Player Matchup

Da Ji
Da Ji
Daniel543215110
Da Ji
Level 125
God Stats
261W - 173L
1,551 SR
Queue Stats
424W - 413L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Henrique8484
Tsukuyomi
Level 18
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Thoth
Thoth
Orange9902
Thoth
Level 66
God Stats
3W - 10L
1,475 SR
Queue Stats
401W - 396L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
WF v Lord
Danzaburou
Level 69
God Stats
2W - 1L
1,232 SR
Queue Stats
77W - 68L
1,374 Elo+
Party 1
Atlas
Atlas
ZeX-LauFra-L2R2
Atlas
Level 86
God Stats
4W - 7L
1,500 SR
Queue Stats
706W - 735L
1,532 Elo+
Solo
Team Averages
Level 73
1,497 SR
1,395 Elo+

VS

Team Averages
Level 98
1,525 SR
1,460 Elo+
Nemesis
Nemesis
Alfredo999H
Nemesis
Level 87
God Stats
19W - 18L
1,428 SR
Queue Stats
45W - 46L
1,396 Elo+
Solo
Kukulkan
Kukulkan
CA_SILeNcE_
Kukulkan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 124L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
Kwoch
Erlang Shen
Level 127
God Stats
3W - 1L
1,748 SR
Queue Stats
109W - 90L
1,495 Elo+
Party 2
Khepri
Khepri
REID ySpeedz
Khepri
Level 148
God Stats
47W - 39L
1,583 SR
Queue Stats
263W - 215L
1,487 Elo+
Party 2
Anhur
Anhur
zIns4n1ty
Anhur
Level 89
God Stats
12W - 12L
1,368 SR
Queue Stats
191W - 163L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 5
15,746
562
28,657
27,496
9,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Henrique8484
Tsukuyomi
18
4 / 13 / 4
12,655
452
12,712
20,412
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
20
5 / 7 / 5
14,003
500
14,988
16,546
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WF v Lord
Danzaburou
20
4 / 10 / 6
13,606
486
13,221
24,183
6,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 4 / 10
12,720
454
16,715
29,977
43,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alfredo999H
Nemesis
20
3 / 6 / 9
13,434
480
12,595
21,842
8,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
CA_SILeNcE_
Kukulkan
20
3 / 8 / 9
13,927
497
11,342
21,974
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Kwoch
Erlang Shen
20
9 / 3 / 11
15,528
555
25,459
28,357
31,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
20
2 / 5 / 28
14,842
530
7,496
29,361
44,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
zIns4n1ty
Anhur
20
22 / 8 / 5
17,874
638
29,915
28,879
13,322
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
29
Kills
39
39
Deaths
30
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alfredo999H
Nemesis
3
6
9
1.25
W
Kukulkan
CA_SILeNcE_
Kukulkan
3
8
9
0.94
L
16
5
5
3.7
L
Tsukuyomi
Henrique8484
Tsukuyomi
4
13
4
0.46
W
Erlang Shen
Kwoch
Erlang Shen
9
3
11
4.83
L
Thoth
5
7
5
1.07
W
Khepri
2
5
28
3.2
L
Danzaburou
WF v Lord
Danzaburou
4
10
6
0.7
L
0
4
10
1.25
W
Anhur
zIns4n1ty
Anhur
22
8
5
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,293
Damage
86,807
118,614
Taken
130,413
70,387
Mitigated
106,678
26,426
Healing
41,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alfredo999H
Nemesis
12,595
4,963
0
6,753
21,842
8,639
3,984
6,643
14,907
0
90,761
W
Kukulkan
CA_SILeNcE_
Kukulkan
11,342
858
161
2,398
21,974
8,277
0
6,794
15,011
92,170
0
L
28,657
8,248
0
9,380
27,496
9,924
134
2,549
24,947
0
141,234
L
Tsukuyomi
Henrique8484
Tsukuyomi
12,712
3,746
69
626
20,412
5,347
344
4,060
16,352
0
48,840
W
Erlang Shen
Kwoch
Erlang Shen
25,459
13,860
353
12,688
28,357
31,942
2,036
9,750
17,994
711
93,115
L
Thoth
14,988
163
0
2,552
16,546
5,162
0
3,368
13,178
85,524
0
W
Khepri
7,496
618
751
7,744
29,361
44,498
312
3,607
25,416
30,186
0
L
Danzaburou
WF v Lord
Danzaburou
13,221
4,616
0
6,441
24,183
6,915
358
3,921
20,262
0
100,659
L
16,715
5,007
35
7,323
29,977
43,039
24
5,594
24,383
84,777
0
W
Anhur
zIns4n1ty
Anhur
29,915
17,485
0
10,883
28,879
13,322
6,060
6,845
21,232
0
149,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,730
Gold Earned
75,605
624
Minions Killed
632
0
Camps Cleared
0
2,453,716
Distance Traveled
2,503,667
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,434
480
124
4
0
536,132
4
W
Kukulkan
13,927
497
174
6
0
424,469
0
L
Da Ji
15,746
562
149
5
0
545,880
5
L
Tsukuyomi
12,655
452
70
3
0
493,793
0
W
Erlang Shen
15,528
555
126
5
0
508,923
9
L
Thoth
14,003
500
130
5
0
466,624
2
W
Khepri
14,842
530
32
1
0
572,410
7
L
Danzaburou
13,606
486
135
5
0
464,069
1
L
Atlas
12,720
454
140
5
0
483,350
5
W
Anhur
17,874
638
176
6
0
461,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role