Player Matchup

King Arthur
King Arthur
JDaWay
King Arthur
Level 125
God Stats
1W - 0L
1,735 SR
Queue Stats
239W - 160L
1,693 Elo+
Party 1
Nemesis
Nemesis
tHeDokutaH
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 62L
1,747 Elo+
Party 1
Olorun
Olorun
thegrannycoconut
Olorun
Level 123
God Stats
5W - 4L
1,771 SR
Queue Stats
215W - 141L
1,704 Elo+
Party 1
Team Averages
Level 85
1,669 SR
1,715 Elo+

VS

Team Averages
Level 73
1,500 SR
1,517 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Jonoton
Hades
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Vamana
Vamana
Venombird
Vamana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JDaWay
King Arthur
12
6 / 1 / 3
7,689
769
7,938
6,602
4,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
tHeDokutaH
Nemesis
12
1 / 1 / 10
7,068
707
4,274
7,204
3,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 6
7,555
756
5,199
5,652
1,933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 6 / 2
6,362
636
5,640
8,521
2,719
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
Jonoton
Hades
11
3 / 2 / 0
7,540
754
6,099
6,165
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Venombird
Vamana
9
0 / 4 / 1
5,864
586
3,017
7,834
3,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
6
2
0.17
W
King Arthur
JDaWay
King Arthur
6
1
3
7.5
L
Hades
Jonoton
Hades
3
2
0
1.5
L
Vamana
Venombird
Vamana
0
4
1
0.13
W
Nemesis
tHeDokutaH
Nemesis
1
1
10
6
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,411
Damage
14,756
19,458
Taken
22,520
10,559
Mitigated
8,948
4,228
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,640
114
0
498
8,521
2,719
0
2,345
6,176
0
14,535
W
King Arthur
JDaWay
King Arthur
7,938
849
0
493
6,602
4,656
0
2,378
3,992
0
20,584
L
Hades
Jonoton
Hades
6,099
316
251
1,284
6,165
2,382
0
1,608
4,557
16,667
0
L
Vamana
Venombird
Vamana
3,017
968
216
1,870
7,834
3,847
0
1,418
6,416
0
14,391
W
Nemesis
tHeDokutaH
Nemesis
4,274
1,498
0
1,166
7,204
3,970
0
1,530
5,554
0
16,405
W
5,199
2,494
315
2,254
5,652
1,933
224
1,898
3,552
26,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
19,766
99
Minions Killed
84
6
Camps Cleared
3
587,190
Distance Traveled
514,895
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,362
636
16
2
0
166,226
4
W
King Arthur
7,689
769
27
3
1
210,560
0
L
Hades
7,540
754
39
4
2
173,366
3
L
Vamana
5,864
586
29
3
1
175,303
5
W
Nemesis
7,068
707
27
3
2
204,453
4
W
Olorun
7,555
756
45
5
3
172,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role