Player Matchup

Fenrir
Fenrir
Platinum III
B3NMAZ
Fenrir
Platinum III
Level 124
God Stats
1W - 1L
1,839 SR
Queue Stats
62W - 50L
1,918 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Darkα
Tsukuyomi
Platinum I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
2,007 MMR
Party 1
Chiron
Chiron
Platinum II
Gahard
Chiron
Platinum II
Level 148
God Stats
27W - 15L
1,613 SR
Queue Stats
310W - 305L
1,809 MMR
Solo
Sol
Sol
Gold II
MaskOFFear
Sol
Gold II
Level 155
God Stats
16W - 9L
1,716 SR
Queue Stats
80W - 65L
1,781 MMR
Solo
Ganesha
Ganesha
Platinum V
Megasegismon
Ganesha
Platinum V
Level 160
God Stats
20W - 26L
1,628 SR
Queue Stats
252W - 249L
1,820 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,659 SR
1,867 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,625 SR
1,781 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Dybsy
Ratatoskr
Platinum III
Level 160
God Stats
0W - 3L
1,730 SR
Queue Stats
362W - 357L
1,846 MMR
Solo
Vulcan
Vulcan
Platinum III
Fetzerr
Vulcan
Platinum III
Level 101
God Stats
4W - 9L
1,475 SR
Queue Stats
230W - 229L
1,911 MMR
Solo
Ullr
Ullr
Platinum V
albertoxam5
Ullr
Platinum V
Level 129
God Stats
21W - 17L
1,744 SR
Queue Stats
200W - 192L
1,753 MMR
Solo
Ares
Ares
Platinum II
woshizijiren
Ares
Platinum II
Level 160
God Stats
30W - 24L
1,677 SR
Queue Stats
679W - 686L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B3NMAZ
Fenrir
20
6 / 3 / 7
14,074
612
11,769
20,727
14,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Darkα
Tsukuyomi
20
11 / 1 / 6
15,520
675
25,728
20,538
15,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Gahard
Chiron
20
6 / 1 / 2
14,641
637
8,670
12,074
5,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 3
14,102
613
19,092
28,014
13,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Megasegismon
Ganesha
18
0 / 0 / 16
12,537
545
5,386
17,008
22,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
BellonaCliodhnaGebAgni

VS

Bans
AtlasLokiBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
7 / 6 / 1
12,029
523
18,250
22,722
10,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
Dybsy
Ratatoskr
18
1 / 5 / 2
10,473
455
9,964
21,306
11,644
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Fetzerr
Vulcan
16
0 / 9 / 4
9,923
431
9,831
13,389
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 3 / 2
11,266
490
11,415
12,923
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 4
9,025
392
8,774
18,327
18,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
27
Kills
9
9
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
6
1
1.25
W
Fenrir
B3NMAZ
Fenrir
6
3
7
3.17
W
Tsukuyomi
Darkα
Tsukuyomi
11
1
6
14
L
Ratatoskr
Dybsy
Ratatoskr
1
5
2
0.4
L
Vulcan
Fetzerr
Vulcan
0
9
4
0.22
W
Chiron
Gahard
Chiron
6
1
2
7
W
4
4
3
1.38
W
Ganesha
Megasegismon
Ganesha
0
0
16
8
L
1
3
2
0.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,645
Damage
58,234
98,361
Taken
88,667
70,778
Mitigated
52,584
41,003
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
18,250
7,133
0
1,430
22,722
10,237
0
6,477
16,245
0
89,112
W
Fenrir
B3NMAZ
Fenrir
11,769
2,750
0
3,249
20,727
14,500
0
4,826
15,725
0
117,410
W
Tsukuyomi
Darkα
Tsukuyomi
25,728
6,917
0
9,618
20,538
15,427
1,374
5,771
14,614
0
144,603
L
Ratatoskr
Dybsy
Ratatoskr
9,964
1,580
0
7,590
21,306
11,644
644
8,852
12,454
0
79,462
L
Vulcan
Fetzerr
Vulcan
9,831
718
0
390
13,389
7,820
0
518
12,871
84,776
0
W
Chiron
Gahard
Chiron
8,670
4,030
1,193
4,970
12,074
5,381
6,024
727
11,307
0
131,869
W
19,092
8,816
0
17,610
28,014
13,107
4,991
3,589
24,411
96,955
10,060
W
Ganesha
Megasegismon
Ganesha
5,386
427
153
4,210
17,008
22,363
89
4,603
12,289
29,781
2,477
L
11,415
4,069
0
585
12,923
4,237
0
1,784
11,139
0
95,635
L
8,774
129
0
3,140
18,327
18,646
0
3,715
14,612
23,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,874
Gold Earned
52,716
768
Minions Killed
661
0
Camps Cleared
0
2,404,760
Distance Traveled
2,252,257
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,029
523
142
6
0
441,571
3
W
Fenrir
14,074
612
155
7
0
503,331
2
W
Tsukuyomi
15,520
675
232
10
0
530,382
3
L
Ratatoskr
10,473
455
155
7
0
458,769
5
L
Vulcan
9,923
431
164
7
0
443,691
7
W
Chiron
14,641
637
205
9
0
466,343
5
W
Sol
14,102
613
167
7
0
410,076
5
W
Ganesha
12,537
545
9
0
0
494,628
13
L
Ullr
11,266
490
176
8
0
441,545
8
L
Ares
9,025
392
24
1
0
466,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role