Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
L3IGW00D
Ne Zha
Level 160
God Stats
3W - 3L
1,133 SR
Queue Stats
411W - 234L
1,665 Elo+
Party 2
Chang'e
Chang'e
Sweve73
Chang'e
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 27L
1,783 Elo+
Party 2
Team Averages
Level 99
1,378 SR
1,649 Elo+

VS

Team Averages
Level 47
1,566 SR
1,500 Elo+
Ares
Ares
Storm Seek3r
Ares
Level 66
God Stats
2W - 4L
1,495 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Fenrir
Fenrir
SvgFox
Fenrir
Level 28
God Stats
0W - 3L
1,738 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
kiwigi
Skadi
Level 46
God Stats
1W - 7L
1,465 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 16
7,937
794
8,476
11,020
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
L3IGW00D
Ne Zha
13
6 / 2 / 13
8,450
845
12,488
9,376
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Sweve73
Chang'e
14
10 / 0 / 7
9,106
911
7,881
6,185
2,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,624
662
3,432
13,790
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
SvgFox
Fenrir
10
2 / 7 / 0
6,922
692
4,052
10,219
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
kiwigi
Skadi
9
1 / 7 / 1
6,647
665
3,438
9,320
2,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
19
Kills
3
3
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
16
11
W
Ne Zha
L3IGW00D
Ne Zha
6
2
13
6.25
L
0
5
2
0.2
L
Fenrir
SvgFox
Fenrir
2
7
0
0.29
W
Chang'e
Sweve73
Chang'e
10
0
7
13.5
L
Skadi
kiwigi
Skadi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
10,922
26,581
Taken
33,329
19,591
Mitigated
16,860
11,613
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,476
496
791
1,465
11,020
11,783
140
2,029
8,856
16,247
0
W
Ne Zha
L3IGW00D
Ne Zha
12,488
2,583
0
3,524
9,376
5,000
691
1,504
7,780
0
38,082
L
3,432
110
0
797
13,790
9,914
0
6,940
5,859
11,938
0
L
Fenrir
SvgFox
Fenrir
4,052
995
0
461
10,219
4,304
0
4,007
5,636
0
9,583
W
Chang'e
Sweve73
Chang'e
7,881
1,124
2,980
2,853
6,185
2,808
384
499
5,603
33,687
0
L
Skadi
kiwigi
Skadi
3,438
1,082
0
233
9,320
2,642
0
3,904
4,639
0
13,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
20,193
130
Minions Killed
49
7
Camps Cleared
1
595,336
Distance Traveled
491,552
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,937
794
21
2
0
197,087
3
W
Ne Zha
8,450
845
45
5
5
194,333
0
L
Ares
6,624
662
15
2
1
170,017
0
L
Fenrir
6,922
692
10
1
0
174,981
2
W
Chang'e
9,106
911
64
6
2
203,916
0
L
Skadi
6,647
665
24
2
0
146,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role