Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DaddyDussy
Hera
Level 121
God Stats
3W - 5L
1,769 SR
Queue Stats
174W - 172L
1,671 Elo+
Solo
Chaac
Chaac
Sn0odl3
Chaac
Level 145
God Stats
13W - 12L
1,591 SR
Queue Stats
144W - 147L
1,611 Elo+
Solo
Pele
Pele
VäjräØfWår
Pele
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 21L
1,681 Elo+
Solo
Bacchus
Bacchus
akedr
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,666 Elo+
Solo
Team Averages
Level 109
1,572 SR
1,626 Elo+

VS

Team Averages
Level 139
1,521 SR
1,607 Elo+
Ganesha
Ganesha
Dreamz989
Ganesha
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,692 Elo+
Party 1
Eset
Eset
Snaddy
Eset
Level 160
God Stats
2W - 0L
1,731 SR
Queue Stats
42W - 28L
1,700 Elo+
Solo
Persephone
Persephone
UGetThePointNow
Persephone
Level 160
God Stats
1W - 1L
1,290 SR
Queue Stats
53W - 64L
1,495 Elo+
Solo
Hou Yi
Hou Yi
fR3ShxMatT
Hou Yi
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 274L
1,501 Elo+
Solo
Medusa
Medusa
slayermj12
Medusa
Level 141
God Stats
10W - 8L
1,582 SR
Queue Stats
229W - 203L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 1 / 2
7,844
603
7,456
6,341
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,592
507
4,499
5,535
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Sn0odl3
Chaac
12
0 / 4 / 1
6,846
527
4,348
11,831
5,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 4 / 2
7,016
540
5,610
11,693
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
akedr
Bacchus
9
2 / 4 / 1
6,103
469
4,352
10,715
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dreamz989
Ganesha
11
0 / 1 / 8
6,636
510
4,061
9,624
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Snaddy
Eset
14
3 / 1 / 2
7,940
611
6,282
7,194
5,439
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
UGetThePointNow
Persephone
12
4 / 1 / 6
7,614
586
4,224
5,929
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
fR3ShxMatT
Hou Yi
12
1 / 4 / 1
6,646
511
3,526
8,640
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
slayermj12
Medusa
13
9 / 1 / 1
7,617
586
11,579
8,527
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
17
17
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
1
2
4
L
0
4
0
0
W
Ganesha
Dreamz989
Ganesha
0
1
8
4
L
Chaac
Sn0odl3
Chaac
0
4
1
0.13
W
Eset
Snaddy
Eset
3
1
2
4
W
Persephone
UGetThePointNow
Persephone
4
1
6
7
L
3
4
2
1
L
Bacchus
akedr
Bacchus
2
4
1
0.63
W
Hou Yi
fR3ShxMatT
Hou Yi
1
4
1
0.38
W
Medusa
slayermj12
Medusa
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
29,672
46,115
Taken
39,914
18,709
Mitigated
17,246
13,384
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,456
3,800
0
2,675
6,341
1,805
0
796
5,545
0
48,862
L
4,499
1,220
0
1,481
5,535
1,654
120
2,222
3,313
48,047
0
W
Ganesha
Dreamz989
Ganesha
4,061
862
0
2,190
9,624
5,930
0
2,572
7,052
19,637
5,057
L
Chaac
Sn0odl3
Chaac
4,348
728
0
3,807
11,831
5,331
0
6,168
5,663
0
43,394
W
Eset
Snaddy
Eset
6,282
1,687
0
4,278
7,194
5,439
53
0
7,194
54,667
0
W
Persephone
UGetThePointNow
Persephone
4,224
517
0
1,880
5,929
1,819
258
2,541
3,387
41,339
0
L
5,610
1,425
0
4,201
11,693
3,395
0
2,460
9,233
0
39,794
L
Bacchus
akedr
Bacchus
4,352
953
0
1,220
10,715
6,524
0
2,298
8,417
20,355
0
W
Hou Yi
fR3ShxMatT
Hou Yi
3,526
1,487
0
1,030
8,640
1,813
0
1,501
7,139
0
36,949
W
Medusa
slayermj12
Medusa
11,579
5,882
0
330
8,527
2,245
400
2,237
6,290
0
49,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
36,453
404
Minions Killed
392
0
Camps Cleared
0
1,204,058
Distance Traveled
1,229,952
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,844
603
93
7
0
223,956
7
L
Hera
6,592
507
106
8
0
241,936
3
W
Ganesha
6,636
510
19
1
0
258,300
6
L
Chaac
6,846
527
114
9
0
217,289
2
W
Eset
7,940
611
122
9
0
229,992
4
W
Persephone
7,614
586
87
7
0
257,995
5
L
Pele
7,016
540
67
5
0
274,388
4
L
Bacchus
6,103
469
24
2
0
246,489
2
W
Hou Yi
6,646
511
78
6
0
229,121
2
W
Medusa
7,617
586
86
7
0
254,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role