Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CloserCow
Ganesha
Level 66
God Stats
2W - 0L
1,818 SR
Queue Stats
81W - 97L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
Condreeve
Ne Zha
Level 37
God Stats
14W - 17L
1,430 SR
Queue Stats
66W - 78L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
IchBinAmazing
Nu Wa
Level 26
God Stats
14W - 7L
1,749 SR
Queue Stats
37W - 34L
1,431 Elo+
Solo
Team Averages
Level 45
1,599 SR
1,459 Elo+

VS

Team Averages
Level 31
1,525 SR
1,528 Elo+
Ne Zha
Ne Zha
ShalinaDevine
Ne Zha
Level 24
God Stats
61W - 55L
1,568 SR
Queue Stats
167W - 179L
1,537 Elo+
Solo
Ymir
Ymir
SilvercrowV1
Ymir
Level 29
God Stats
2W - 3L
1,364 SR
Queue Stats
82W - 139L
1,403 Elo+
Solo
Discordia
Discordia
Syncraa
Discordia
Level 27
God Stats
10W - 11L
1,383 SR
Queue Stats
83W - 109L
1,493 Elo+
Solo
Skadi
Skadi
tholazo
Skadi
Level 68
God Stats
9W - 4L
1,808 SR
Queue Stats
164W - 160L
1,496 Elo+
Solo
Thoth
Thoth
trogfather
Thoth
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
13 / 0 / 3
14,296
894
16,829
10,578
6,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
 
Ah Muzen Cab
20
3 / 0 / 4
13,249
828
12,124
8,536
2,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
CloserCow
Ganesha
19
0 / 1 / 19
12,658
791
9,788
19,015
21,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Condreeve
Ne Zha
19
5 / 6 / 8
12,598
787
18,510
16,435
5,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 4 / 10
12,421
776
16,206
13,518
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
10,480
655
9,611
17,595
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 7 / 4
9,755
610
2,144
22,211
24,124
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Syncraa
Discordia
17
1 / 6 / 5
10,315
645
6,895
14,263
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
tholazo
Skadi
18
3 / 6 / 2
10,955
685
15,375
16,375
3,498
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
20
7 / 2 / 3
12,123
758
21,847
15,522
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
26
Kills
11
11
Deaths
26
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
0
3
14.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
4
5
W
Ganesha
CloserCow
Ganesha
0
1
19
9.5
W
Ne Zha
Condreeve
Ne Zha
5
6
8
1.5
W
5
4
10
2.5
L
0
5
4
0.4
L
0
7
4
0.29
L
Discordia
Syncraa
Discordia
1
6
5
0.58
L
Skadi
tholazo
Skadi
3
6
2
0.67
L
Thoth
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,457
Damage
55,872
68,082
Taken
85,966
40,343
Mitigated
39,246
22,092
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,829
569
0
5,998
10,578
6,540
2,194
2,427
8,151
84,248
0
W
Ah Muzen Cab
 
Ah Muzen Cab
12,124
2,218
0
5,142
8,536
2,726
5,559
4,003
4,533
0
78,897
W
Ganesha
CloserCow
Ganesha
9,788
261
663
5,822
19,015
21,721
795
8,848
10,167
21,765
0
W
Ne Zha
Condreeve
Ne Zha
18,510
4,140
194
1,496
16,435
5,158
304
8,638
7,797
0
40,293
W
16,206
3,920
383
2,394
13,518
4,198
2,381
6,970
6,548
48,776
0
L
9,611
1,765
0
4,184
17,595
4,825
0
9,309
8,198
0
57,153
L
2,144
295
0
1,712
22,211
24,124
0
12,965
9,129
11,737
0
L
Discordia
Syncraa
Discordia
6,895
562
146
2,118
14,263
3,109
75
7,154
6,989
50,200
0
L
Skadi
tholazo
Skadi
15,375
2,631
0
200
16,375
3,498
0
8,284
8,037
0
68,040
L
Thoth
21,847
180
0
3,296
15,522
3,690
0
4,778
10,636
70,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,222
Gold Earned
53,628
396
Minions Killed
403
0
Camps Cleared
0
1,648,230
Distance Traveled
1,376,173
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,296
894
139
9
0
304,463
1
W
Ah Muzen Cab
13,249
828
143
9
0
355,705
0
W
Ganesha
12,658
791
0
0
0
310,491
0
W
Ne Zha
12,598
787
43
3
0
347,575
0
W
Nu Wa
12,421
776
71
4
0
329,996
4
L
Ne Zha
10,480
655
79
5
0
288,361
2
L
Ymir
9,755
610
29
2
0
229,277
1
L
Discordia
10,315
645
87
5
0
269,913
1
L
Skadi
10,955
685
101
6
0
290,147
1
L
Thoth
12,123
758
107
7
0
298,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role