Player Matchup

Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
El-tercero-EDM
Erlang Shen
Level 124
God Stats
0W - 4L
1,452 SR
Queue Stats
108W - 124L
1,443 Elo+
Solo
Bacchus
Bacchus
Hidde on Bushi
Bacchus
Level 83
God Stats
0W - 4L
1,279 SR
Queue Stats
103W - 123L
1,381 Elo+
Solo
Loki
Loki
Necroande
Loki
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
148W - 169L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
n0sAres
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 316L
1,494 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,435 Elo+

VS

Team Averages
Level 73
1,499 SR
1,370 Elo+
Chaac
Chaac
Brunette_xox
Chaac
Level 86
God Stats
21W - 11L
1,553 SR
Queue Stats
413W - 423L
1,421 Elo+
Solo
Hades
Hades
CaPNCLuTcHxx
Hades
Level 68
God Stats
8W - 2L
1,853 SR
Queue Stats
442W - 463L
1,310 Elo+
Solo
Cupid
Cupid
bulgingpotatoe
Cupid
Level 48
God Stats
9W - 6L
1,500 SR
Queue Stats
113W - 139L
1,394 Elo+
Solo
Ares
Ares
emanuelpicon
Ares
Level 120
God Stats
3W - 2L
1,502 SR
Queue Stats
91W - 82L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
pSyTrIcKzSky
Tsukuyomi
Level 45
God Stats
2W - 4L
1,088 SR
Queue Stats
59W - 63L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 6 / 1
7,894
464
4,319
11,104
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
El-tercero-EDM
Erlang Shen
16
4 / 1 / 2
9,618
566
11,658
11,659
10,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 7
8,228
484
6,711
16,654
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
6 / 4 / 1
8,944
526
4,441
11,639
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
n0sAres
Ah Muzen Cab
12
3 / 6 / 3
7,580
446
9,540
12,768
3,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,730
514
3,909
12,002
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 3
8,639
508
8,559
12,032
7,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 6 / 4
9,878
581
13,916
15,269
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 2 / 7
9,439
555
11,949
13,840
9,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
pSyTrIcKzSky
Tsukuyomi
16
3 / 0 / 1
9,503
559
6,445
10,002
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
14
Kills
19
19
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
6
1
0.25
W
1
3
1
0.5
W
3
3
3
1.5
L
Erlang Shen
El-tercero-EDM
Erlang Shen
4
1
2
5
L
0
2
7
1.75
L
Loki
6
4
1
1.63
W
5
6
4
1.17
W
7
2
7
5.25
L
Ah Muzen Cab
n0sAres
Ah Muzen Cab
3
6
3
0.75
W
Tsukuyomi
pSyTrIcKzSky
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,669
Damage
44,778
63,824
Taken
63,145
33,213
Mitigated
32,387
23,245
Healing
23,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,319
548
0
3,021
11,104
3,713
0
7,434
3,630
37,361
0
W
3,909
743
33
4,369
12,002
6,961
1,670
49
11,953
0
48,159
W
8,559
1,197
336
4,646
12,032
7,092
705
3,211
8,553
40,982
0
L
Erlang Shen
El-tercero-EDM
Erlang Shen
11,658
6,339
0
5,390
11,659
10,399
314
2,651
8,615
49
64,334
L
6,711
1,138
179
7,820
16,654
11,864
64
2,650
14,004
29,534
0
L
Loki
4,441
1,108
0
4,107
11,639
3,861
0
3,552
8,087
0
51,308
W
13,916
6,636
94
6,340
15,269
5,130
3,768
3,393
11,876
0
65,867
W
11,949
979
98
3,142
13,840
9,948
77
2,615
11,187
26,134
0
L
Ah Muzen Cab
n0sAres
Ah Muzen Cab
9,540
2,595
0
2,728
12,768
3,376
133
4,221
8,547
0
42,159
W
Tsukuyomi
pSyTrIcKzSky
Tsukuyomi
6,445
1,165
0
4,088
10,002
3,256
0
1,435
7,083
0
62,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
46,189
368
Minions Killed
472
0
Camps Cleared
0
1,567,468
Distance Traveled
1,571,352
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,894
464
72
4
0
305,227
2
W
Chaac
8,730
514
119
7
0
284,936
1
W
Hades
8,639
508
74
4
0
290,601
9
L
Erlang Shen
9,618
566
120
7
0
307,790
2
L
Bacchus
8,228
484
42
2
0
319,121
4
L
Loki
8,944
526
80
5
0
350,029
2
W
Cupid
9,878
581
126
7
0
282,970
0
W
Ares
9,439
555
25
1
0
345,208
3
L
Ah Muzen Cab
7,580
446
54
3
0
285,301
2
W
Tsukuyomi
9,503
559
128
8
0
367,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role