Player Matchup

Hun Batz
Hun Batz
AlexanderWulf
Hun Batz
Level 148
God Stats
1W - 2L
1,322 SR
Queue Stats
80W - 71L
1,547 Elo+
Solo
Cthulhu
Cthulhu
ChilloutLotus
Cthulhu
Level 99
God Stats
9W - 12L
1,489 SR
Queue Stats
115W - 148L
1,445 Elo+
Solo
Zeus
Zeus
GinjaNinja99
Zeus
Level 96
God Stats
1W - 1L
1,703 SR
Queue Stats
127W - 137L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Palavicini03
Baron Samedi
Level 122
God Stats
10W - 15L
1,327 SR
Queue Stats
647W - 688L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jmarcotte18
Ah Muzen Cab
Level 141
God Stats
5W - 4L
1,559 SR
Queue Stats
29W - 30L
1,517 Elo+
Solo
Team Averages
Level 121
1,480 SR
1,483 Elo+

VS

Team Averages
Level 117
1,599 SR
1,499 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Andson47
Heimdallr
Level 136
God Stats
10W - 10L
1,601 SR
Queue Stats
152W - 124L
1,564 Elo+
Party 1
Poseidon
Poseidon
FonZell_Star
Poseidon
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
218W - 259L
1,351 Elo+
Solo
Amaterasu
Amaterasu
Silvanuz
Amaterasu
Level 153
God Stats
0W - 1L
1,743 SR
Queue Stats
27W - 23L
1,520 Elo+
Party 1
Fenrir
Fenrir
TTV-DeadRod_
Fenrir
Level 125
God Stats
7W - 10L
1,435 SR
Queue Stats
292W - 293L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlexanderWulf
Hun Batz
20
20 / 8 / 5
24,934
656
35,350
41,905
18,495
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
20
4 / 10 / 22
19,028
501
19,187
52,913
59,916
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 16 / 5
20,700
545
24,840
25,781
7,145
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Palavicini03
Baron Samedi
20
8 / 3 / 16
21,753
572
28,731
37,613
40,835
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
jmarcotte18
Ah Muzen Cab
20
5 / 15 / 11
22,435
590
27,756
47,540
14,375
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
17 / 16 / 14
18,968
499
40,915
40,014
18,351
Heimdallr
Andson47
Heimdallr
20
13 / 6 / 13
21,366
562
40,879
36,884
16,018
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
FonZell_Star
Poseidon
20
4 / 12 / 10
14,948
393
13,118
22,534
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Silvanuz
Amaterasu
20
8 / 6 / 8
19,452
512
19,957
36,942
42,684
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
20
10 / 12 / 15
18,958
499
24,741
39,590
17,524
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
112
51
Kills
52
52
Deaths
52
59
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
17
16
14
1.5
W
Hun Batz
AlexanderWulf
Hun Batz
20
8
5
2.81
L
Heimdallr
Andson47
Heimdallr
13
6
13
3.25
W
Cthulhu
4
10
22
1.5
L
Poseidon
FonZell_Star
Poseidon
4
12
10
0.75
W
14
16
5
1.03
W
Baron Samedi
Palavicini03
Baron Samedi
8
3
16
5.33
L
Amaterasu
Silvanuz
Amaterasu
8
6
8
2
L
Fenrir
10
12
15
1.46
W
Ah Muzen Cab
jmarcotte18
Ah Muzen Cab
5
15
11
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,864
Damage
139,610
205,752
Taken
175,964
140,766
Mitigated
100,754
76,145
Healing
48,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
40,915
4,806
1,170
6,805
40,014
18,351
292
21,103
18,463
126,430
0
W
Hun Batz
AlexanderWulf
Hun Batz
35,350
10,236
0
12,793
41,905
18,495
6,497
12,810
28,241
107
234,703
L
Heimdallr
Andson47
Heimdallr
40,879
23,442
0
15,192
36,884
16,018
1,258
9,603
27,070
233
193,769
W
Cthulhu
19,187
1,111
2,440
16,477
52,913
59,916
367
22,922
29,074
79,879
0
L
Poseidon
FonZell_Star
Poseidon
13,118
2,109
508
3,724
22,534
6,177
254
7,828
14,572
87,053
0
W
24,840
3,887
0
1,626
25,781
7,145
176
11,063
14,520
112,895
0
W
Baron Samedi
Palavicini03
Baron Samedi
28,731
2,428
2,605
16,944
37,613
40,835
2,442
9,843
26,665
123,558
0
L
Amaterasu
Silvanuz
Amaterasu
19,957
4,805
104
14,157
36,942
42,684
391
15,445
21,033
13,093
116,350
L
Fenrir
24,741
8,705
0
6,471
39,590
17,524
803
18,243
20,783
925
140,548
W
Ah Muzen Cab
jmarcotte18
Ah Muzen Cab
27,756
19,398
0
23,260
47,540
14,375
6,992
5,574
41,685
167
208,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,850
Gold Earned
93,692
869
Minions Killed
910
0
Camps Cleared
0
3,349,657
Distance Traveled
3,135,514
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,968
499
143
4
0
528,375
2
W
Hun Batz
24,934
656
234
6
0
800,943
3
L
Heimdallr
21,366
562
299
8
0
601,825
5
W
Cthulhu
19,028
501
86
2
0
744,225
1
L
Poseidon
14,948
393
105
3
0
537,576
2
W
Zeus
20,700
545
160
4
0
481,962
8
W
Baron Samedi
21,753
572
152
4
0
648,917
3
L
Amaterasu
19,452
512
205
5
0
766,819
4
L
Fenrir
18,958
499
158
4
0
700,919
4
W
Ah Muzen Cab
22,435
590
237
6
0
673,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role