Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze IV
 
Scylla
Bronze IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
Exiburan
Ganesha
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,150 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Pottsy97
Tsukuyomi
Gold IV
Level 60
God Stats
21W - 14L
1,540 SR
Queue Stats
87W - 103L
1,356 MMR
Solo
Thanatos
Thanatos
Bronze V
chonio
Thanatos
Bronze V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,522 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,508 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,555 SR
1,364 MMR
Gilgamesh
Gilgamesh
Gold V
AncientAim
Gilgamesh
Gold V
Level 149
God Stats
4W - 2L
1,794 SR
Queue Stats
79W - 75L
1,519 MMR
Solo
Cupid
Cupid
Gold IV
Diffoetheduke
Cupid
Gold IV
Level 123
God Stats
12W - 12L
1,487 SR
Queue Stats
271W - 283L
1,340 MMR
Solo
Hades
Hades
Gold I
Noxova
Hades
Gold I
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
162W - 157L
1,354 MMR
Solo
Da Ji
Da Ji
Silver I
ShomA1985
Da Ji
Silver I
Level 147
God Stats
12W - 18L
1,270 SR
Queue Stats
691W - 713L
1,105 MMR
Solo
Geb
Geb
Bronze III
trúth
Geb
Bronze III
Level 160
God Stats
3W - 1L
1,726 SR
Queue Stats
60W - 45L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 4 / 2
12,250
557
13,611
15,494
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
14
0 / 8 / 3
8,710
396
9,961
13,392
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Exiburan
Ganesha
14
0 / 7 / 7
9,470
430
7,578
23,924
21,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Pottsy97
Tsukuyomi
17
2 / 9 / 3
10,333
470
8,844
21,109
17,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
chonio
Thanatos
17
8 / 9 / 1
10,820
492
13,928
25,840
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThothAgniAthenaFenrir

VS

Bans
LokiKaliBastetSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AncientAim
Gilgamesh
20
5 / 2 / 12
13,992
636
14,826
19,165
23,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 4 / 5
13,575
617
15,524
18,406
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Noxova
Hades
20
14 / 2 / 10
15,100
686
22,869
17,628
8,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
ShomA1985
Da Ji
19
11 / 5 / 5
13,280
604
14,453
20,201
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
trúth
Geb
18
3 / 0 / 11
12,219
555
8,144
16,586
15,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
13
Kills
37
37
Deaths
13
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
2
1
L
Scylla
 
Scylla
0
8
3
0.19
W
Gilgamesh
AncientAim
Gilgamesh
5
2
12
5.5
W
4
4
5
1.63
L
Ganesha
Exiburan
Ganesha
0
7
7
0.5
W
Hades
Noxova
Hades
14
2
10
9.5
L
Tsukuyomi
Pottsy97
Tsukuyomi
2
9
3
0.39
W
Da Ji
ShomA1985
Da Ji
11
5
5
2.7
L
Thanatos
chonio
Thanatos
8
9
1
0.94
W
Geb
trúth
Geb
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,922
Damage
75,816
99,759
Taken
91,986
57,764
Mitigated
61,613
24,470
Healing
32,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,611
5,519
0
2,799
15,494
7,225
2,530
1,921
13,573
0
94,922
L
Scylla
 
Scylla
9,961
1,219
0
2,492
13,392
3,204
0
6,041
7,205
53,284
0
W
Gilgamesh
AncientAim
Gilgamesh
14,826
4,873
0
3,762
19,165
23,385
1,065
1,776
17,302
0
81,358
W
15,524
10,031
593
7,420
18,406
6,133
8,727
1,932
16,472
0
125,277
L
Ganesha
Exiburan
Ganesha
7,578
1,116
0
3,293
23,924
21,511
0
9,376
14,378
34,883
0
W
Hades
Noxova
Hades
22,869
2,672
2,623
10,447
17,628
8,669
1,015
9,211
7,969
118,439
0
L
Tsukuyomi
Pottsy97
Tsukuyomi
8,844
1,230
0
1,943
21,109
17,184
0
4,816
16,251
0
59,687
W
Da Ji
ShomA1985
Da Ji
14,453
3,283
0
4,150
20,201
7,936
785
1,723
18,242
0
84,546
L
Thanatos
chonio
Thanatos
13,928
3,647
0
13,943
25,840
8,640
0
9,005
16,557
0
59,309
W
Geb
trúth
Geb
8,144
939
0
3,580
16,586
15,490
220
3,781
12,711
32,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,583
Gold Earned
68,166
510
Minions Killed
660
0
Camps Cleared
0
1,937,658
Distance Traveled
2,137,953
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,250
557
183
8
0
389,740
5
L
Scylla
8,710
396
102
5
0
345,122
6
W
Gilgamesh
13,992
636
147
7
0
440,264
6
W
Cupid
13,575
617
179
8
0
402,593
6
L
Ganesha
9,470
430
17
1
0
401,030
6
W
Hades
15,100
686
199
9
0
434,414
7
L
Tsukuyomi
10,333
470
108
5
0
381,373
4
W
Da Ji
13,280
604
106
5
0
450,723
4
L
Thanatos
10,820
492
100
5
0
420,393
3
W
Geb
12,219
555
29
1
0
409,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role