Player Matchup

Gilgamesh
Gilgamesh
Silver I
DaWalkDaddy
Gilgamesh
Silver I
Level 126
God Stats
2W - 1L
1,402 SR
Queue Stats
69W - 71L
1,534 MMR
Party 1
Thoth
Thoth
Platinum III
KUK00
Thoth
Platinum III
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
389W - 372L
1,874 MMR
Solo
Charybdis
Charybdis
Platinum IV
Straight Bread
Charybdis
Platinum IV
Level 142
God Stats
13W - 19L
1,355 SR
Queue Stats
351W - 338L
1,760 MMR
Solo
Nemesis
Nemesis
Masters
Transponding
Nemesis
Masters
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
248W - 210L
2,644 MMR
Solo
Ymir
Ymir
Gold V
Viben_Browny
Ymir
Gold V
Level 110
God Stats
4W - 1L
1,657 SR
Queue Stats
53W - 56L
1,576 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,483 SR
1,878 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,653 SR
1,814 MMR
Hades
Hades
Platinum I
 
Hades
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum I
MrAlcoholic3533
Apollo
Platinum I
Level 124
God Stats
11W - 13L
1,473 SR
Queue Stats
462W - 468L
2,037 MMR
Solo
Mulan
Mulan
Gold I
Narutinx02
Mulan
Gold I
Level 157
God Stats
16W - 12L
1,763 SR
Queue Stats
66W - 70L
1,549 MMR
Solo
Mercury
Mercury
Gold I
Stuck_In_Myways
Mercury
Gold I
Level 148
God Stats
1W - 3L
1,889 SR
Queue Stats
454W - 436L
1,591 MMR
Solo
Sol
Sol
Diamond II
Xythu
Sol
Diamond II
Level 158
God Stats
18W - 14L
1,640 SR
Queue Stats
200W - 188L
2,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaWalkDaddy
Gilgamesh
13
1 / 0 / 2
8,170
511
3,279
11,261
6,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
KUK00
Thoth
13
1 / 4 / 2
7,941
496
4,887
7,111
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Straight Bread
Charybdis
14
4 / 2 / 2
8,532
533
8,259
10,582
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Transponding
Nemesis
16
6 / 2 / 2
9,391
587
12,016
14,224
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 4
8,238
515
5,576
14,432
9,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GebAtlasCliodhnaKali

VS

Bans
ChaacLokiBastetZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 3 / 0
8,421
526
9,846
11,292
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 5 / 4
8,162
510
7,006
11,717
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
9
0 / 3 / 0
6,593
412
4,416
7,446
3,291
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 1 / 3
8,770
548
4,938
8,621
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Xythu
Sol
16
3 / 1 / 1
9,067
567
10,722
11,396
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
10
10
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
3
0
1.33
W
Gilgamesh
DaWalkDaddy
Gilgamesh
1
0
2
2
W
Thoth
KUK00
Thoth
1
4
2
0.5
L
2
5
4
0.8
L
Mulan
0
3
0
0
W
Charybdis
Straight Bread
Charybdis
4
2
2
2.5
L
1
1
3
2.5
W
Nemesis
Transponding
Nemesis
6
2
2
3.5
W
1
2
4
1.5
L
Sol
Xythu
Sol
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,017
Damage
36,928
57,610
Taken
50,472
28,700
Mitigated
15,861
20,728
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,846
804
788
5,223
11,292
3,201
0
3,898
7,394
50,066
0
W
Gilgamesh
DaWalkDaddy
Gilgamesh
3,279
952
0
3,537
11,261
6,036
94
1,876
9,385
0
38,403
W
Thoth
KUK00
Thoth
4,887
242
0
1,194
7,111
2,218
793
4,019
3,092
50,229
0
L
7,006
4,963
0
2,621
11,717
2,759
0
2,629
9,088
0
52,853
L
Mulan
4,416
1,270
0
1,349
7,446
3,291
0
0
7,446
0
31,473
W
Charybdis
Straight Bread
Charybdis
8,259
2,759
0
4,654
10,582
3,181
0
3,698
6,884
0
68,567
L
4,938
2,188
0
690
8,621
2,622
0
1,368
7,253
0
63,547
W
Nemesis
Transponding
Nemesis
12,016
5,634
0
6,062
14,224
7,732
0
4,804
9,420
0
69,600
W
5,576
1,064
1,908
3,373
14,432
9,533
0
5,080
8,868
34,667
2,959
L
Sol
Xythu
Sol
10,722
3,724
0
7,736
11,396
3,988
1,256
1,985
9,411
74,004
7,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
41,013
472
Minions Killed
538
0
Camps Cleared
0
1,531,726
Distance Traveled
1,416,996
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,421
526
90
6
0
308,160
2
W
Gilgamesh
8,170
511
95
6
0
330,169
8
W
Thoth
7,941
496
97
6
0
275,382
8
L
Apollo
8,162
510
101
6
0
274,513
4
L
Mulan
6,593
412
70
4
0
191,916
1
W
Charybdis
8,532
533
107
7
0
281,726
2
L
Mercury
8,770
548
128
8
0
348,714
2
W
Nemesis
9,391
587
104
7
0
352,553
3
W
Ymir
8,238
515
69
4
0
291,896
2
L
Sol
9,067
567
149
9
0
293,693
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role