Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
NoVa l Twist
Achilles
Level 67
God Stats
3W - 3L
1,548 SR
Queue Stats
56W - 70L
1,374 Elo+
Party 2
Tiamat
Tiamat
Ohimitsu
Tiamat
Level 121
God Stats
6W - 17L
1,270 SR
Queue Stats
219W - 386L
1,345 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,406 Elo+

VS

Team Averages
Level 119
1,367 SR
1,601 Elo+
Medusa
Medusa
Asvexdremurr
Medusa
Level 133
God Stats
10W - 8L
1,334 SR
Queue Stats
349W - 252L
1,637 Elo+
Party 1
Freya
Freya
ElementalMagex
Freya
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,524 Elo+
Party 1
Nemesis
Nemesis
werewolf_leader1
Nemesis
Level 119
God Stats
5W - 5L
1,267 SR
Queue Stats
348W - 264L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 6 / 2
7,121
647
3,492
12,967
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
NoVa l Twist
Achilles
10
0 / 5 / 2
6,689
608
4,908
12,965
5,706
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Ohimitsu
Tiamat
12
2 / 0 / 0
7,686
699
5,531
4,475
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 7
8,645
786
10,964
7,994
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 7
8,367
761
5,458
5,253
1,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
7 / 0 / 4
9,104
828
9,117
7,631
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
2
0.17
W
Medusa
2
1
7
5.5
W
2
1
7
5.5
L
Achilles
NoVa l Twist
Achilles
0
5
2
0.2
L
Tiamat
Ohimitsu
Tiamat
2
0
0
2
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,931
Damage
25,539
30,407
Taken
20,878
17,087
Mitigated
8,266
6,838
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,492
418
1,859
2,176
12,967
9,305
26
2,042
10,660
9,647
0
W
Medusa
10,964
3,721
0
1,277
7,994
3,140
1,423
2,866
5,128
0
51,875
W
5,458
2,060
0
2,419
5,253
1,563
339
2,645
2,608
25,887
0
L
Achilles
NoVa l Twist
Achilles
4,908
724
426
899
12,965
5,706
0
3,055
9,629
0
19,348
L
Tiamat
Ohimitsu
Tiamat
5,531
383
0
1,478
4,475
2,076
0
501
3,862
25,062
0
W
9,117
2,902
248
2,260
7,631
3,563
656
3,950
3,681
0
21,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,496
Gold Earned
26,116
100
Minions Killed
165
1
Camps Cleared
9
536,686
Distance Traveled
635,584
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,121
647
16
1
0
140,460
0
W
Medusa
8,645
786
74
7
3
224,686
3
W
Freya
8,367
761
60
5
1
192,116
0
L
Achilles
6,689
608
29
3
0
185,603
1
L
Tiamat
7,686
699
55
5
1
210,623
1
W
Nemesis
9,104
828
31
3
5
218,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role