Player Matchup

Gilgamesh
Gilgamesh
DerOswald
Gilgamesh
Level 160
God Stats
15W - 10L
1,951 SR
Queue Stats
701W - 671L
1,532 Elo+
Solo
Ares
Ares
IdiNahuiBlyat
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 272L
1,479 Elo+
Solo
Raijin
Raijin
Iwan41
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,592 Elo+
Solo
Odin
Odin
THeCauldron
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
imbalance1292
Heimdallr
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 84L
1,505 Elo+
Solo
Team Averages
Level 90
1,590 SR
1,522 Elo+

VS

Team Averages
Level 118
1,371 SR
1,521 Elo+
Medusa
Medusa
Améthyste
Medusa
Level 121
God Stats
3W - 0L
1,397 SR
Queue Stats
21W - 18L
1,391 Elo+
Solo
Ah Puch
Ah Puch
Argrin
Ah Puch
Level 123
God Stats
2W - 1L
1,497 SR
Queue Stats
124W - 118L
1,550 Elo+
Solo
Athena
Athena
MRRaptor71
Athena
Level 126
God Stats
1W - 0L
1,330 SR
Queue Stats
5W - 1L
1,850 Elo+
Solo
Cabrakan
Cabrakan
SharkArtGen
Cabrakan
Level 125
God Stats
3W - 3L
1,451 SR
Queue Stats
196W - 185L
1,562 Elo+
Solo
Thoth
Thoth
truefang
Thoth
Level 95
God Stats
1W - 2L
1,178 SR
Queue Stats
40W - 41L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DerOswald
Gilgamesh
15
5 / 4 / 6
8,138
814
14,543
13,378
8,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 6 / 4
7,524
752
5,493
12,913
14,552
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Iwan41
Raijin
11
0 / 7 / 6
6,829
683
6,439
8,939
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 8
6,711
671
2,890
15,313
8,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
imbalance1292
Heimdallr
15
6 / 5 / 4
8,630
863
8,562
12,037
4,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Améthyste
Medusa
18
10 / 1 / 15
10,422
1,042
16,036
10,466
5,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Argrin
Ah Puch
15
4 / 3 / 18
9,124
912
20,252
9,293
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
MRRaptor71
Athena
15
4 / 3 / 22
9,668
967
6,381
13,567
19,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
SharkArtGen
Cabrakan
14
6 / 4 / 19
9,124
912
7,452
11,692
12,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
truefang
Thoth
16
4 / 1 / 19
9,510
951
6,760
5,788
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
12
Kills
28
28
Deaths
12
28
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Medusa
Améthyste
Medusa
10
1
15
17.5
W
Ah Puch
Argrin
Ah Puch
4
3
18
4.33
L
Gilgamesh
DerOswald
Gilgamesh
5
4
6
2
L
1
6
4
0.5
L
Raijin
Iwan41
Raijin
0
7
6
0.43
W
Athena
MRRaptor71
Athena
4
3
22
5
W
Cabrakan
SharkArtGen
Cabrakan
6
4
19
3.88
L
0
6
8
0.67
L
Heimdallr
imbalance1292
Heimdallr
6
5
4
1.6
W
Thoth
truefang
Thoth
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,927
Damage
56,881
62,580
Taken
50,806
39,006
Mitigated
44,320
13,901
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Améthyste
Medusa
16,036
6,174
2,505
5,399
10,466
5,500
2,193
3,707
6,653
0
35,044
W
Ah Puch
Argrin
Ah Puch
20,252
1,015
1,142
2,101
9,293
4,418
349
1,511
7,752
33,071
0
L
Gilgamesh
DerOswald
Gilgamesh
14,543
2,607
1,542
4,372
13,378
8,511
0
8,520
4,858
0
22,026
L
5,493
141
387
453
12,913
14,552
0
5,387
7,526
7,438
0
L
Raijin
Iwan41
Raijin
6,439
575
535
362
8,939
2,847
0
7,363
1,576
14,300
0
W
Athena
MRRaptor71
Athena
6,381
1,487
870
1,796
13,567
19,145
396
2,907
10,384
11,294
0
W
Cabrakan
SharkArtGen
Cabrakan
7,452
731
1,320
1,490
11,692
12,711
173
1,788
9,802
11,724
0
L
2,890
1,590
0
2,148
15,313
8,967
0
10,801
4,512
0
3,616
L
Heimdallr
imbalance1292
Heimdallr
8,562
3,589
1,046
3,056
12,037
4,129
0
8,774
3,263
0
23,655
W
Thoth
truefang
Thoth
6,760
820
1,713
1,277
5,788
2,546
1,843
1,483
4,283
23,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
47,848
85
Minions Killed
114
0
Camps Cleared
0
826,681
Distance Traveled
1,093,075
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,422
1,042
33
3
0
246,646
5
W
Ah Puch
9,124
912
23
2
0
210,709
0
L
Gilgamesh
8,138
814
17
2
0
198,206
0
L
Ares
7,524
752
5
1
0
143,081
0
L
Raijin
6,829
683
28
3
0
159,483
1
W
Athena
9,668
967
9
1
0
237,364
0
W
Cabrakan
9,124
912
9
1
0
167,821
0
L
Odin
6,711
671
3
0
0
174,634
0
L
Heimdallr
8,630
863
32
3
0
151,277
1
W
Thoth
9,510
951
40
4
0
230,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role