Player Matchup

Olorun
Olorun
 
Olorun
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
I CRKN I
Bakasura
Level 160
God Stats
7W - 0L
1,892 SR
Queue Stats
205W - 94L
1,715 Elo+
Party 1
Awilix
Awilix
NotNotEspeon
Awilix
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 21L
1,673 Elo+
Party 1
Jing Wei
Jing Wei
Stephs Toes
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 26L
1,719 Elo+
Party 1
Hercules
Hercules
TheTomcatt
Hercules
Level 125
God Stats
3W - 2L
1,453 SR
Queue Stats
73W - 38L
1,787 Elo+
Party 1
Team Averages
Level 106
1,569 SR
1,679 Elo+

VS

Team Averages
Level 111
1,533 SR
1,414 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CH3sNot_48
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,329 Elo+
Solo
Danzaburou
Danzaburou
CustomChain94
Danzaburou
Level 143
God Stats
24W - 17L
1,631 SR
Queue Stats
289W - 277L
1,468 Elo+
Solo
Ares
Ares
Savage_22DC
Ares
Level 67
God Stats
26W - 25L
1,691 SR
Queue Stats
524W - 540L
1,442 Elo+
Solo
Olorun
Olorun
Scary_Von_Erich
Olorun
Level 120
God Stats
9W - 17L
1,345 SR
Queue Stats
311W - 315L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 0 / 4
7,655
766
4,153
4,373
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
I CRKN I
Bakasura
11
3 / 1 / 2
6,865
687
3,556
6,240
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
10
2 / 1 / 8
6,441
644
3,815
5,782
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Stephs Toes
Jing Wei
13
6 / 1 / 2
7,405
741
5,962
5,733
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
TheTomcatt
Hercules
11
7 / 1 / 3
7,163
716
4,815
5,765
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
4 / 3 / 0
6,064
606
2,321
6,525
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
CH3sNot_48
Bellona
7
0 / 4 / 1
4,717
472
2,678
5,149
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
CustomChain94
Danzaburou
7
0 / 6 / 2
4,604
460
2,762
7,562
1,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 2
4,423
442
1,427
7,402
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 0
4,171
417
333
6,764
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
4
4
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
4
4
L
Bakasura
 
Bakasura
4
3
0
1.33
L
Bellona
CH3sNot_48
Bellona
0
4
1
0.13
L
Danzaburou
CustomChain94
Danzaburou
0
6
2
0.17
W
Bakasura
I CRKN I
Bakasura
3
1
2
4
W
Awilix
2
1
8
6
L
0
3
2
0.33
L
0
5
0
0
W
Jing Wei
Stephs Toes
Jing Wei
6
1
2
7
W
Hercules
TheTomcatt
Hercules
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
9,521
27,893
Taken
33,402
11,729
Mitigated
13,683
11,481
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,153
2,159
85
2,886
4,373
1,745
1,610
492
3,881
56,513
0
L
Bakasura
 
Bakasura
2,321
1,563
0
1,893
6,525
2,531
0
275
6,170
0
24,183
L
Bellona
CH3sNot_48
Bellona
2,678
937
0
887
5,149
4,022
0
0
5,069
0
18,379
L
Danzaburou
CustomChain94
Danzaburou
2,762
707
0
1,338
7,562
1,750
0
576
6,961
0
24,818
W
Bakasura
I CRKN I
Bakasura
3,556
2,405
0
3,646
6,240
2,799
780
0
6,120
0
27,639
W
Awilix
3,815
995
169
2,043
5,782
3,218
326
470
5,262
0
12,754
L
1,427
258
180
2,101
7,402
3,426
0
541
6,861
8,627
0
L
333
53
0
1,707
6,764
1,954
0
2,761
4,003
14,280
0
W
Jing Wei
Stephs Toes
Jing Wei
5,962
4,590
0
1,770
5,733
1,714
2,095
759
4,924
0
46,999
W
Hercules
TheTomcatt
Hercules
4,815
1,374
0
882
5,765
2,253
43
39
5,200
0
31,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
23,979
360
Minions Killed
186
0
Camps Cleared
0
1,002,254
Distance Traveled
876,059
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,655
766
116
12
0
172,709
2
L
Bakasura
6,064
606
73
7
0
231,371
1
L
Bellona
4,717
472
38
4
0
179,819
0
L
Danzaburou
4,604
460
40
4
0
169,387
2
W
Bakasura
6,865
687
68
7
0
221,601
0
W
Awilix
6,441
644
21
2
0
216,384
1
L
Ares
4,423
442
10
1
0
141,867
0
L
Olorun
4,171
417
25
3
0
153,615
4
W
Jing Wei
7,405
741
92
9
0
183,640
1
W
Hercules
7,163
716
63
6
0
207,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role