Player Matchup

Pele
Pele
DlUgIxTHC
Pele
Level 60
God Stats
1W - 3L
1,205 SR
Queue Stats
93W - 110L
1,353 Elo+
Party 2
Medusa
Medusa
Elezaro
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,337 Elo+
Solo
Apollo
Apollo
PumpkinEater969
Apollo
Level 15
God Stats
2W - 4L
1,571 SR
Queue Stats
72W - 87L
1,334 Elo+
Party 2
Artio
Artio
Rozarik
Artio
Level 58
God Stats
4W - 2L
1,555 SR
Queue Stats
52W - 50L
1,495 Elo+
Party 1
Odin
Odin
Vladyxan
Odin
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 69L
1,510 Elo+
Party 1
Team Averages
Level 45
1,466 SR
1,406 Elo+

VS

Team Averages
Level 80
1,385 SR
1,399 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
JEWICE
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 4
Bellona
Bellona
MrGalinacio
Bellona
Level 80
God Stats
1W - 2L
1,222 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 4
Izanami
Izanami
miba17
Izanami
Level 27
God Stats
19W - 27L
1,205 SR
Queue Stats
130W - 160L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 2 / 1
5,769
577
3,990
7,358
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Elezaro
Medusa
2
0 / 0 / 0
3,539
354
0
554
107
Mace

Mace

+10
Physical Power

7
1 / 4 / 0
4,498
450
2,954
5,286
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artio
Rozarik
Artio
7
0 / 2 / 1
4,683
468
1,990
8,577
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
9
2 / 2 / 0
5,321
532
2,083
5,598
3,723
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 2 / 1
5,704
570
3,100
4,968
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
 
Khepri
8
1 / 1 / 5
5,456
546
2,606
5,055
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
JEWICE
Scylla
9
3 / 1 / 3
5,439
544
4,308
4,692
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MrGalinacio
Bellona
10
1 / 1 / 3
5,521
552
3,478
4,504
4,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
miba17
Izanami
9
1 / 0 / 4
5,143
514
4,613
3,830
1,082
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
10
10
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
1
2.25
W
Khepri
 
Khepri
1
1
5
3.5
L
Pele
2
2
1
1.25
L
Medusa
Elezaro
Medusa
0
0
0
0
W
Scylla
JEWICE
Scylla
3
1
3
4.5
W
Bellona
MrGalinacio
Bellona
1
1
3
2.5
L
1
4
0
0.25
L
Artio
Rozarik
Artio
0
2
1
0.25
L
Odin
2
2
0
1
W
Izanami
miba17
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
18,105
27,373
Taken
23,049
11,118
Mitigated
10,935
5,727
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,100
2,137
0
1,684
4,968
1,895
25
57
4,911
0
20,680
W
Khepri
 
Khepri
2,606
582
0
758
5,055
2,743
315
625
4,430
10,189
0
L
Pele
3,990
740
0
1,198
7,358
2,401
270
1,809
5,549
0
34,416
L
Medusa
Elezaro
Medusa
0
0
0
119
554
107
0
201
353
0
1,915
W
Scylla
JEWICE
Scylla
4,308
458
40
1,517
4,692
1,086
135
421
4,271
15,070
0
W
Bellona
MrGalinacio
Bellona
3,478
1,596
0
1,232
4,504
4,129
0
27
4,477
0
24,240
L
2,954
2,458
0
1,042
5,286
1,245
890
1,251
4,035
0
24,482
L
Artio
Rozarik
Artio
1,990
626
200
2,433
8,577
3,642
121
2,504
6,073
9,627
0
L
Odin
2,083
501
0
735
5,598
3,723
104
1,149
4,449
0
18,418
W
Izanami
miba17
Izanami
4,613
3,393
334
1,890
3,830
1,082
482
860
2,970
0
37,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
27,263
207
Minions Killed
213
0
Camps Cleared
0
726,987
Distance Traveled
941,639
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,704
570
39
4
0
194,245
1
W
Khepri
5,456
546
13
1
0
172,974
4
L
Pele
5,769
577
83
8
0
201,692
0
L
Medusa
3,539
354
7
1
0
21,512
0
W
Scylla
5,439
544
31
3
0
185,919
3
W
Bellona
5,521
552
57
6
0
208,022
3
L
Apollo
4,498
450
42
4
0
159,358
1
L
Artio
4,683
468
25
3
0
180,274
2
L
Odin
5,321
532
50
5
0
164,151
0
W
Izanami
5,143
514
73
7
0
180,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role