Player Matchup

Charybdis
Charybdis
ABYSSLURCH
Charybdis
Level 94
God Stats
0W - 2L
1,366 SR
Queue Stats
84W - 84L
1,498 Elo+
Party 1
Yemoja
Yemoja
GoodlyVariable2
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,222 Elo+
Party 1
Awilix
Awilix
Ringtailedcat65
Awilix
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 1
King Arthur
King Arthur
The Man 958
King Arthur
Level 156
God Stats
20W - 25L
1,387 SR
Queue Stats
393W - 389L
1,545 Elo+
Party 1
Scylla
Scylla
creamywaffles45
Scylla
Level 145
God Stats
0W - 1L
1,221 SR
Queue Stats
6W - 15L
1,146 Elo+
Party 1
Team Averages
Level 128
1,395 SR
1,359 Elo+

VS

Team Averages
Level 79
1,557 SR
1,408 Elo+
Neith
Neith
ForkEmSparky000
Neith
Level 156
God Stats
32W - 32L
1,550 SR
Queue Stats
174W - 191L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ImpurusAlbino
Gilgamesh
Level 111
God Stats
3W - 1L
1,723 SR
Queue Stats
81W - 77L
1,609 Elo+
Solo
Merlin
Merlin
K3nningar
Merlin
Level 107
God Stats
2W - 0L
1,709 SR
Queue Stats
31W - 25L
1,603 Elo+
Solo
Zeus
Zeus
NursingHomeOrgy
Zeus
Level 14
God Stats
2W - 1L
1,303 SR
Queue Stats
23W - 10L
1,163 Elo+
Party 2
Ne Zha
Ne Zha
pickmynameplz
Ne Zha
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ABYSSLURCH
Charybdis
15
2 / 8 / 2
8,342
695
2,992
11,758
3,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 3
7,740
645
4,909
12,918
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 2
7,281
607
5,480
16,813
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
The Man 958
King Arthur
16
3 / 5 / 2
9,119
760
12,282
19,536
12,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 5 / 1
8,726
727
9,517
10,856
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
9,320
777
7,204
8,931
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ImpurusAlbino
Gilgamesh
15
2 / 1 / 12
9,005
750
7,616
10,271
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
K3nningar
Merlin
17
7 / 0 / 9
10,156
846
11,272
6,295
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 12
9,076
756
18,515
7,062
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 3 / 12
10,877
906
19,157
15,413
7,877
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
9
Kills
27
27
Deaths
9
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ABYSSLURCH
Charybdis
2
8
2
0.38
W
3
3
9
2.5
L
0
2
3
0.75
W
Gilgamesh
ImpurusAlbino
Gilgamesh
2
1
12
8
W
Merlin
K3nningar
Merlin
7
0
9
11.5
W
4
2
12
5
L
0
7
2
0.14
L
King Arthur
The Man 958
King Arthur
3
5
2
0.8
L
4
5
1
0.9
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
63,764
71,881
Taken
47,972
39,147
Mitigated
28,807
12,387
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ABYSSLURCH
Charybdis
2,992
1,912
0
853
11,758
3,265
0
2,802
8,753
0
17,609
W
7,204
704
227
1,268
8,931
4,161
3,138
1,373
7,331
0
27,764
L
4,909
818
1,099
2,557
12,918
9,300
0
6,950
5,660
13,620
0
W
Gilgamesh
ImpurusAlbino
Gilgamesh
7,616
1,801
0
3,540
10,271
11,472
130
3,012
6,833
0
19,336
W
Merlin
K3nningar
Merlin
11,272
479
96
791
6,295
2,558
917
2,423
3,744
37,419
0
W
18,515
2,612
0
1,885
7,062
2,739
312
3,809
3,157
33,123
0
L
5,480
1,419
564
3,062
16,813
11,379
0
7,169
9,212
0
12,551
L
King Arthur
The Man 958
King Arthur
12,282
851
0
3,361
19,536
12,122
0
6,563
12,424
0
34,696
L
9,517
343
0
891
10,856
3,081
0
5,380
5,251
25,299
0
W
19,157
6,600
243
4,633
15,413
7,877
597
3,225
11,909
0
40,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
48,434
161
Minions Killed
226
0
Camps Cleared
0
1,082,420
Distance Traveled
1,233,229
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,342
695
31
3
0
178,931
3
W
Neith
9,320
777
56
5
0
213,713
0
L
Yemoja
7,740
645
20
2
0
203,013
1
W
Gilgamesh
9,005
750
31
3
0
259,261
3
W
Merlin
10,156
846
53
4
0
257,616
4
W
Zeus
9,076
756
35
3
0
238,320
6
L
Awilix
7,281
607
11
1
0
231,989
0
L
King Arthur
9,119
760
59
5
0
244,406
2
L
Scylla
8,726
727
40
3
0
224,081
1
W
Ne Zha
10,877
906
51
4
0
264,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role