Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Al-Bloushi92
Chernobog
Level 149
God Stats
19W - 18L
1,756 SR
Queue Stats
1,592W - 1,525L
1,500 Elo+
Solo
Ganesha
Ganesha
Greefas
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,548 Elo+
Solo
Camazotz
Camazotz
Iliasier
Camazotz
Level 158
God Stats
5W - 2L
1,482 SR
Queue Stats
533W - 538L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
trebaje87
Kuzenbo
Level 145
God Stats
2W - 5L
1,168 SR
Queue Stats
490W - 480L
1,446 Elo+
Solo
Team Averages
Level 146
1,481 SR
1,513 Elo+

VS

Team Averages
Level 102
1,466 SR
1,511 Elo+
Cernunnos
Cernunnos
RideMyArrow
Cernunnos
Level 135
God Stats
11W - 11L
1,479 SR
Queue Stats
862W - 846L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
SmiteCombo
Sun Wukong
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 1
Sol
Sol
zFullkrum
Sol
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 49L
1,517 Elo+
Solo
Chiron
Chiron
Батенька
Chiron
Level 155
God Stats
5W - 2L
1,353 SR
Queue Stats
92W - 77L
1,442 Elo+
Party 1
Khepri
Khepri
Похмелье
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
9 / 2 / 9
9,360
1,040
15,790
9,165
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Al-Bloushi92
Chernobog
14
2 / 5 / 14
8,314
924
7,093
9,882
4,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Greefas
Ganesha
14
0 / 3 / 17
8,030
892
6,846
11,867
8,243
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
Iliasier
Camazotz
15
7 / 3 / 10
9,097
1,011
7,473
12,923
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
trebaje87
Kuzenbo
16
3 / 1 / 12
9,380
1,042
5,145
13,231
16,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RideMyArrow
Cernunnos
14
3 / 2 / 7
8,099
900
10,167
8,058
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SmiteCombo
Sun Wukong
10
0 / 5 / 3
6,656
740
5,245
10,093
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 3 / 7
8,715
968
16,513
8,101
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 6 / 5
8,409
934
12,445
10,108
3,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 5
6,980
776
3,071
10,135
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
21
Kills
13
14
Deaths
21
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
9
6.75
W
Chernobog
Al-Bloushi92
Chernobog
2
5
14
1.8
W
Ganesha
Greefas
Ganesha
0
3
17
2.83
W
Camazotz
Iliasier
Camazotz
7
3
10
4
L
Cernunnos
RideMyArrow
Cernunnos
3
2
7
3.25
L
Sun Wukong
SmiteCombo
Sun Wukong
0
5
3
0.3
W
Kuzenbo
trebaje87
Kuzenbo
3
1
12
9
L
5
3
7
2.83
L
5
6
5
1.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
47,441
57,068
Taken
46,495
39,937
Mitigated
22,978
19,336
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,790
4,963
1,691
1,550
9,165
4,545
2,524
3,420
5,745
0
30,205
W
Chernobog
Al-Bloushi92
Chernobog
7,093
3,000
1,295
1,016
9,882
4,384
1,731
3,153
6,729
0
21,027
W
Ganesha
Greefas
Ganesha
6,846
399
502
1,445
11,867
8,243
67
3,162
8,705
13,996
0
W
Camazotz
Iliasier
Camazotz
7,473
960
745
5,984
12,923
6,743
778
4,332
8,591
0
11,994
L
Cernunnos
RideMyArrow
Cernunnos
10,167
2,550
933
2,550
8,058
2,901
792
2,709
5,276
0
21,036
L
Sun Wukong
SmiteCombo
Sun Wukong
5,245
599
619
1,291
10,093
7,064
0
2,135
7,901
0
8,125
W
Kuzenbo
trebaje87
Kuzenbo
5,145
1,545
2,602
2,506
13,231
16,022
526
5,517
7,714
13,071
0
L
16,513
3,521
431
2,253
8,101
2,700
541
2,252
5,674
30,872
0
L
12,445
3,979
1,504
2,046
10,108
3,146
0
3,318
6,606
0
18,521
L
3,071
193
469
659
10,135
7,167
0
1,577
8,446
7,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,181
Gold Earned
38,859
100
Minions Killed
97
0
Camps Cleared
0
849,916
Distance Traveled
823,462
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,360
1,040
35
4
0
144,603
3
W
Chernobog
8,314
924
30
3
0
178,660
0
W
Ganesha
8,030
892
0
0
0
172,385
0
W
Camazotz
9,097
1,011
9
1
0
193,393
0
L
Cernunnos
8,099
900
30
3
0
169,252
1
L
Sun Wukong
6,656
740
13
1
0
175,795
2
W
Kuzenbo
9,380
1,042
26
3
0
160,875
0
L
Sol
8,715
968
26
3
0
159,361
1
L
Chiron
8,409
934
22
2
0
153,706
0
L
Khepri
6,980
776
6
1
0
165,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role