Player Matchup

Kali
Kali
AKADRON
Kali
Level 157
God Stats
2W - 3L
1,397 SR
Queue Stats
713W - 595L
1,537 Elo+
Party 2
Cerberus
Cerberus
Berserkerap
Cerberus
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 116L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
IIFearlessII
Kukulkan
Level 143
God Stats
12W - 5L
1,385 SR
Queue Stats
445W - 329L
1,576 Elo+
Party 2
Bellona
Bellona
Many15Love
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
RusoulSwitch
Hades
Level 122
God Stats
0W - 4L
1,285 SR
Queue Stats
102W - 118L
1,543 Elo+
Solo
Team Averages
Level 120
1,413 SR
1,520 Elo+

VS

Team Averages
Level 94
1,522 SR
1,460 Elo+
Cernunnos
Cernunnos
Androkill
Cernunnos
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,289 Elo+
Party 1
Merlin
Merlin
DarkSkull91
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
ThriceT
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 239L
1,458 Elo+
Solo
Ne Zha
Ne Zha
Torzon
Ne Zha
Level 102
God Stats
5W - 4L
1,567 SR
Queue Stats
208W - 201L
1,505 Elo+
Solo
Ares
Ares
Xweda11
Ares
Level 30
God Stats
2W - 2L
1,545 SR
Queue Stats
392W - 390L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AKADRON
Kali
15
3 / 9 / 6
9,676
645
11,365
17,676
8,167
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Berserkerap
Cerberus
16
3 / 7 / 9
9,954
664
9,102
18,782
21,876
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
IIFearlessII
Kukulkan
20
5 / 5 / 4
11,979
799
14,937
11,449
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Many15Love
Bellona
15
0 / 11 / 6
9,350
623
5,460
25,491
20,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 7 / 3
10,333
689
11,941
13,879
9,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Androkill
Cernunnos
20
13 / 3 / 17
12,912
861
25,761
13,191
6,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
17
6 / 4 / 20
11,209
747
9,590
10,295
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ThriceT
Medusa
19
11 / 5 / 14
12,241
816
17,616
14,153
7,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Torzon
Ne Zha
20
7 / 3 / 23
12,208
814
14,531
13,840
8,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
Xweda11
Ares
19
2 / 3 / 26
12,142
809
9,489
16,832
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
139
16
Kills
39
39
Deaths
18
28
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Kali
AKADRON
Kali
3
9
6
0.67
W
Cernunnos
Androkill
Cernunnos
13
3
17
7.17
L
Cerberus
Berserkerap
Cerberus
3
7
9
1.07
W
Merlin
6
4
20
4
L
Kukulkan
IIFearlessII
Kukulkan
5
5
4
1.4
L
Bellona
Many15Love
Bellona
0
11
6
0.27
L
5
7
3
0.93
W
Medusa
ThriceT
Medusa
11
5
14
3.6
W
Ne Zha
Torzon
Ne Zha
7
3
23
6.17
W
Ares
Xweda11
Ares
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,805
Damage
76,987
87,277
Taken
68,311
65,727
Mitigated
49,227
17,503
Healing
20,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
AKADRON
Kali
11,365
4,052
343
4,570
17,676
8,167
0
4,144
13,532
0
16,714
W
Cernunnos
Androkill
Cernunnos
25,761
12,805
1,219
3,533
13,191
6,756
2,223
7,464
5,727
0
47,607
L
Cerberus
Berserkerap
Cerberus
9,102
443
271
4,190
18,782
21,876
0
4,437
14,345
17,149
0
W
Merlin
9,590
793
866
1,727
10,295
5,268
1,345
6,803
3,492
29,572
0
L
Kukulkan
IIFearlessII
Kukulkan
14,937
511
74
2,386
11,449
6,173
0
3,100
8,349
60,413
0
L
Bellona
Many15Love
Bellona
5,460
887
1,284
2,345
25,491
20,057
0
5,125
20,366
0
12,079
L
11,941
620
403
1,637
13,879
9,454
0
2,273
11,606
20,081
0
W
Medusa
ThriceT
Medusa
17,616
9,003
1,222
3,277
14,153
7,057
396
7,808
6,345
0
31,229
W
Ne Zha
Torzon
Ne Zha
14,531
1,624
1,713
4,719
13,840
8,716
1,158
6,227
7,506
0
35,327
W
Ares
Xweda11
Ares
9,489
427
0
2,620
16,832
21,430
248
7,678
9,154
11,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
60,712
151
Minions Killed
152
0
Camps Cleared
0
1,230,850
Distance Traveled
1,438,785
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,676
645
11
1
0
214,326
0
W
Cernunnos
12,912
861
41
3
0
281,248
0
L
Cerberus
9,954
664
12
1
0
278,121
0
W
Merlin
11,209
747
39
3
0
251,378
0
L
Kukulkan
11,979
799
86
6
0
267,761
0
L
Bellona
9,350
623
20
1
0
232,377
3
L
Hades
10,333
689
22
1
0
238,265
0
W
Medusa
12,241
816
31
2
0
304,475
0
W
Ne Zha
12,208
814
38
3
0
298,653
1
W
Ares
12,142
809
3
0
0
303,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role