Player Matchup

Fenrir
Fenrir
Fake_Yoa06
Fenrir
Level 45
God Stats
5W - 6L
1,411 SR
Queue Stats
280W - 312L
1,332 Elo+
Solo
Khepri
Khepri
Pride_Loukario
Khepri
Level 24
God Stats
22W - 16L
1,537 SR
Queue Stats
174W - 211L
1,290 Elo+
Party 2
Shiva
Shiva
TakedjNaora
Shiva
Level 69
God Stats
6W - 7L
1,339 SR
Queue Stats
202W - 265L
1,336 Elo+
Party 1
Eset
Eset
Tiko_707
Eset
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
554W - 637L
1,394 Elo+
Party 1
Chiron
Chiron
Tofon281
Chiron
Level 67
God Stats
12W - 13L
1,508 SR
Queue Stats
127W - 139L
1,320 Elo+
Party 2
Team Averages
Level 59
1,459 SR
1,334 Elo+

VS

Team Averages
Level 67
1,455 SR
1,375 Elo+
Thanatos
Thanatos
BlackListed-59
Thanatos
Level 59
God Stats
45W - 37L
1,466 SR
Queue Stats
161W - 171L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CandHglasgow
Ah Muzen Cab
Level 83
God Stats
7W - 5L
1,518 SR
Queue Stats
27W - 26L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dagonni
Morgan Le Fay
Level 68
God Stats
61W - 48L
1,478 SR
Queue Stats
118W - 119L
1,312 Elo+
Solo
Cabrakan
Cabrakan
Dracula99-Andrea
Cabrakan
Level 38
God Stats
13W - 19L
1,313 SR
Queue Stats
156W - 193L
1,315 Elo+
Solo
Anubis
Anubis
fro4styGnu
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fake_Yoa06
Fenrir
20
8 / 1 / 7
14,704
566
14,068
21,295
10,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 1 / 12
12,477
480
2,889
25,329
31,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 1 / 4
15,001
577
5,465
18,586
17,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
20
7 / 2 / 8
14,449
556
9,379
14,264
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Tofon281
Chiron
20
8 / 2 / 11
14,249
548
16,898
16,065
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
2 / 9 / 1
10,361
399
8,791
19,495
13,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
CandHglasgow
Ah Muzen Cab
14
3 / 5 / 0
9,752
375
10,037
15,070
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Dagonni
Morgan Le Fay
20
0 / 5 / 1
12,064
464
12,385
15,454
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 6 / 2
9,047
348
7,379
13,420
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
fro4styGnu
Anubis
8
1 / 3 / 0
7,987
307
1,357
4,447
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
28
Kills
6
7
Deaths
28
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
9
1
0.28
L
Ah Muzen Cab
CandHglasgow
Ah Muzen Cab
3
5
0
0.6
L
Morgan Le Fay
Dagonni
Morgan Le Fay
0
5
1
0.1
L
0
6
2
0.17
W
Fenrir
Fake_Yoa06
Fenrir
8
1
7
11.5
W
2
1
12
8
W
3
1
4
5
W
Eset
7
2
8
5.5
W
Chiron
Tofon281
Chiron
8
2
11
6.75
L
Anubis
fro4styGnu
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
39,949
95,539
Taken
67,886
71,155
Mitigated
41,770
37,291
Healing
18,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,791
3,003
0
9,616
19,495
13,499
52
1,642
17,713
0
67,561
L
Ah Muzen Cab
CandHglasgow
Ah Muzen Cab
10,037
2,732
0
3,985
15,070
5,129
0
2,294
12,686
0
55,009
L
Morgan Le Fay
Dagonni
Morgan Le Fay
12,385
1,000
214
3,535
15,454
6,867
279
2,828
12,419
91,313
0
L
7,379
754
0
1,090
13,420
14,847
0
3,327
9,924
22,411
0
W
Fenrir
Fake_Yoa06
Fenrir
14,068
4,037
0
10,389
21,295
10,595
1,566
4,952
16,239
0
126,522
W
2,889
286
0
4,966
25,329
31,692
1,112
3,721
21,514
17,370
0
W
5,465
1,244
1,869
6,391
18,586
17,133
5,172
6,086
12,130
0
93,591
W
Eset
9,379
549
994
3,972
14,264
5,390
3,556
2,765
11,438
84,773
5,889
W
Chiron
Tofon281
Chiron
16,898
8,482
1,443
7,267
16,065
6,345
5,852
4,514
11,489
0
107,594
L
Anubis
fro4styGnu
Anubis
1,357
104
0
137
4,447
1,428
0
1,216
3,065
19,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,880
Gold Earned
49,211
639
Minions Killed
425
0
Camps Cleared
0
2,636,655
Distance Traveled
1,604,382
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,361
399
91
4
0
397,676
0
L
Ah Muzen Cab
9,752
375
89
3
0
381,716
2
L
Morgan Le Fay
12,064
464
169
7
0
380,671
2
L
Cabrakan
9,047
348
35
1
0
308,228
0
W
Fenrir
14,704
566
144
6
0
593,781
0
W
Khepri
12,477
480
27
1
0
516,634
3
W
Shiva
15,001
577
160
6
0
520,349
5
W
Eset
14,449
556
155
6
0
489,613
3
W
Chiron
14,249
548
153
6
0
516,278
3
L
Anubis
7,987
307
41
2
0
136,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role