Player Matchup

Danzaburou
Danzaburou
Darko41
Danzaburou
Level 152
God Stats
8W - 2L
1,429 SR
Queue Stats
116W - 76L
1,651 Elo+
Party 1
Ne Zha
Ne Zha
EchtKeinSmurf
Ne Zha
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,580 Elo+
Solo
Kukulkan
Kukulkan
FDFox
Kukulkan
Level 109
God Stats
16W - 14L
1,619 SR
Queue Stats
207W - 129L
1,587 Elo+
Solo
Shiva
Shiva
IcyGaze
Shiva
Level 146
God Stats
0W - 3L
1,409 SR
Queue Stats
185W - 198L
1,585 Elo+
Solo
Sylvanus
Sylvanus
Marktds
Sylvanus
Level 151
God Stats
20W - 11L
1,445 SR
Queue Stats
537W - 270L
1,576 Elo+
Party 1
Team Averages
Level 125
1,480 SR
1,596 Elo+

VS

Team Averages
Level 131
1,475 SR
1,547 Elo+
Hera
Hera
Atour
Hera
Level 147
God Stats
1W - 1L
1,751 SR
Queue Stats
103W - 89L
1,568 Elo+
Solo
Cernunnos
Cernunnos
DDauntles
Cernunnos
Level 87
God Stats
6W - 9L
1,310 SR
Queue Stats
102W - 88L
1,550 Elo+
Solo
Thanatos
Thanatos
Kalad
Thanatos
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 335L
1,558 Elo+
Solo
Shiva
Shiva
LeeroyJ3nk1ns
Shiva
Level 155
God Stats
16W - 11L
1,643 SR
Queue Stats
235W - 206L
1,528 Elo+
Solo
Bacchus
Bacchus
MstrImaginary
Bacchus
Level 119
God Stats
1W - 2L
1,171 SR
Queue Stats
118W - 109L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darko41
Danzaburou
15
1 / 6 / 0
10,493
500
5,435
15,421
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 2
11,108
529
7,425
18,759
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
FDFox
Kukulkan
17
4 / 10 / 2
10,569
503
11,427
15,736
4,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
IcyGaze
Shiva
18
2 / 5 / 1
10,551
502
14,749
23,941
17,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Marktds
Sylvanus
13
1 / 9 / 9
8,701
414
8,492
22,027
21,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Atour
Hera
20
15 / 2 / 12
13,890
661
28,620
11,118
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
DDauntles
Cernunnos
20
2 / 0 / 8
12,573
599
7,512
6,436
2,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Kalad
Thanatos
20
12 / 2 / 14
12,971
618
16,682
18,902
9,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 11
12,212
582
13,054
20,225
23,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
16
4 / 4 / 14
10,975
523
11,486
19,171
27,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
12
Kills
36
36
Deaths
12
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hera
Atour
Hera
15
2
12
10.5
W
Cernunnos
DDauntles
Cernunnos
2
0
8
6
L
Danzaburou
Darko41
Danzaburou
1
6
0
0.17
L
4
6
2
0.83
L
Kukulkan
FDFox
Kukulkan
4
10
2
0.5
L
Shiva
IcyGaze
Shiva
2
5
1
0.5
W
Thanatos
Kalad
Thanatos
12
2
14
9.5
W
3
4
11
2.13
L
Sylvanus
Marktds
Sylvanus
1
9
9
0.61
W
Bacchus
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,528
Damage
77,354
95,884
Taken
75,852
55,097
Mitigated
67,145
15,976
Healing
31,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Atour
Hera
28,620
8,684
0
1,497
11,118
4,457
3,331
5,684
5,391
123,122
0
W
Cernunnos
DDauntles
Cernunnos
7,512
2,423
0
3,494
6,436
2,747
2,533
463
5,973
0
101,444
L
Danzaburou
Darko41
Danzaburou
5,435
2,559
0
3,628
15,421
4,346
100
6,161
9,260
0
65,521
L
7,425
1,661
0
1,717
18,759
6,967
0
5,622
13,137
0
92,193
L
Kukulkan
FDFox
Kukulkan
11,427
456
0
698
15,736
4,738
0
10,634
5,102
76,463
0
L
Shiva
IcyGaze
Shiva
14,749
2,218
0
6,669
23,941
17,422
171
6,752
17,189
10,430
61,046
W
Thanatos
Kalad
Thanatos
16,682
4,788
0
16,400
18,902
9,279
963
5,018
13,734
0
91,712
W
13,054
2,235
404
4,992
20,225
23,162
44
3,792
15,469
12,057
61,444
L
Sylvanus
Marktds
Sylvanus
8,492
1,963
859
2,405
22,027
21,624
0
12,432
9,595
20,882
8,419
W
Bacchus
11,486
1,216
378
4,117
19,171
27,500
808
6,632
11,752
30,483
9,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,422
Gold Earned
62,621
596
Minions Killed
679
0
Camps Cleared
0
1,850,825
Distance Traveled
2,014,524
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,890
661
202
10
0
430,770
8
W
Cernunnos
12,573
599
164
8
0
368,628
9
L
Danzaburou
10,493
500
137
7
0
360,068
5
L
Ne Zha
11,108
529
141
7
0
409,947
2
L
Kukulkan
10,569
503
130
6
0
371,191
9
L
Shiva
10,551
502
147
7
0
396,197
5
W
Thanatos
12,971
618
114
5
0
465,140
5
W
Shiva
12,212
582
153
7
0
356,336
4
L
Sylvanus
8,701
414
41
2
0
313,422
3
W
Bacchus
10,975
523
46
2
0
393,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role