Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Fibonaccixi
Hou Yi
Level 64
God Stats
7W - 12L
1,321 SR
Queue Stats
212W - 216L
1,438 Elo+
Solo
Bastet
Bastet
ManBearPigMPEG
Bastet
Level 148
God Stats
3W - 8L
1,172 SR
Queue Stats
449W - 453L
1,500 Elo+
Solo
Bellona
Bellona
RionFL
Bellona
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,608 Elo+
Solo
Chronos
Chronos
波斯卡斯D艾斯
Chronos
Level 145
God Stats
12W - 6L
1,617 SR
Queue Stats
458W - 450L
1,581 Elo+
Party 1
Team Averages
Level 126
1,422 SR
1,525 Elo+

VS

Team Averages
Level 105
1,540 SR
1,506 Elo+
Thanatos
Thanatos
DeymonICE
Thanatos
Level 52
God Stats
0W - 2L
1,469 SR
Queue Stats
3W - 4L
1,492 Elo+
Solo
Anubis
Anubis
Kautto
Anubis
Level 80
God Stats
6W - 4L
1,773 SR
Queue Stats
21W - 22L
1,438 Elo+
Solo
Jormungandr
Jormungandr
LilLightspeed
Jormungandr
Level 104
God Stats
1W - 6L
1,227 SR
Queue Stats
203W - 201L
1,574 Elo+
Solo
Bastet
Bastet
Mаsterpiece
Bastet
Level 149
God Stats
33W - 30L
1,620 SR
Queue Stats
121W - 125L
1,490 Elo+
Solo
Izanami
Izanami
Splean
Izanami
Level 141
God Stats
22W - 13L
1,612 SR
Queue Stats
211W - 230L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 12
8,708
484
5,615
10,673
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
16
4 / 3 / 5
9,336
519
7,805
11,479
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 2 / 7
10,206
567
11,593
13,059
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
RionFL
Bellona
16
2 / 3 / 1
9,625
535
11,718
19,308
15,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 2 / 6
9,966
554
11,463
10,834
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeymonICE
Thanatos
13
3 / 8 / 2
8,578
477
12,590
20,191
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Kautto
Anubis
16
0 / 6 / 2
9,482
527
4,157
10,753
4,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LilLightspeed
Jormungandr
16
2 / 2 / 0
9,958
553
12,714
16,049
18,757
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
15
3 / 3 / 1
9,263
515
5,607
11,203
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Splean
Izanami
16
3 / 4 / 4
10,581
588
7,015
10,877
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
22
Kills
11
11
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
12
7
L
Thanatos
DeymonICE
Thanatos
3
8
2
0.5
W
Hou Yi
4
3
5
2.17
L
Anubis
Kautto
Anubis
0
6
2
0.17
L
Jormungandr
LilLightspeed
Jormungandr
2
2
0
1
W
8
2
7
5.75
L
Bastet
3
3
1
1.17
W
Bellona
RionFL
Bellona
2
3
1
0.83
L
Izanami
Splean
Izanami
3
4
4
1.25
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,194
Damage
42,083
65,353
Taken
69,073
36,651
Mitigated
41,111
28,300
Healing
28,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,615
1,143
2,102
3,063
10,673
9,371
0
1,411
9,112
21,105
544
L
Thanatos
DeymonICE
Thanatos
12,590
2,460
180
12,072
20,191
10,728
0
4,163
15,944
0
43,050
W
Hou Yi
7,805
4,392
0
4,113
11,479
3,367
812
315
10,853
0
63,985
L
Anubis
Kautto
Anubis
4,157
362
0
2,851
10,753
4,533
0
6,134
4,257
63,571
0
L
Jormungandr
LilLightspeed
Jormungandr
12,714
4,015
0
5,726
16,049
18,757
0
988
15,019
70,755
0
W
11,593
2,948
0
7,471
13,059
4,761
112
2,093
10,756
0
66,295
L
Bastet
5,607
1,189
0
4,566
11,203
3,046
0
2,432
8,731
0
53,380
W
Bellona
RionFL
Bellona
11,718
6,221
0
10,018
19,308
15,054
402
10,846
8,319
0
75,645
L
Izanami
Splean
Izanami
7,015
4,390
0
3,361
10,877
4,047
3,896
2,572
8,193
0
73,415
W
11,463
2,789
0
1,533
10,834
4,098
0
2,206
8,588
70,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,841
Gold Earned
47,862
513
Minions Killed
575
0
Camps Cleared
0
1,849,265
Distance Traveled
1,602,638
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,708
484
39
2
0
359,158
5
L
Thanatos
8,578
477
65
4
0
318,789
3
W
Hou Yi
9,336
519
89
5
0
350,457
7
L
Anubis
9,482
527
134
7
0
305,145
8
L
Jormungandr
9,958
553
138
8
0
329,011
6
W
Bastet
10,206
567
99
6
0
400,852
5
L
Bastet
9,263
515
92
5
0
363,705
0
W
Bellona
9,625
535
151
8
0
356,122
5
L
Izanami
10,581
588
146
8
0
285,988
5
W
Chronos
9,966
554
135
8
0
382,676
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role