Player Matchup

Zeus
Zeus
CopperCobra12
Zeus
Level 63
God Stats
3W - 3L
1,702 SR
Queue Stats
7W - 14L
1,288 Elo+
Party 1
Skadi
Skadi
YeahNahRoofRoof
Skadi
Level 68
God Stats
4W - 2L
1,588 SR
Queue Stats
13W - 15L
1,389 Elo+
Party 1
Atlas
Atlas
rook1492
Atlas
Level 62
God Stats
9W - 15L
1,419 SR
Queue Stats
25W - 34L
1,424 Elo+
Party 1
Team Averages
Level 64
1,569 SR
1,367 Elo+

VS

Team Averages
Level 132
1,532 SR
1,561 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
SumerianNurv
Mulan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,593 Elo+
Party 2
Ullr
Ullr
sgxchaoz
Ullr
Level 155
God Stats
32W - 20L
1,597 SR
Queue Stats
152W - 115L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,580
583
8,011
5,075
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 0
7,853
604
5,401
7,010
2,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
rook1492
Atlas
12
0 / 3 / 0
7,360
566
6,314
12,287
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 0 / 3
8,962
689
5,561
3,985
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 6
9,476
729
8,393
13,751
13,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
14
3 / 0 / 3
9,247
711
8,007
8,951
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
L
0
3
1
0.17
W
2
1
6
5
L
1
2
0
0.5
L
Atlas
rook1492
Atlas
0
3
0
0
W
Ullr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
21,961
24,372
Taken
26,687
10,272
Mitigated
18,189
2,048
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,561
0
1,455
1,446
3,985
1,619
192
2,637
1,098
30,118
0
L
8,011
129
0
459
5,075
1,517
0
909
4,166
28,755
0
W
8,393
675
0
3,944
13,751
13,636
135
5,358
7,901
0
21,569
L
5,401
2,163
0
1,184
7,010
2,247
0
1,310
5,700
0
23,815
L
Atlas
rook1492
Atlas
6,314
1,154
0
405
12,287
6,508
0
3,633
8,654
18,332
0
W
Ullr
8,007
3,276
0
3,417
8,951
2,934
1,105
5,538
2,677
0
39,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
27,685
134
Minions Killed
172
4
Camps Cleared
8
711,551
Distance Traveled
740,722
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,962
689
65
5
5
258,541
3
L
Zeus
7,580
583
58
4
3
240,740
6
W
Mulan
9,476
729
20
2
0
228,288
7
L
Skadi
7,853
604
43
3
1
234,898
2
L
Atlas
7,360
566
33
3
0
235,913
4
W
Ullr
9,247
711
87
7
3
253,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role