Player Matchup

Geb
Geb
Athnei
Geb
Level 160
God Stats
4W - 3L
1,690 SR
Queue Stats
156W - 92L
1,711 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DrivenDamnation
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,658 SR
Queue Stats
131W - 61L
1,724 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LeoDuh
Cu Chulainn
Level 154
God Stats
0W - 1L
1,776 SR
Queue Stats
164W - 117L
1,694 Elo+
Party 1
Mercury
Mercury
Leoo
Mercury
Level 160
God Stats
13W - 7L
1,819 SR
Queue Stats
617W - 594L
1,609 Elo+
Party 1
Rama
Rama
xESCANOoRx
Rama
Level 122
God Stats
8W - 17L
1,403 SR
Queue Stats
130W - 199L
1,435 Elo+
Solo
Team Averages
Level 149
1,669 SR
1,635 Elo+

VS

Team Averages
Level 122
1,694 SR
1,698 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ForgiveMySins
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 170L
1,522 Elo+
Solo
Medusa
Medusa
Merlinone
Medusa
Level 160
God Stats
10W - 1L
1,936 SR
Queue Stats
588W - 183L
1,858 Elo+
Party 2
Agni
Agni
MonsDerrMan
Agni
Level 160
God Stats
10W - 6L
1,760 SR
Queue Stats
493W - 170L
1,879 Elo+
Party 2
Arachne
Arachne
TextaGun
Arachne
Level 83
God Stats
4W - 0L
1,775 SR
Queue Stats
51W - 19L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Athnei
Geb
14
1 / 2 / 3
8,672
482
3,519
13,301
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
DrivenDamnation
Morgan Le Fay
14
1 / 3 / 0
8,559
476
5,930
7,790
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LeoDuh
Cu Chulainn
16
1 / 3 / 4
9,809
545
8,209
16,317
9,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Leoo
Mercury
17
5 / 2 / 2
9,994
555
12,329
12,320
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 1
8,786
488
4,378
12,336
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 1 / 8
11,294
627
6,702
13,935
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
ForgiveMySins
Hun Batz
18
1 / 3 / 4
11,315
629
6,483
14,563
18,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Merlinone
Medusa
20
10 / 1 / 4
13,036
724
18,707
10,340
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 2 / 7
11,272
626
9,821
10,315
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
TextaGun
Arachne
18
2 / 2 / 2
11,545
641
4,274
19,134
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
15
15
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
8
6
L
Geb
Athnei
Geb
1
2
3
1.25
L
Morgan Le Fay
DrivenDamnation
Morgan Le Fay
1
3
0
0.33
W
Hun Batz
ForgiveMySins
Hun Batz
1
3
4
1
L
Cu Chulainn
LeoDuh
Cu Chulainn
1
3
4
1
L
Mercury
Leoo
Mercury
5
2
2
3
W
Medusa
Merlinone
Medusa
10
1
4
12
W
0
2
7
1.75
W
Arachne
TextaGun
Arachne
2
2
2
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,365
Damage
45,987
62,064
Taken
68,287
32,485
Mitigated
49,731
11,545
Healing
32,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,702
818
0
6,048
13,935
17,036
284
1,575
12,360
22,755
9,228
L
Geb
Athnei
Geb
3,519
143
0
2,690
13,301
11,616
0
5,327
7,974
17,289
0
L
Morgan Le Fay
DrivenDamnation
Morgan Le Fay
5,930
274
0
1,975
7,790
2,335
0
2,998
4,792
57,918
0
W
Hun Batz
ForgiveMySins
Hun Batz
6,483
1,678
0
5,065
14,563
18,271
424
275
14,288
0
66,413
L
Cu Chulainn
LeoDuh
Cu Chulainn
8,209
1,362
0
1,236
16,317
9,646
0
3,448
12,869
0
69,367
L
Mercury
Leoo
Mercury
12,329
6,184
0
1,226
12,320
5,409
0
2,316
10,004
0
89,824
W
Medusa
Merlinone
Medusa
18,707
9,120
0
5,988
10,340
3,876
6,133
2,231
8,109
0
117,555
W
9,821
370
0
1,803
10,315
3,210
1,903
4,844
5,471
91,680
0
W
Arachne
TextaGun
Arachne
4,274
2,677
0
13,143
19,134
7,338
1,348
1,976
17,158
0
89,801
L
4,378
2,507
0
4,418
12,336
3,479
0
1,632
10,704
0
57,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
58,462
548
Minions Killed
627
0
Camps Cleared
0
1,828,154
Distance Traveled
1,862,657
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,294
627
39
2
0
383,388
7
L
Geb
8,672
482
16
1
0
378,231
7
L
Morgan Le Fay
8,559
476
138
8
0
362,189
10
W
Hun Batz
11,315
629
121
7
0
348,417
6
L
Cu Chulainn
9,809
545
131
7
0
341,747
4
L
Mercury
9,994
555
148
8
0
452,518
0
W
Medusa
13,036
724
154
9
0
357,407
8
W
Agni
11,272
626
159
9
0
370,677
7
W
Arachne
11,545
641
154
9
0
402,768
3
L
Rama
8,786
488
115
6
0
293,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role