Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Missaaaww
Charybdis
Level 20
God Stats
1W - 2L
1,460 SR
Queue Stats
41W - 56L
1,488 Elo+
Party 1
Fafnir
Fafnir
TheGkiller
Fafnir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 136L
1,322 Elo+
Party 1
Team Averages
Level 64
1,487 SR
1,437 Elo+

VS

Team Averages
Level 98
1,220 SR
1,314 Elo+
Danzaburou
Danzaburou
Alethel
Danzaburou
Level 97
God Stats
3W - 3L
1,227 SR
Queue Stats
74W - 99L
1,253 Elo+
Party 2
Persephone
Persephone
Platfus
Persephone
Level 42
God Stats
14W - 14L
1,330 SR
Queue Stats
66W - 94L
1,259 Elo+
Party 2
Chaac
Chaac
duckons
Chaac
Level 155
God Stats
4W - 3L
1,102 SR
Queue Stats
106W - 124L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 3
8,061
620
6,794
11,846
9,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Missaaaww
Charybdis
13
5 / 4 / 0
8,759
674
6,454
8,772
3,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
TheGkiller
Fafnir
12
1 / 2 / 6
8,263
636
5,034
12,474
14,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alethel
Danzaburou
12
2 / 3 / 5
9,176
706
9,608
9,092
3,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Platfus
Persephone
13
3 / 1 / 5
9,425
725
6,973
5,885
2,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
duckons
Chaac
12
3 / 3 / 5
8,841
680
8,577
13,915
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
8
8
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Danzaburou
Alethel
Danzaburou
2
3
5
1.5
L
Charybdis
Missaaaww
Charybdis
5
4
0
1.25
W
Persephone
Platfus
Persephone
3
1
5
5.5
L
Fafnir
TheGkiller
Fafnir
1
2
6
2
W
Chaac
duckons
Chaac
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
25,158
33,092
Taken
28,892
28,133
Mitigated
16,911
4,595
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,794
288
1,273
812
11,846
9,994
0
1,676
9,901
23,311
0
W
Danzaburou
Alethel
Danzaburou
9,608
3,717
0
669
9,092
3,335
1,473
4,854
4,238
0
36,010
L
Charybdis
Missaaaww
Charybdis
6,454
2,518
0
750
8,772
3,606
0
3,408
5,262
0
32,483
W
Persephone
Platfus
Persephone
6,973
402
375
1,253
5,885
2,014
384
3,220
2,664
22,835
0
L
Fafnir
TheGkiller
Fafnir
5,034
1,624
501
1,259
12,474
14,533
0
3,149
9,019
18,307
0
W
Chaac
duckons
Chaac
8,577
1,228
585
5,014
13,915
11,562
330
4,227
9,688
552
20,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
27,442
91
Minions Killed
111
5
Camps Cleared
5
680,080
Distance Traveled
693,366
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,061
620
30
2
1
254,984
3
W
Danzaburou
9,176
706
54
4
4
222,369
4
L
Charybdis
8,759
674
46
4
3
193,571
0
W
Persephone
9,425
725
36
3
0
232,775
1
L
Fafnir
8,263
636
15
1
1
231,525
2
W
Chaac
8,841
680
21
2
1
238,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role