Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
LoHaLePeHa
Ao Kuang
Level 32
God Stats
15W - 34L
1,113 SR
Queue Stats
77W - 154L
1,281 Elo+
Party 1
Cerberus
Cerberus
danyexdqwe
Cerberus
Level 15
God Stats
7W - 10L
1,356 SR
Queue Stats
24W - 72L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
erorbig
Sun Wukong
Level 6
God Stats
20W - 75L
1,191 SR
Queue Stats
24W - 89L
1,281 Elo+
Party 1
Izanami
Izanami
reeBuN
Izanami
Level 5
God Stats
4W - 16L
1,213 SR
Queue Stats
20W - 59L
1,086 Elo+
Party 1
Team Averages
Level 17
1,275 SR
1,286 Elo+

VS

Team Averages
Level 59
1,452 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Rimulu
Vulcan
Level 39
God Stats
1W - 3L
1,347 SR
Queue Stats
263W - 255L
1,406 Elo+
Solo
Skadi
Skadi
kitamakura
Skadi
Level 14
God Stats
3W - 1L
1,665 SR
Queue Stats
21W - 18L
1,626 Elo+
Party 2
Chaac
Chaac
kokikongaZ
Chaac
Level 81
God Stats
2W - 1L
1,403 SR
Queue Stats
13W - 9L
1,501 Elo+
Party 2
Nike
Nike
mjksk
Nike
Level 122
God Stats
3W - 1L
1,347 SR
Queue Stats
22W - 18L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 6 / 0
4,410
441
511
6,346
1,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
LoHaLePeHa
Ao Kuang
8
1 / 4 / 0
5,143
514
2,010
6,180
1,561
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
danyexdqwe
Cerberus
6
0 / 3 / 0
4,374
437
1,104
7,237
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
erorbig
Sun Wukong
7
0 / 2 / 0
4,438
444
1,365
4,159
2,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
reeBuN
Izanami
8
0 / 2 / 0
4,631
463
2,052
3,937
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
9 / 0 / 2
7,000
700
6,123
3,964
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Rimulu
Vulcan
11
3 / 1 / 5
6,573
657
4,021
3,185
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
3 / 0 / 3
6,237
624
4,416
4,920
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
11
1 / 0 / 0
6,295
630
1,373
3,556
1,262
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
mjksk
Nike
9
1 / 0 / 5
5,483
548
1,646
4,375
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
17
17
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
0
0
W
Ymir
 
Ymir
9
0
2
10
L
Ao Kuang
LoHaLePeHa
Ao Kuang
1
4
0
0.25
W
Vulcan
Rimulu
Vulcan
3
1
5
5.5
L
Cerberus
danyexdqwe
Cerberus
0
3
0
0
L
Sun Wukong
erorbig
Sun Wukong
0
2
0
0
W
Skadi
3
0
3
4.5
W
Chaac
1
0
0
1
W
Nike
mjksk
Nike
1
0
5
3.5
L
Izanami
reeBuN
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,042
Damage
17,579
27,859
Taken
20,000
8,636
Mitigated
6,856
4,015
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
511
110
0
1,189
6,346
1,409
0
4,561
1,655
17,830
0
W
Ymir
 
Ymir
6,123
1,836
0
395
3,964
1,699
0
828
3,136
36,267
0
L
Ao Kuang
LoHaLePeHa
Ao Kuang
2,010
649
0
572
6,180
1,561
0
2,503
3,595
19,507
0
W
Vulcan
Rimulu
Vulcan
4,021
273
0
250
3,185
1,105
723
1,969
1,216
30,628
0
L
Cerberus
danyexdqwe
Cerberus
1,104
31
0
1,097
7,237
2,827
0
1,344
5,883
8,852
0
L
Sun Wukong
erorbig
Sun Wukong
1,365
137
0
559
4,159
2,121
0
387
3,772
0
14,833
W
Skadi
4,416
1,914
0
2,761
4,920
1,056
824
241
4,679
0
40,420
W
Chaac
1,373
349
0
1,204
3,556
1,262
263
0
3,400
0
27,748
W
Nike
mjksk
Nike
1,646
108
0
1,776
4,375
1,734
0
587
3,757
0
15,458
L
Izanami
reeBuN
Izanami
2,052
1,139
0
598
3,937
718
0
1,071
2,810
0
25,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,996
Gold Earned
31,588
185
Minions Killed
288
0
Camps Cleared
0
883,408
Distance Traveled
991,880
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,410
441
26
3
0
174,464
0
W
Ymir
7,000
700
64
6
0
224,667
1
L
Ao Kuang
5,143
514
44
4
0
182,676
0
W
Vulcan
6,573
657
60
6
0
195,488
2
L
Cerberus
4,374
437
13
1
0
185,210
2
L
Sun Wukong
4,438
444
35
4
0
172,444
1
W
Skadi
6,237
624
70
7
0
184,071
1
W
Chaac
6,295
630
66
7
0
178,932
2
W
Nike
5,483
548
28
3
0
208,722
4
L
Izanami
4,631
463
67
7
0
168,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role