Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Sorceleur93
Jing Wei
Level 107
God Stats
4W - 1L
1,270 SR
Queue Stats
149W - 166L
1,440 Elo+
Party 1
Discordia
Discordia
White_Raven1993
Discordia
Level 158
God Stats
11W - 12L
1,442 SR
Queue Stats
203W - 189L
1,512 Elo+
Solo
Cthulhu
Cthulhu
angeeel577
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hercules
Hercules
westlim
Hercules
Level 109
God Stats
5W - 9L
1,557 SR
Queue Stats
144W - 157L
1,439 Elo+
Party 1
Team Averages
Level 117
1,454 SR
1,478 Elo+

VS

Team Averages
Level 97
1,492 SR
1,517 Elo+
Vulcan
Vulcan
KILLUMINATI_2992
Vulcan
Level 81
God Stats
7W - 8L
1,564 SR
Queue Stats
70W - 78L
1,535 Elo+
Solo
Ganesha
Ganesha
MarcoRoby
Ganesha
Level 88
God Stats
3W - 3L
1,632 SR
Queue Stats
33W - 41L
1,549 Elo+
Solo
Janus
Janus
Slw_galactik
Janus
Level 97
God Stats
6W - 9L
1,527 SR
Queue Stats
75W - 72L
1,492 Elo+
Solo
Horus
Horus
Walidinho1555
Horus
Level 91
God Stats
104W - 120L
1,482 SR
Queue Stats
104W - 120L
1,483 Elo+
Solo
Bellona
Bellona
zLegendplayer
Bellona
Level 129
God Stats
1W - 2L
1,255 SR
Queue Stats
115W - 113L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 4
6,766
1,353
6,267
2,217
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Sorceleur93
Jing Wei
12
3 / 0 / 6
7,038
1,408
4,205
2,213
968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
White_Raven1993
Discordia
11
1 / 0 / 7
6,421
1,284
3,680
1,396
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
angeeel577
Cthulhu
11
1 / 0 / 7
6,338
1,268
3,858
4,350
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
westlim
Hercules
11
3 / 0 / 6
6,823
1,365
3,700
5,325
2,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

414

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,878
1,176
4,858
5,189
1,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
MarcoRoby
Ganesha
11
0 / 3 / 0
6,305
1,261
2,537
7,933
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
5,871
1,174
3,520
5,112
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,412
1,082
0
385
144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
10
0 / 2 / 0
5,739
1,148
2,350
5,506
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
10
Kills
0
0
Deaths
10
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
L
0
2
0
0
L
Ganesha
MarcoRoby
Ganesha
0
3
0
0
L
0
3
0
0
W
Jing Wei
Sorceleur93
Jing Wei
3
0
6
6
L
0
0
0
0
W
Discordia
White_Raven1993
Discordia
1
0
7
4.5
W
Cthulhu
angeeel577
Cthulhu
1
0
7
4.5
W
Hercules
westlim
Hercules
3
0
6
6
L
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
13,265
15,501
Taken
24,125
8,962
Mitigated
12,349
2,674
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,267
1,585
0
225
2,217
838
0
859
1,358
17,903
0
L
4,858
1,531
0
175
5,189
1,446
0
3,619
1,451
19,950
0
L
Ganesha
MarcoRoby
Ganesha
2,537
311
0
1,434
7,933
5,710
0
3,851
3,846
6,277
0
L
3,520
131
68
199
5,112
1,659
0
3,178
1,704
11,477
0
W
Jing Wei
Sorceleur93
Jing Wei
4,205
3,158
0
527
2,213
968
0
1,824
389
0
9,523
L
0
0
0
0
385
144
0
385
0
0
0
W
Discordia
White_Raven1993
Discordia
3,680
222
51
460
1,396
491
0
989
407
15,033
0
W
Cthulhu
angeeel577
Cthulhu
3,858
33
23
579
4,350
4,050
0
3,292
983
9,614
0
W
Hercules
westlim
Hercules
3,700
639
0
809
5,325
2,615
0
3,876
1,449
0
5,092
L
Bellona
2,350
588
0
330
5,506
3,390
0
2,451
2,991
0
8,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
29,205
80
Minions Killed
66
4
Camps Cleared
3
519,305
Distance Traveled
344,011
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,766
1,353
26
5
0
102,748
0
L
Vulcan
5,878
1,176
28
6
1
99,566
0
L
Ganesha
6,305
1,261
0
0
0
80,272
1
L
Janus
5,871
1,174
24
5
1
83,897
0
W
Jing Wei
7,038
1,408
7
1
0
111,533
0
L
Horus
5,412
1,082
0
0
0
0
0
W
Discordia
6,421
1,284
18
4
1
83,418
3
W
Cthulhu
6,338
1,268
21
4
1
105,554
1
W
Hercules
6,823
1,365
8
2
2
116,052
0
L
Bellona
5,739
1,148
14
3
1
80,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role