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeathByA123
Gilgamesh
Level 108
God Stats
15W - 9L
1,509 SR
Queue Stats
51W - 53L
1,339 Elo+
Party 1
Ymir
Ymir
KeyAdri
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,495 Elo+
Party 4
Cliodhna
Cliodhna
Staaldraad74
Cliodhna
Level 104
God Stats
3W - 6L
1,336 SR
Queue Stats
39W - 42L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
ghost1707rider
Danzaburou
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,447 Elo+
Party 4
Team Averages
Level 82
1,469 SR
1,412 Elo+

VS

Team Averages
Level 65
1,416 SR
1,317 Elo+
Guan Yu
Guan Yu
AlexThor332
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 2
Izanami
Izanami
Anaftasiy
Izanami
Level 60
God Stats
43W - 33L
1,521 SR
Queue Stats
208W - 259L
1,375 Elo+
Party 3
Susano
Susano
KING1DRAGON
Susano
Level 62
God Stats
9W - 13L
1,340 SR
Queue Stats
94W - 103L
1,458 Elo+
Solo
Yemoja
Yemoja
KettleAndCactus
Yemoja
Level 68
God Stats
20W - 27L
1,373 SR
Queue Stats
150W - 171L
1,376 Elo+
Party 3
Discordia
Discordia
dilemmafixer
Discordia
Level 108
God Stats
0W - 1L
1,343 SR
Queue Stats
23W - 28L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 1 / 2
4,835
604
2,042
3,946
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DeathByA123
Gilgamesh
9
1 / 0 / 0
5,173
647
3,002
4,612
2,272
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
KeyAdri
Ymir
7
1 / 1 / 1
4,772
597
1,690
5,839
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Staaldraad74
Cliodhna
8
1 / 1 / 2
4,848
606
2,122
4,487
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ghost1707rider
Danzaburou
8
1 / 0 / 1
5,007
626
2,354
2,617
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexThor332
Guan Yu
7
0 / 0 / 0
4,051
506
942
5,226
2,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Anaftasiy
Izanami
8
1 / 2 / 0
4,461
558
1,709
3,297
698
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
4
0 / 1 / 0
3,586
448
424
2,248
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
4,668
584
2,216
4,412
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
dilemmafixer
Discordia
9
2 / 2 / 0
5,048
631
5,479
3,559
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
2
2
L
Guan Yu
AlexThor332
Guan Yu
0
0
0
0
L
Izanami
Anaftasiy
Izanami
1
2
0
0.5
W
Gilgamesh
DeathByA123
Gilgamesh
1
0
0
1
L
Susano
0
1
0
0
L
0
0
1
0.5
W
Ymir
KeyAdri
Ymir
1
1
1
1.5
W
Cliodhna
Staaldraad74
Cliodhna
1
1
2
2
L
Discordia
dilemmafixer
Discordia
2
2
0
1
W
Danzaburou
ghost1707rider
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,210
Damage
10,770
21,501
Taken
18,742
8,880
Mitigated
7,137
4,992
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,042
439
0
1,245
3,946
1,259
225
2,989
957
18,605
0
L
Guan Yu
AlexThor332
Guan Yu
942
0
0
2,007
5,226
2,526
0
420
4,806
0
13,191
L
Izanami
Anaftasiy
Izanami
1,709
1,558
93
113
3,297
698
0
660
2,637
0
23,335
W
Gilgamesh
DeathByA123
Gilgamesh
3,002
423
0
1,107
4,612
2,272
0
837
3,775
0
30,359
L
Susano
424
0
0
508
2,248
693
0
277
1,971
0
7,958
L
2,216
281
283
1,958
4,412
2,310
0
645
3,767
15,417
0
W
Ymir
KeyAdri
Ymir
1,690
437
0
1,032
5,839
3,375
0
2,406
3,433
15,419
0
W
Cliodhna
Staaldraad74
Cliodhna
2,122
310
0
282
4,487
1,198
0
532
3,955
0
24,949
L
Discordia
dilemmafixer
Discordia
5,479
227
0
258
3,559
910
90
1,730
1,829
28,023
0
W
Danzaburou
ghost1707rider
Danzaburou
2,354
648
0
1,326
2,617
776
0
931
1,686
0
25,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,635
Gold Earned
21,814
225
Minions Killed
182
0
Camps Cleared
0
823,911
Distance Traveled
743,090
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,835
604
40
5
0
149,327
0
L
Guan Yu
4,051
506
24
3
0
178,389
0
L
Izanami
4,461
558
62
8
0
151,477
4
W
Gilgamesh
5,173
647
58
7
0
171,505
1
L
Susano
3,586
448
20
3
0
83,841
1
L
Yemoja
4,668
584
29
4
0
166,627
5
W
Ymir
4,772
597
25
3
0
151,736
2
W
Cliodhna
4,848
606
55
7
0
193,270
2
L
Discordia
5,048
631
47
6
0
162,756
4
W
Danzaburou
5,007
626
47
6
0
158,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role