Player Matchup

King Arthur
King Arthur
FiberSprite
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,714 Elo+
Party 1
Sol
Sol
Gummy_Padawan
Sol
Level 104
God Stats
5W - 3L
1,782 SR
Queue Stats
77W - 91L
1,493 Elo+
Party 1
Neith
Neith
MafisoTheSky
Neith
Level 106
God Stats
2W - 2L
1,534 SR
Queue Stats
67W - 88L
1,494 Elo+
Party 1
Team Averages
Level 99
1,605 SR
1,567 Elo+

VS

Team Averages
Level 150
1,546 SR
1,579 Elo+
Ares
Ares
Jmac2332
Ares
Level 148
God Stats
19W - 19L
1,549 SR
Queue Stats
69W - 104L
1,476 Elo+
Solo
Shiva
Shiva
Rømans
Shiva
Level 160
God Stats
3W - 0L
1,558 SR
Queue Stats
179W - 169L
1,732 Elo+
Solo
Agni
Agni
ThiagoMota
Agni
Level 143
God Stats
23W - 14L
1,531 SR
Queue Stats
138W - 137L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FiberSprite
King Arthur
17
1 / 6 / 7
11,170
657
6,446
32,622
30,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 1 / 3
12,491
735
21,015
15,999
5,747
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 7 / 4
11,485
676
9,187
13,918
5,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 2 / 7
12,647
744
15,994
27,853
33,513
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
Rømans
Shiva
17
6 / 3 / 5
12,586
740
13,104
16,921
23,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 4 / 5
11,788
693
18,273
11,726
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
9
Kills
14
14
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FiberSprite
King Arthur
1
6
7
0.75
L
6
1
3
7.5
W
Ares
4
2
7
3.75
L
2
7
4
0.57
W
Shiva
Rømans
Shiva
6
3
5
2.83
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
47,371
62,539
Taken
56,500
41,142
Mitigated
61,944
16,672
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FiberSprite
King Arthur
6,446
1,074
548
9,918
32,622
30,231
55
17,896
14,726
7,200
19,411
L
21,015
8,560
0
5,223
15,999
5,747
1,732
8,901
7,098
69,822
0
W
Ares
15,994
206
610
9,665
27,853
33,513
580
11,460
16,393
31,342
0
L
9,187
3,834
0
983
13,918
5,164
492
7,788
6,130
0
28,508
W
Shiva
Rømans
Shiva
13,104
1,003
1,794
4,949
16,921
23,440
989
6,979
9,942
0
63,917
W
18,273
345
0
561
11,726
4,991
1,011
4,494
7,232
60,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
37,021
157
Minions Killed
190
4
Camps Cleared
11
875,042
Distance Traveled
948,051
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,170
657
29
2
0
308,514
0
L
Sol
12,491
735
89
5
3
312,264
0
W
Ares
12,647
744
23
1
5
328,666
2
L
Neith
11,485
676
39
2
1
254,264
4
W
Shiva
12,586
740
75
4
4
320,305
4
W
Agni
11,788
693
92
5
2
299,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role