Player Matchup

Eset
Eset
ComingAnhur
Eset
Level 9
God Stats
4W - 3L
1,587 SR
Queue Stats
34W - 40L
1,605 Elo+
Solo
Ra
Ra
Le_Faucheur-34-
Ra
Level 78
God Stats
24W - 26L
1,421 SR
Queue Stats
804W - 868L
1,416 Elo+
Solo
Heimdallr
Heimdallr
SirLoduciel
Heimdallr
Level 97
God Stats
21W - 30L
1,499 SR
Queue Stats
462W - 571L
1,420 Elo+
Solo
Da Ji
Da Ji
XThexRaven
Da Ji
Level 102
God Stats
2W - 1L
1,758 SR
Queue Stats
79W - 82L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
hatechidori
Xbalanque
Level 21
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 5L
1,480 Elo+
Party 1
Team Averages
Level 61
1,604 SR
1,485 Elo+

VS

Team Averages
Level 59
1,549 SR
1,581 Elo+
Nox
Nox
Aevilion
Nox
Level 17
God Stats
2W - 1L
1,782 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 2
Cthulhu
Cthulhu
ForVahalla5999
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 81L
1,602 Elo+
Solo
Izanami
Izanami
Srblum
Izanami
Level 41
God Stats
1W - 1L
1,188 SR
Queue Stats
14W - 21L
1,381 Elo+
Solo
Loki
Loki
pierosecco
Loki
Level 147
God Stats
55W - 56L
1,473 SR
Queue Stats
187W - 202L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rned
Ah Muzen Cab
Level 66
God Stats
2W - 1L
1,803 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
13,939
774
15,715
17,609
6,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 8 / 9
12,901
717
11,683
18,311
6,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
SirLoduciel
Heimdallr
20
5 / 4 / 6
13,256
736
11,230
15,090
5,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
20
7 / 10 / 9
13,021
723
17,391
22,837
7,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
hatechidori
Xbalanque
18
2 / 9 / 7
11,615
645
11,661
20,116
6,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 15
15,943
886
11,358
10,786
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 18
14,178
788
23,182
20,854
24,795
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Srblum
Izanami
20
4 / 7 / 15
13,575
754
9,768
21,081
9,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 7 / 15
13,910
773
11,135
18,974
10,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
rned
Ah Muzen Cab
20
10 / 6 / 18
15,606
867
26,048
19,862
10,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
22
Kills
37
37
Deaths
23
39
Assists
81
Player
Kills
Deaths
Assists
KDA
W
12
2
15
9.75
L
6
6
8
1.67
W
5
1
18
14
L
2
8
9
0.81
L
Heimdallr
SirLoduciel
Heimdallr
5
4
6
2
W
Izanami
Srblum
Izanami
4
7
15
1.64
L
Da Ji
7
10
9
1.15
L
Xbalanque
hatechidori
Xbalanque
2
9
7
0.61
W
6
7
15
1.93
W
Ah Muzen Cab
rned
Ah Muzen Cab
10
6
18
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,680
Damage
81,491
93,963
Taken
91,557
33,483
Mitigated
59,624
21,062
Healing
25,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,358
791
596
1,202
10,786
5,113
3,084
3,488
7,298
34,592
0
L
15,715
1,203
2,140
4,310
17,609
6,447
451
6,844
10,587
47,694
0
W
23,182
475
2,657
6,612
20,854
24,795
591
5,734
15,120
64,899
0
L
11,683
947
2,767
4,385
18,311
6,871
553
6,662
11,210
49,897
0
L
Heimdallr
SirLoduciel
Heimdallr
11,230
4,083
74
675
15,090
5,914
393
6,168
8,693
0
51,881
W
Izanami
Srblum
Izanami
9,768
6,292
0
5,448
21,081
9,132
5,185
5,297
15,784
0
34,978
L
Da Ji
17,391
2,701
0
3,225
22,837
7,984
1,003
6,406
16,200
0
44,774
L
Xbalanque
hatechidori
Xbalanque
11,661
6,283
0
3,486
20,116
6,267
1,611
7,089
12,650
0
31,100
W
11,135
1,835
0
3,709
18,974
10,365
0
6,748
12,226
0
45,710
W
Ah Muzen Cab
rned
Ah Muzen Cab
26,048
14,815
0
5,567
19,862
10,219
5,120
6,131
13,731
0
76,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,732
Gold Earned
73,212
378
Minions Killed
318
0
Camps Cleared
0
1,653,641
Distance Traveled
1,868,345
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,943
886
39
2
0
370,949
4
L
Eset
13,939
774
74
4
0
316,761
6
W
Cthulhu
14,178
788
68
4
0
443,822
1
L
Ra
12,901
717
101
6
0
346,235
4
L
Heimdallr
13,256
736
104
6
0
352,541
0
W
Izanami
13,575
754
49
3
0
343,759
6
L
Da Ji
13,021
723
52
3
0
321,552
3
L
Xbalanque
11,615
645
47
3
0
316,552
0
W
Loki
13,910
773
49
3
0
338,002
3
W
Ah Muzen Cab
15,606
867
113
6
0
371,813
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role