Player Matchup

Serqet
Serqet
Facoch
Serqet
Level 118
God Stats
3W - 3L
1,285 SR
Queue Stats
670W - 662L
1,514 Elo+
Solo
Hou Yi
Hou Yi
JRS_hx
Hou Yi
Level 27
God Stats
3W - 2L
1,771 SR
Queue Stats
220W - 178L
1,530 Elo+
Solo
Neith
Neith
This_Random_Guy_
Neith
Level 106
God Stats
1W - 2L
1,663 SR
Queue Stats
19W - 32L
1,393 Elo+
Solo
Nox
Nox
dracitini
Nox
Level 116
God Stats
4W - 4L
1,463 SR
Queue Stats
179W - 184L
1,381 Elo+
Solo
Artio
Artio
holysatan666
Artio
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
203W - 195L
1,332 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,430 Elo+

VS

Team Averages
Level 106
1,465 SR
1,564 Elo+
Nox
Nox
 
Nox
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ImDemigod
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,837 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pie-rre-591
Tsukuyomi
Level 103
God Stats
2W - 2L
1,324 SR
Queue Stats
41W - 41L
1,430 Elo+
Solo
Susano
Susano
xpid_12
Susano
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,520 Elo+
Solo
Ganesha
Ganesha
zFullkrum
Ganesha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Facoch
Serqet
16
4 / 7 / 5
9,862
657
7,402
18,348
12,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
JRS_hx
Hou Yi
20
4 / 4 / 10
10,722
715
18,233
14,552
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 9
10,596
706
11,538
12,906
4,363
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 6 / 10
10,975
732
13,171
15,700
4,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 7
9,114
608
3,358
20,921
24,786
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 2 / 15
11,223
748
12,564
10,150
5,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ImDemigod
Kukulkan
18
6 / 3 / 15
11,261
751
19,749
10,921
6,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Pie-rre-591
Tsukuyomi
20
11 / 5 / 9
12,794
853
19,483
16,713
9,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
xpid_12
Susano
17
8 / 5 / 12
11,530
769
10,977
11,803
6,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
zFullkrum
Ganesha
20
0 / 3 / 28
12,259
817
9,828
21,612
34,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
17
Kills
29
30
Deaths
18
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
15
5.75
L
Serqet
Facoch
Serqet
4
7
5
0.93
W
Kukulkan
ImDemigod
Kukulkan
6
3
15
4.5
L
Hou Yi
JRS_hx
Hou Yi
4
4
10
2.25
W
Tsukuyomi
Pie-rre-591
Tsukuyomi
11
5
9
3.1
L
4
5
9
1.7
L
4
6
10
1.5
L
1
8
7
0.56
W
Susano
xpid_12
Susano
8
5
12
2.8
W
Ganesha
zFullkrum
Ganesha
0
3
28
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,702
Damage
72,601
82,427
Taken
71,199
52,743
Mitigated
62,661
23,388
Healing
21,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,564
1,393
1,444
1,016
10,150
5,305
1,880
3,640
6,118
35,654
0
L
Serqet
Facoch
Serqet
7,402
710
1,497
1,906
18,348
12,754
192
10,408
7,940
0
9,997
W
Kukulkan
ImDemigod
Kukulkan
19,749
3,047
2,920
1,722
10,921
6,765
865
3,341
7,239
36,997
0
L
Hou Yi
JRS_hx
Hou Yi
18,233
7,714
2,342
3,944
14,552
6,163
0
5,864
8,688
0
42,399
W
Tsukuyomi
Pie-rre-591
Tsukuyomi
19,483
5,604
779
4,252
16,713
9,339
1,671
2,879
13,708
0
41,163
L
11,538
4,235
1,809
3,283
12,906
4,363
686
6,027
6,879
0
29,270
L
13,171
1,166
2,181
4,521
15,700
4,677
456
8,860
6,840
28,804
0
L
3,358
329
297
1,608
20,921
24,786
0
11,161
9,760
7,724
0
W
Susano
xpid_12
Susano
10,977
1,358
2,587
2,098
11,803
6,950
890
2,659
8,660
179
13,826
W
Ganesha
zFullkrum
Ganesha
9,828
699
1,268
3,378
21,612
34,302
495
4,010
17,222
23,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,269
Gold Earned
59,067
133
Minions Killed
169
0
Camps Cleared
0
1,107,869
Distance Traveled
1,217,426
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,223
748
66
4
0
257,304
1
L
Serqet
9,862
657
5
0
0
233,459
0
W
Kukulkan
11,261
751
45
3
0
269,334
0
L
Hou Yi
10,722
715
54
4
0
216,370
0
W
Tsukuyomi
12,794
853
47
3
0
244,260
0
L
Neith
10,596
706
24
2
0
246,893
3
L
Nox
10,975
732
45
3
0
225,958
0
L
Artio
9,114
608
5
0
0
185,189
3
W
Susano
11,530
769
11
1
0
201,423
1
W
Ganesha
12,259
817
0
0
0
245,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role