Player Matchup

Cliodhna
Cliodhna
Diamond II
 
Cliodhna
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum I
Darkα
He Bo
Platinum I
Level 67
God Stats
1W - 2L
1,486 SR
Queue Stats
71W - 59L
2,048 MMR
Party 2
Geb
Geb
Platinum V
Megasegismon
Geb
Platinum V
Level 160
God Stats
26W - 26L
1,539 SR
Queue Stats
252W - 249L
1,860 MMR
Party 2
Thanatos
Thanatos
Diamond II
iUwUurGirl
Thanatos
Diamond II
Level 86
God Stats
103W - 69L
1,653 SR
Queue Stats
199W - 170L
2,240 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,536 SR
1,830 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,668 SR
2,043 MMR
Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
CYANERD
Nemesis
Diamond III
Level 118
God Stats
2W - 3L
1,392 SR
Queue Stats
74W - 44L
2,381 MMR
Party 1
Apollo
Apollo
Diamond III
JustJack
Apollo
Diamond III
Level 160
God Stats
23W - 22L
1,549 SR
Queue Stats
126W - 116L
2,216 MMR
Solo
Thoth
Thoth
Platinum III
Rojuul
Thoth
Platinum III
Level 159
God Stats
2W - 1L
1,990 SR
Queue Stats
215W - 191L
1,920 MMR
Solo
Chaac
Chaac
Diamond V
TaTzee
Chaac
Diamond V
Level 156
God Stats
5W - 0L
1,911 SR
Queue Stats
77W - 49L
2,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
2 / 4 / 1
9,573
563
14,185
15,630
13,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
 
Anhur
15
3 / 3 / 0
8,728
513
9,399
13,872
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Darkα
He Bo
16
4 / 6 / 2
9,493
558
8,188
12,164
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 4
7,597
447
4,297
13,924
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
iUwUurGirl
Thanatos
11
4 / 5 / 2
7,827
460
5,394
9,133
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetBellonaAh Muzen Cab

VS

Bans
SolAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 0 / 11
10,899
641
3,716
10,340
11,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
CYANERD
Nemesis
20
12 / 3 / 5
12,850
756
15,217
15,745
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
JustJack
Apollo
18
2 / 3 / 4
11,447
673
10,160
13,440
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Rojuul
Thoth
16
7 / 4 / 4
11,311
665
9,857
7,587
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TaTzee
Chaac
16
0 / 3 / 6
10,520
619
7,578
20,454
11,098
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
13
Kills
21
21
Deaths
13
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
1
0.63
L
Anhur
 
Anhur
3
3
0
1
W
Ganesha
 
Ganesha
0
0
11
5.5
W
Nemesis
CYANERD
Nemesis
12
3
5
4.83
L
He Bo
Darkα
He Bo
4
6
2
0.83
W
Apollo
JustJack
Apollo
2
3
4
1.33
L
0
3
4
0.67
W
Thoth
Rojuul
Thoth
7
4
4
2.25
W
Chaac
TaTzee
Chaac
0
3
6
1
L
Thanatos
iUwUurGirl
Thanatos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,463
Damage
46,528
64,723
Taken
67,566
33,581
Mitigated
33,400
17,947
Healing
25,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
14,185
3,274
0
3,244
15,630
13,939
216
815
14,815
0
77,066
L
Anhur
 
Anhur
9,399
4,394
0
5,427
13,872
2,966
0
944
12,928
0
64,946
W
Ganesha
 
Ganesha
3,716
403
2,486
3,615
10,340
11,070
590
2,500
7,840
35,536
3,150
W
Nemesis
CYANERD
Nemesis
15,217
8,553
0
3,029
15,745
6,138
3,856
4,601
11,144
0
109,700
L
He Bo
Darkα
He Bo
8,188
259
0
340
12,164
2,823
0
4,678
7,486
70,184
0
W
Apollo
JustJack
Apollo
10,160
7,120
0
5,950
13,440
3,105
4,997
1,119
12,321
0
91,984
L
4,297
543
0
2,484
13,924
10,459
0
4,863
9,061
18,438
0
W
Thoth
Rojuul
Thoth
9,857
280
0
1,230
7,587
1,989
2,359
4,005
3,582
65,375
0
W
Chaac
TaTzee
Chaac
7,578
3,365
0
8,761
20,454
11,098
240
1,869
18,585
0
60,700
L
Thanatos
iUwUurGirl
Thanatos
5,394
1,797
0
6,452
9,133
3,394
0
2,581
6,552
0
41,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
57,027
535
Minions Killed
586
0
Camps Cleared
0
1,503,403
Distance Traveled
1,821,039
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,573
563
160
9
0
322,874
5
L
Anhur
8,728
513
123
7
0
299,350
4
W
Ganesha
10,899
641
38
2
0
362,702
7
W
Nemesis
12,850
756
135
8
0
420,460
10
L
He Bo
9,493
558
151
9
0
311,145
3
W
Apollo
11,447
673
145
9
0
340,081
5
L
Geb
7,597
447
20
1
0
361,150
11
W
Thoth
11,311
665
130
8
0
354,894
4
W
Chaac
10,520
619
138
8
0
342,902
4
L
Thanatos
7,827
460
81
5
0
208,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role