Player Matchup

Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dreamer19
Merlin
Level 28
God Stats
5W - 3L
1,372 SR
Queue Stats
47W - 33L
1,344 Elo+
Party 1
King Arthur
King Arthur
Rozarik
King Arthur
Level 58
God Stats
5W - 5L
1,508 SR
Queue Stats
52W - 50L
1,486 Elo+
Party 2
Ymir
Ymir
Vladyxan
Ymir
Level 60
God Stats
5W - 0L
1,949 SR
Queue Stats
68W - 69L
1,502 Elo+
Party 2
Team Averages
Level 72
1,566 SR
1,466 Elo+

VS

Team Averages
Level 54
1,473 SR
1,415 Elo+
Merlin
Merlin
DlUgIxTHC
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 110L
1,366 Elo+
Party 3
Thanatos
Thanatos
Elezaro
Thanatos
Level 32
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 8L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Pottsy97
Hou Yi
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 219L
1,523 Elo+
Party 4
Ymir
Ymir
PumpkinEater969
Ymir
Level 15
God Stats
0W - 3L
1,258 SR
Queue Stats
72W - 87L
1,348 Elo+
Party 3
Achilles
Achilles
xNPDx
Achilles
Level 104
God Stats
5W - 10L
1,389 SR
Queue Stats
131W - 110L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 0 / 4
7,292
608
8,009
6,489
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
 
Da Ji
12
6 / 2 / 2
7,194
600
5,766
7,682
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Dreamer19
Merlin
12
4 / 0 / 4
7,294
608
4,026
4,404
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Rozarik
King Arthur
12
3 / 1 / 2
6,857
571
5,294
8,925
3,897
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
9
2 / 2 / 2
6,132
511
2,478
7,557
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DlUgIxTHC
Merlin
10
0 / 5 / 0
5,805
484
2,622
5,906
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Elezaro
Thanatos
10
2 / 4 / 1
6,296
525
4,430
9,803
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Pottsy97
Hou Yi
10
0 / 3 / 1
5,540
462
3,666
5,734
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
5,614
468
2,690
7,728
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
xNPDx
Achilles
11
3 / 2 / 0
6,541
545
6,501
7,983
7,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
5
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
W
Da Ji
 
Da Ji
6
2
2
3.5
L
Merlin
DlUgIxTHC
Merlin
0
5
0
0
W
Merlin
Dreamer19
Merlin
4
0
4
6
L
Thanatos
Elezaro
Thanatos
2
4
1
0.63
L
Hou Yi
Pottsy97
Hou Yi
0
3
1
0.17
L
0
4
2
0.25
W
King Arthur
Rozarik
King Arthur
3
1
2
4
W
Ymir
2
2
2
1.5
L
Achilles
xNPDx
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
19,909
35,057
Taken
37,154
14,063
Mitigated
16,738
14,337
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,009
6,309
0
4,925
6,489
1,637
1,028
445
6,044
0
53,435
W
Da Ji
 
Da Ji
5,766
1,644
0
3,741
7,682
2,693
405
1,280
6,402
0
29,848
L
Merlin
DlUgIxTHC
Merlin
2,622
47
0
490
5,906
1,651
0
2,219
3,423
31,394
0
W
Merlin
Dreamer19
Merlin
4,026
127
0
2,159
4,404
1,342
277
2,206
2,198
32,603
0
L
Thanatos
Elezaro
Thanatos
4,430
2,111
0
6,378
9,803
2,932
0
285
9,476
0
30,994
L
Hou Yi
Pottsy97
Hou Yi
3,666
1,859
0
959
5,734
1,339
0
453
5,281
0
35,439
L
2,690
608
0
548
7,728
3,707
0
2,209
5,475
12,245
0
W
King Arthur
Rozarik
King Arthur
5,294
775
0
1,880
8,925
3,897
282
101
8,824
178
28,825
W
Ymir
2,478
918
0
1,632
7,557
4,494
196
1,280
6,277
10,023
0
L
Achilles
xNPDx
Achilles
6,501
1,399
0
1,273
7,983
7,109
0
968
6,929
0
27,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
29,796
318
Minions Killed
258
0
Camps Cleared
0
1,120,536
Distance Traveled
1,079,648
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,292
608
111
9
0
205,998
7
W
Da Ji
7,194
600
53
4
0
251,135
4
L
Merlin
5,805
484
60
5
0
207,322
0
W
Merlin
7,294
608
79
7
0
230,230
6
L
Thanatos
6,296
525
70
6
0
218,581
3
L
Hou Yi
5,540
462
55
5
0
197,975
3
L
Ymir
5,614
468
20
2
0
221,966
3
W
King Arthur
6,857
571
60
5
0
219,656
5
W
Ymir
6,132
511
15
1
0
213,517
2
L
Achilles
6,541
545
53
4
0
233,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role