Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ferrovaxx
Thanatos
Level 29
God Stats
4W - 1L
1,966 SR
Queue Stats
15W - 6L
1,710 Elo+
Solo
Vamana
Vamana
Glockwork513
Vamana
Level 139
God Stats
35W - 24L
1,752 SR
Queue Stats
412W - 453L
1,525 Elo+
Solo
Vulcan
Vulcan
Qpac06
Vulcan
Level 155
God Stats
19W - 11L
1,326 SR
Queue Stats
220W - 208L
1,549 Elo+
Solo
Izanami
Izanami
dagger2thenads
Izanami
Level 126
God Stats
1W - 0L
1,727 SR
Queue Stats
95W - 83L
1,676 Elo+
Solo
Team Averages
Level 120
1,654 SR
1,592 Elo+

VS

Team Averages
Level 58
1,468 SR
1,474 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BlackNinja1617
Kukulkan
Level 15
God Stats
1W - 2L
1,386 SR
Queue Stats
6W - 7L
1,503 Elo+
Solo
Camazotz
Camazotz
CoWbOyS1116
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tatsumaki1205
Gilgamesh
Level 145
God Stats
1W - 6L
1,453 SR
Queue Stats
309W - 318L
1,508 Elo+
Solo
He Bo
He Bo
smoooothkill
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 199L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 2
5,848
975
2,197
3,468
1,339
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thanatos
Ferrovaxx
Thanatos
12
9 / 0 / 2
7,091
1,182
8,420
6,543
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
12
2 / 1 / 4
6,737
1,123
1,001
6,087
4,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Qpac06
Vulcan
14
1 / 0 / 4
6,643
1,107
5,588
2,905
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 6
5,832
972
4,227
6,437
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 5 / 1
5,120
853
1,766
6,014
1,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
11
1 / 3 / 0
5,247
875
2,316
5,756
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
CoWbOyS1116
Camazotz
8
0 / 1 / 0
4,456
743
241
806
257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Tatsumaki1205
Gilgamesh
11
1 / 3 / 2
5,260
877
2,296
6,744
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
4,839
807
1,534
4,237
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
6
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
L
Jing Wei
 
Jing Wei
1
5
1
0.3
L
Kukulkan
1
3
0
0.33
L
Camazotz
CoWbOyS1116
Camazotz
0
1
0
0
W
Thanatos
Ferrovaxx
Thanatos
9
0
2
10
W
Vamana
2
1
4
4
W
Vulcan
Qpac06
Vulcan
1
0
4
3
L
Gilgamesh
Tatsumaki1205
Gilgamesh
1
3
2
0.67
W
0
4
6
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
8,153
25,440
Taken
23,557
12,765
Mitigated
7,396
10,931
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,197
94
1,183
920
3,468
1,339
1,092
781
2,687
11,640
0
L
Jing Wei
 
Jing Wei
1,766
1,507
0
0
6,014
1,483
0
1,661
4,201
0
7,625
L
Kukulkan
2,316
241
92
756
5,756
1,692
0
1,887
3,699
16,014
0
L
Camazotz
CoWbOyS1116
Camazotz
241
0
0
81
806
257
0
67
739
0
773
W
Thanatos
Ferrovaxx
Thanatos
8,420
3,076
0
5,263
6,543
3,412
76
1,530
5,013
0
14,795
W
Vamana
1,001
374
935
1,764
6,087
4,394
328
877
5,210
0
16,325
W
Vulcan
Qpac06
Vulcan
5,588
1,170
0
460
2,905
1,153
150
0
2,905
28,904
0
L
Gilgamesh
Tatsumaki1205
Gilgamesh
2,296
638
0
328
6,744
2,765
0
2,557
4,120
0
12,512
W
4,227
2,554
0
406
6,437
2,467
3,243
662
5,727
0
13,424
L
1,534
286
0
500
4,237
1,199
0
1,613
2,589
5,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
24,922
148
Minions Killed
83
0
Camps Cleared
0
758,747
Distance Traveled
580,312
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,848
975
16
3
0
142,569
2
L
Jing Wei
5,120
853
22
4
0
153,696
0
L
Kukulkan
5,247
875
37
6
0
129,495
3
L
Camazotz
4,456
743
0
0
0
28,004
1
W
Thanatos
7,091
1,182
16
3
0
178,355
4
W
Vamana
6,737
1,123
39
7
0
142,405
0
W
Vulcan
6,643
1,107
48
8
0
161,254
4
L
Gilgamesh
5,260
877
16
3
0
140,360
0
W
Izanami
5,832
972
29
5
0
134,164
0
L
He Bo
4,839
807
8
1
0
128,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role