Player Matchup

Vamana
Vamana
Diamond II
mujahadeenISIS
Vamana
Diamond II
Level 41
God Stats
20W - 10L
1,806 SR
Queue Stats
61W - 24L
2,250 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 41
1,806 SR
2,250 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 85
1,500 SR
1,500 MMR
Merlin
Merlin
Bronze IV
 
Merlin
Bronze IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 0
14,263
951
10,288
24,613
25,425
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BakasuraDanzaburouKaliCliodhnaMedusa

VS

Bans
Ah Muzen CabUllrHou YiPoseidonAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
0 / 3 / 1
12,304
820
7,672
11,532
8,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
0
1
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,288
Damage
7,672
24,613
Taken
11,532
25,425
Mitigated
8,583
12,101
Healing
770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,672
696
0
770
11,532
8,583
157
432
11,100
73,692
0
W
10,288
3,974
0
12,101
24,613
25,425
2,527
7,994
16,619
122
103,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,263
Gold Earned
12,304
180
Minions Killed
143
12
Camps Cleared
2
312,614
Distance Traveled
268,784
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,304
820
143
10
2
268,784
2
W
Vamana
14,263
951
180
12
12
312,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role