Player Matchup

Hachiman
Hachiman
CapitanAuron
Hachiman
Level 8
God Stats
2W - 4L
1,473 SR
Queue Stats
6W - 13L
1,280 Elo+
Party 1
Hercules
Hercules
fernandololazo
Hercules
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 22L
1,242 Elo+
Party 1
Anubis
Anubis
jimmycastalla
Anubis
Level 109
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 8L
1,255 Elo+
Solo
Team Averages
Level 72
1,572 SR
1,259 Elo+

VS

Team Averages
Level 77
1,563 SR
1,390 Elo+
Thor
Thor
Rakhor
Thor
Level 32
God Stats
2W - 0L
1,708 SR
Queue Stats
8W - 7L
1,526 Elo+
Solo
Cerberus
Cerberus
RuSs-LK6PUSB
Cerberus
Level 79
God Stats
1W - 0L
1,241 SR
Queue Stats
51W - 73L
1,224 Elo+
Solo
Hachiman
Hachiman
VislusFrikkie1
Hachiman
Level 120
God Stats
1W - 2L
1,740 SR
Queue Stats
81W - 106L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CapitanAuron
Hachiman
17
5 / 6 / 4
13,359
668
15,580
16,576
6,195
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
18
3 / 2 / 7
12,729
636
14,979
26,692
34,913
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 11 / 7
12,382
619
15,459
19,889
9,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Rakhor
Thor
19
8 / 4 / 11
14,708
735
16,307
16,729
8,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
RuSs-LK6PUSB
Cerberus
19
4 / 1 / 14
13,733
687
12,003
27,180
37,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
18
7 / 5 / 10
14,344
717
23,168
15,900
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
10
Kills
19
19
Deaths
10
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CapitanAuron
Hachiman
5
6
4
1.17
W
Thor
Rakhor
Thor
8
4
11
3.38
W
Cerberus
RuSs-LK6PUSB
Cerberus
4
1
14
11
W
Hachiman
7
5
10
2.4
L
Hercules
3
2
7
3.25
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
51,478
63,157
Taken
59,809
50,472
Mitigated
53,569
22,129
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CapitanAuron
Hachiman
15,580
13,025
0
4,496
16,576
6,195
618
3,044
13,532
0
55,500
W
Thor
Rakhor
Thor
16,307
2,363
514
2,343
16,729
8,902
1,413
2,813
13,916
0
42,883
W
Cerberus
RuSs-LK6PUSB
Cerberus
12,003
1,379
0
8,303
27,180
37,046
405
8,307
16,162
40,664
0
W
Hachiman
23,168
8,041
0
1,489
15,900
7,621
1,520
5,907
9,993
0
86,291
L
Hercules
14,979
6,449
0
11,454
26,692
34,913
384
6,341
20,351
0
34,601
L
15,459
1,237
0
6,179
19,889
9,364
170
3,241
16,648
50,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
42,785
191
Minions Killed
220
8
Camps Cleared
8
934,964
Distance Traveled
979,423
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,359
668
81
4
3
289,878
3
W
Thor
14,708
735
43
2
3
322,689
5
W
Cerberus
13,733
687
79
4
0
337,867
3
W
Hachiman
14,344
717
98
5
5
318,867
5
L
Hercules
12,729
636
42
2
2
371,073
2
L
Anubis
12,382
619
68
3
3
274,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role