Player Matchup

Medusa
Medusa
ElChaupto
Medusa
Level 17
God Stats
14W - 14L
1,590 SR
Queue Stats
58W - 61L
1,431 Elo+
Party 3
Serqet
Serqet
ImxqineRZ
Serqet
Level 134
God Stats
4W - 1L
1,499 SR
Queue Stats
68W - 72L
1,415 Elo+
Party 3
Kukulkan
Kukulkan
OGadventuredad
Kukulkan
Level 145
God Stats
1W - 2L
1,448 SR
Queue Stats
311W - 331L
1,600 Elo+
Party 1
Bacchus
Bacchus
ZoidbergPhD
Bacchus
Level 106
God Stats
3W - 4L
1,541 SR
Queue Stats
102W - 99L
1,489 Elo+
Solo
Ravana
Ravana
sabuteur007
Ravana
Level 147
God Stats
8W - 7L
1,614 SR
Queue Stats
164W - 187L
1,645 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,516 Elo+

VS

Team Averages
Level 17
1,324 SR
1,270 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
LoHaLePeHa
Hel
Level 32
God Stats
2W - 4L
1,531 SR
Queue Stats
77W - 154L
1,262 Elo+
Party 2
Cliodhna
Cliodhna
danyexdqwe
Cliodhna
Level 15
God Stats
4W - 32L
1,277 SR
Queue Stats
24W - 72L
1,262 Elo+
Party 2
Sun Wukong
Sun Wukong
erorbig
Sun Wukong
Level 6
God Stats
20W - 75L
1,170 SR
Queue Stats
24W - 89L
1,262 Elo+
Party 2
Izanami
Izanami
reeBuN
Izanami
Level 5
God Stats
4W - 16L
1,142 SR
Queue Stats
20W - 59L
1,067 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElChaupto
Medusa
12
4 / 0 / 3
7,133
713
6,443
3,548
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
ImxqineRZ
Serqet
11
7 / 1 / 3
6,750
675
2,290
5,434
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
12
2 / 0 / 2
6,803
680
3,106
2,872
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ZoidbergPhD
Bacchus
10
2 / 0 / 7
6,448
645
3,094
5,039
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
12
5 / 1 / 0
7,048
705
4,771
4,477
3,097
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 0
5,832
583
1,097
4,977
1,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 0
4,483
448
1,254
5,755
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
danyexdqwe
Cliodhna
9
1 / 3 / 1
5,652
565
2,835
6,065
1,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
erorbig
Sun Wukong
7
0 / 5 / 1
4,913
491
2,146
7,973
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
reeBuN
Izanami
6
0 / 5 / 0
4,242
424
1,693
5,337
1,149
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
2
2
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
W
Medusa
ElChaupto
Medusa
4
0
3
5.5
W
Serqet
ImxqineRZ
Serqet
7
1
3
8.5
L
0
4
0
0
W
Kukulkan
2
0
2
3
W
Bacchus
ZoidbergPhD
Bacchus
2
0
7
5.5
L
Cliodhna
danyexdqwe
Cliodhna
1
3
1
0.5
L
Sun Wukong
erorbig
Sun Wukong
0
5
1
0.1
L
Izanami
reeBuN
Izanami
0
5
0
0
W
Ravana
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
9,025
21,370
Taken
30,107
11,420
Mitigated
10,016
6,931
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,097
71
18
1,721
4,977
1,299
148
1,597
3,380
26,130
0
W
Medusa
ElChaupto
Medusa
6,443
1,696
0
1,206
3,548
1,346
350
491
2,937
0
47,050
W
Serqet
ImxqineRZ
Serqet
2,290
209
0
2,308
5,434
1,919
0
354
5,027
0
28,551
L
1,254
310
1,220
1,851
5,755
1,068
0
267
5,465
13,810
0
W
Kukulkan
3,106
221
0
401
2,872
984
0
425
2,447
49,925
0
W
Bacchus
ZoidbergPhD
Bacchus
3,094
643
0
1,388
5,039
4,074
0
880
4,078
12,443
862
L
Cliodhna
danyexdqwe
Cliodhna
2,835
399
0
250
6,065
1,801
0
2,257
3,678
0
29,062
L
Sun Wukong
erorbig
Sun Wukong
2,146
647
0
1,360
7,973
4,699
0
1,190
6,783
0
18,089
L
Izanami
reeBuN
Izanami
1,693
1,155
0
94
5,337
1,149
0
889
4,448
0
14,102
W
Ravana
4,771
1,386
0
1,628
4,477
3,097
18
0
4,217
0
38,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
25,122
347
Minions Killed
214
0
Camps Cleared
0
1,053,486
Distance Traveled
945,322
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,832
583
55
6
0
201,891
0
W
Medusa
7,133
713
97
10
0
187,690
0
W
Serqet
6,750
675
62
6
0
252,083
3
L
Hel
4,483
448
32
3
0
173,844
0
W
Kukulkan
6,803
680
98
10
0
211,772
2
W
Bacchus
6,448
645
13
1
0
219,444
7
L
Cliodhna
5,652
565
62
6
0
221,686
0
L
Sun Wukong
4,913
491
35
4
0
184,650
0
L
Izanami
4,242
424
30
3
0
163,251
0
W
Ravana
7,048
705
77
8
0
182,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role