Player Matchup

Cernunnos
Cernunnos
Elvlrax
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 165L
1,439 Elo+
Party 1
Discordia
Discordia
Plajik
Discordia
Level 109
God Stats
38W - 21L
1,547 SR
Queue Stats
432W - 332L
1,588 Elo+
Solo
Hercules
Hercules
yannbluerabbit
Hercules
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 74L
1,433 Elo+
Party 1
Team Averages
Level 117
1,516 SR
1,487 Elo+

VS

Team Averages
Level 121
1,544 SR
1,563 Elo+
Scylla
Scylla
Kyasai
Scylla
Level 104
God Stats
11W - 5L
1,435 SR
Queue Stats
236W - 250L
1,579 Elo+
Solo
Bellona
Bellona
TsunamiDorre
Bellona
Level 156
God Stats
10W - 5L
1,500 SR
Queue Stats
164W - 123L
1,756 Elo+
Solo
Hachiman
Hachiman
vice619city
Hachiman
Level 102
God Stats
4W - 1L
1,696 SR
Queue Stats
6W - 10L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Elvlrax
Cernunnos
12
1 / 2 / 3
7,867
656
3,517
6,407
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
Plajik
Discordia
12
0 / 3 / 3
7,331
611
6,494
5,503
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
11
3 / 3 / 1
7,924
660
5,065
10,333
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kyasai
Scylla
13
2 / 2 / 3
8,065
672
7,884
4,561
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TsunamiDorre
Bellona
13
3 / 0 / 4
8,327
694
6,283
8,795
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
vice619city
Hachiman
13
3 / 2 / 5
8,150
679
5,572
4,561
1,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Elvlrax
Cernunnos
1
2
3
1.25
W
Scylla
Kyasai
Scylla
2
2
3
1.75
L
Discordia
Plajik
Discordia
0
3
3
0.5
W
Bellona
TsunamiDorre
Bellona
3
0
4
5
W
Hachiman
vice619city
Hachiman
3
2
5
2.75
L
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
19,739
22,243
Taken
17,917
13,074
Mitigated
10,595
3,571
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Elvlrax
Cernunnos
3,517
1,656
0
1,322
6,407
2,807
0
2,223
4,050
0
26,137
W
Scylla
Kyasai
Scylla
7,884
1,102
0
500
4,561
1,294
0
2,389
2,083
32,247
0
L
Discordia
Plajik
Discordia
6,494
341
0
190
5,503
1,594
0
2,197
3,192
31,097
0
W
Bellona
TsunamiDorre
Bellona
6,283
2,632
0
827
8,795
7,742
0
3,120
5,361
0
23,272
W
Hachiman
vice619city
Hachiman
5,572
3,004
389
1,162
4,561
1,559
0
1,254
3,248
0
19,304
L
Hercules
5,065
1,757
0
2,059
10,333
8,673
0
3,252
6,847
0
8,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,122
Gold Earned
24,542
120
Minions Killed
135
3
Camps Cleared
8
629,029
Distance Traveled
671,660
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,867
656
57
5
1
204,237
4
W
Scylla
8,065
672
80
7
5
209,084
3
L
Discordia
7,331
611
54
5
2
206,438
6
W
Bellona
8,327
694
37
3
3
253,073
5
W
Hachiman
8,150
679
18
2
0
209,503
3
L
Hercules
7,924
660
9
1
0
218,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role