Player Matchup

Medusa
Medusa
Bronze I
Demonskull28
Medusa
Bronze I
Level 105
God Stats
3W - 6L
1,575 SR
Queue Stats
11W - 16L
1,328 MMR
Solo
Fenrir
Fenrir
Silver III
KurumiLover1999
Fenrir
Silver III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,470 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Takoruma
Sun Wukong
Gold IV
Level 62
God Stats
4W - 3L
1,566 SR
Queue Stats
72W - 60L
1,415 MMR
Solo
Bacchus
Bacchus
Silver II
hbruno1945
Bacchus
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 135L
1,198 MMR
Party 2
Baba Yaga
Baba Yaga
Bronze IV
tigerclaws1245
Baba Yaga
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,385 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,528 SR
1,359 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,460 SR
1,429 MMR
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
Hazz_Purple
Nox
Gold II
Level 148
God Stats
4W - 1L
1,246 SR
Queue Stats
564W - 574L
1,472 MMR
Party 1
Susano
Susano
Gold V
buoyantsphinxx2
Susano
Gold V
Level 85
God Stats
3W - 1L
1,252 SR
Queue Stats
177W - 190L
1,278 MMR
Solo
Sol
Sol
Gold V
iRaiKeRz
Sol
Gold V
Level 126
God Stats
1W - 0L
1,801 SR
Queue Stats
78W - 71L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 0
6,683
477
3,655
8,351
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 0
7,439
531
5,296
14,108
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Takoruma
Sun Wukong
13
0 / 1 / 0
7,458
533
4,078
8,322
4,892
Bacchus
hbruno1945
Bacchus
9
0 / 5 / 1
5,732
409
4,098
14,974
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
tigerclaws1245
Baba Yaga
8
0 / 4 / 0
5,416
387
2,775
6,542
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaLokiBastetBellona

VS

Bans
ArachneCliodhnaArtioIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 0 / 2
8,677
620
6,612
7,192
8,926
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
 
Horus
13
2 / 1 / 9
8,256
590
5,453
11,509
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 6
8,354
597
8,244
5,868
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 6
8,025
573
8,847
11,092
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 2
9,067
648
7,820
8,078
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
21
21
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
2
4
W
Horus
 
Horus
2
1
9
6.5
L
Medusa
1
5
0
0.2
W
5
1
6
8
L
2
6
0
0.33
L
Sun Wukong
Takoruma
Sun Wukong
0
1
0
0
W
6
1
6
9
L
Bacchus
hbruno1945
Bacchus
0
5
1
0.1
W
5
1
2
6
L
Baba Yaga
tigerclaws1245
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
36,976
52,297
Taken
43,739
23,284
Mitigated
24,146
14,104
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,612
940
0
2,540
7,192
8,926
392
1,201
5,991
54,201
0
W
Horus
 
Horus
5,453
2,429
1,214
3,344
11,509
6,814
377
1,235
9,660
0
38,664
L
Medusa
3,655
1,386
0
2,143
8,351
1,815
0
3,900
4,451
0
40,610
W
8,244
1,900
0
1,329
5,868
2,358
0
1,918
3,950
47,897
0
L
5,296
1,682
0
4,503
14,108
4,338
0
3,855
10,253
0
35,967
L
Sun Wukong
Takoruma
Sun Wukong
4,078
254
0
3,564
8,322
4,892
0
3,961
4,361
0
47,223
W
8,847
2,067
246
3,530
11,092
3,720
0
1,563
9,529
0
43,966
L
Bacchus
hbruno1945
Bacchus
4,098
633
134
3,100
14,974
10,341
0
8,093
6,881
9,208
0
W
7,820
3,643
0
4,711
8,078
2,328
2,086
956
7,122
61,889
0
L
Baba Yaga
tigerclaws1245
Baba Yaga
2,775
295
0
660
6,542
1,898
0
2,867
3,675
21,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
42,379
325
Minions Killed
480
0
Camps Cleared
0
1,275,918
Distance Traveled
1,364,817
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,677
620
132
9
0
237,532
0
W
Horus
8,256
590
60
4
0
282,217
4
L
Medusa
6,683
477
76
5
0
271,080
2
W
Nox
8,354
597
95
7
0
262,985
1
L
Fenrir
7,439
531
69
5
0
268,997
4
L
Sun Wukong
7,458
533
133
10
0
289,437
5
W
Susano
8,025
573
71
5
0
323,143
0
L
Bacchus
5,732
409
14
1
0
266,740
1
W
Sol
9,067
648
122
9
0
258,940
3
L
Baba Yaga
5,416
387
33
2
0
179,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role