Player Matchup

Danzaburou
Danzaburou
GoD_Call_911
Danzaburou
Level 149
God Stats
10W - 8L
1,436 SR
Queue Stats
802W - 833L
1,367 Elo+
Solo
Geb
Geb
Jackj15828
Geb
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 236L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
The_tousiro_san
Nu Wa
Level 115
God Stats
5W - 3L
1,268 SR
Queue Stats
192W - 198L
1,392 Elo+
Solo
The Morrigan
The Morrigan
Xternalhardware
The Morrigan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 196L
1,452 Elo+
Party 1
Chaac
Chaac
llchodyll
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,371 Elo+
Party 1
Team Averages
Level 103
1,441 SR
1,411 Elo+

VS

Team Averages
Level 69
1,522 SR
1,392 Elo+
Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Chamyyto
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,364 Elo+
Solo
Baba Yaga
Baba Yaga
CrashRaihnin
Baba Yaga
Level 100
God Stats
10W - 7L
1,611 SR
Queue Stats
240W - 240L
1,372 Elo+
Solo
Hera
Hera
POCHO_lmao
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoD_Call_911
Danzaburou
17
5 / 1 / 11
9,825
819
10,927
10,797
4,758
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 18
9,718
810
4,702
13,940
13,139
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 3 / 10
11,368
947
15,517
9,908
4,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Xternalhardware
The Morrigan
14
3 / 6 / 13
9,630
803
7,243
6,494
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
llchodyll
Chaac
19
9 / 5 / 11
10,983
915
14,755
14,213
15,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 5 / 7
10,626
886
5,995
11,651
4,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
 
Poseidon
13
3 / 6 / 5
8,323
694
6,649
10,762
3,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Chamyyto
Discordia
16
2 / 6 / 9
9,253
771
9,151
9,398
2,950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
CrashRaihnin
Baba Yaga
15
3 / 5 / 4
8,744
729
9,639
12,021
3,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 8 / 9
10,030
836
9,698
12,606
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
30
Kills
17
18
Deaths
30
63
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
5
7
1.7
L
Poseidon
 
Poseidon
3
6
5
0.92
L
Discordia
Chamyyto
Discordia
2
6
9
1.08
L
Baba Yaga
CrashRaihnin
Baba Yaga
3
5
4
1
W
Danzaburou
GoD_Call_911
Danzaburou
5
1
11
10.5
W
2
3
18
3.67
L
4
8
9
1.06
W
11
3
10
5.33
W
The Morrigan
Xternalhardware
The Morrigan
3
6
13
1.58
W
Chaac
llchodyll
Chaac
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,144
Damage
41,132
55,352
Taken
56,438
40,053
Mitigated
19,412
21,200
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,995
4,053
1,562
2,360
11,651
4,618
1,618
4,850
6,801
0
23,054
L
Poseidon
 
Poseidon
6,649
859
1,112
1,903
10,762
3,463
141
5,246
5,516
13,768
0
L
Discordia
Chamyyto
Discordia
9,151
339
324
725
9,398
2,950
652
5,362
4,036
22,595
0
L
Baba Yaga
CrashRaihnin
Baba Yaga
9,639
446
1,101
3,531
12,021
3,983
622
6,286
5,735
25,674
0
W
Danzaburou
GoD_Call_911
Danzaburou
10,927
1,581
1,792
3,564
10,797
4,758
2,074
7,861
2,794
0
23,837
W
4,702
87
1,134
3,318
13,940
13,139
579
9,115
4,675
11,057
0
L
9,698
2,521
605
2,308
12,606
4,398
392
5,150
7,456
19,086
0
W
15,517
3,054
1,491
2,830
9,908
4,151
2,902
7,224
2,618
33,610
0
W
The Morrigan
Xternalhardware
The Morrigan
7,243
675
995
185
6,494
2,808
346
3,817
2,613
9,694
2,998
W
Chaac
llchodyll
Chaac
14,755
894
1,981
3,910
14,213
15,197
305
6,528
7,515
1,074
35,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,524
Gold Earned
46,976
120
Minions Killed
125
0
Camps Cleared
0
1,180,068
Distance Traveled
924,665
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,626
886
41
3
0
176,832
1
L
Poseidon
8,323
694
11
1
0
146,936
2
L
Discordia
9,253
771
23
2
0
204,243
1
L
Baba Yaga
8,744
729
25
2
0
202,500
0
W
Danzaburou
9,825
819
27
2
0
237,833
0
W
Geb
9,718
810
7
1
0
264,638
0
L
Hera
10,030
836
25
2
0
194,154
0
W
Nu Wa
11,368
947
33
3
0
218,111
0
W
The Morrigan
9,630
803
13
1
0
206,449
0
W
Chaac
10,983
915
40
3
0
253,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role