Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Animamusik
Ah Muzen Cab
Level 104
God Stats
35W - 48L
1,448 SR
Queue Stats
833W - 854L
1,374 Elo+
Solo
Bacchus
Bacchus
CaptainSadBoy
Bacchus
Level 29
God Stats
3W - 4L
1,508 SR
Queue Stats
45W - 49L
1,435 Elo+
Party 1
Chaac
Chaac
Rubenslow
Chaac
Level 45
God Stats
6W - 9L
1,680 SR
Queue Stats
131W - 152L
1,458 Elo+
Party 1
Tiamat
Tiamat
fancyPandaH
Tiamat
Level 123
God Stats
4W - 6L
1,441 SR
Queue Stats
87W - 97L
1,435 Elo+
Party 1
King Arthur
King Arthur
xX_Xelborn_Xx
King Arthur
Level 103
God Stats
16W - 14L
1,536 SR
Queue Stats
109W - 110L
1,399 Elo+
Party 1
Team Averages
Level 81
1,523 SR
1,420 Elo+

VS

Team Averages
Level 49
1,372 SR
1,347 Elo+
Hou Yi
Hou Yi
COOONNNEER
Hou Yi
Level 66
God Stats
17W - 13L
1,300 SR
Queue Stats
141W - 145L
1,385 Elo+
Party 2
Bacchus
Bacchus
JOE13390
Bacchus
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 3L
1,050 Elo+
Party 2
Hel
Hel
KnowTheMeta
Hel
Level 68
God Stats
2W - 3L
1,280 SR
Queue Stats
124W - 126L
1,425 Elo+
Party 2
Bellona
Bellona
UhhOkie
Bellona
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 246L
1,496 Elo+
Solo
Thanatos
Thanatos
luckytshirts
Thanatos
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
289W - 303L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Animamusik
Ah Muzen Cab
17
7 / 4 / 9
10,858
571
17,059
12,577
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
13
7 / 3 / 7
9,748
513
8,166
15,208
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Rubenslow
Chaac
17
8 / 2 / 9
10,536
555
10,628
16,442
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
18
7 / 3 / 7
10,929
575
13,688
12,678
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xX_Xelborn_Xx
King Arthur
17
4 / 0 / 2
10,766
567
10,089
12,906
12,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
COOONNNEER
Hou Yi
13
3 / 9 / 3
7,899
416
6,705
15,040
4,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
JOE13390
Bacchus
12
0 / 4 / 6
7,902
416
4,091
15,622
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 8 / 3
9,847
518
15,502
14,955
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
UhhOkie
Bellona
14
0 / 4 / 1
8,739
460
8,648
14,983
12,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
luckytshirts
Thanatos
16
4 / 8 / 1
9,753
513
3,737
17,226
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
33
Kills
11
12
Deaths
33
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Animamusik
Ah Muzen Cab
7
4
9
2.88
L
Hou Yi
COOONNNEER
Hou Yi
3
9
3
0.5
W
Bacchus
7
3
7
3.5
L
Bacchus
JOE13390
Bacchus
0
4
6
0.75
L
4
8
3
0.69
W
Chaac
Rubenslow
Chaac
8
2
9
6.25
L
Bellona
UhhOkie
Bellona
0
4
1
0.13
W
Tiamat
7
3
7
3.5
L
Thanatos
luckytshirts
Thanatos
4
8
1
0.56
W
King Arthur
xX_Xelborn_Xx
King Arthur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,630
Damage
38,683
69,811
Taken
77,826
53,615
Mitigated
43,668
20,265
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Animamusik
Ah Muzen Cab
17,059
8,265
110
4,612
12,577
5,911
2,067
2,465
10,112
0
81,259
L
Hou Yi
COOONNNEER
Hou Yi
6,705
2,850
0
2,220
15,040
4,440
330
4,434
10,540
0
45,586
W
Bacchus
8,166
1,179
1,514
2,501
15,208
18,133
240
3,496
11,712
20,792
0
L
Bacchus
JOE13390
Bacchus
4,091
748
0
2,114
15,622
13,742
27
4,417
11,135
18,913
0
L
15,502
1,192
325
3,978
14,955
4,831
0
6,455
8,118
60,995
0
W
Chaac
Rubenslow
Chaac
10,628
1,729
0
4,959
16,442
9,291
43
6,654
9,788
0
64,715
L
Bellona
UhhOkie
Bellona
8,648
1,529
0
1,493
14,983
12,984
0
2,118
12,845
5,093
52,516
W
Tiamat
13,688
1,006
0
2,900
12,678
7,777
2,184
6,725
5,953
70,696
0
L
Thanatos
luckytshirts
Thanatos
3,737
855
0
9,207
17,226
7,671
0
3,716
13,334
0
54,372
W
King Arthur
xX_Xelborn_Xx
King Arthur
10,089
1,778
0
3,669
12,906
12,503
423
1,677
11,229
0
66,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
44,140
524
Minions Killed
429
0
Camps Cleared
0
1,892,129
Distance Traveled
1,675,241
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,858
571
109
6
0
360,060
0
L
Hou Yi
7,899
416
70
4
0
320,826
0
W
Bacchus
9,748
513
24
1
0
357,708
4
L
Bacchus
7,902
416
33
2
0
365,522
0
L
Hel
9,847
518
110
6
0
321,330
3
W
Chaac
10,536
555
82
4
0
424,332
1
L
Bellona
8,739
460
122
6
0
307,264
3
W
Tiamat
10,929
575
159
8
0
373,221
1
L
Thanatos
9,753
513
94
5
0
360,299
0
W
King Arthur
10,766
567
150
8
0
376,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role