Player Matchup

Merlin
Merlin
Gold I
Rheezan
Merlin
Gold I
Level 134
God Stats
47W - 43L
1,587 SR
Queue Stats
293W - 287L
1,620 MMR
Party 1
Mulan
Mulan
Silver I
TheRick339
Mulan
Silver I
Level 129
God Stats
14W - 21L
1,565 SR
Queue Stats
74W - 94L
1,286 MMR
Solo
Cliodhna
Cliodhna
Silver I
xXRIXUSXx
Cliodhna
Silver I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,536 MMR
Solo
Athena
Athena
Gold V
zKingKongPunch
Athena
Gold V
Level 60
God Stats
3W - 1L
1,512 SR
Queue Stats
50W - 46L
1,443 MMR
Party 1
Apollo
Apollo
Gold V
平头白发披银风一生都在征战中
Apollo
Gold V
Level 158
God Stats
34W - 27L
1,531 SR
Queue Stats
554W - 565L
1,480 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,539 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,518 SR
1,395 MMR
Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
DinSSKİ
Sol
Silver I
Level 104
God Stats
6W - 14L
1,416 SR
Queue Stats
457W - 450L
1,247 MMR
Solo
Ares
Ares
Gold IV
GottNorton
Ares
Gold IV
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 104L
1,441 MMR
Solo
Izanami
Izanami
Silver II
vadarki
Izanami
Silver II
Level 108
God Stats
0W - 2L
1,723 SR
Queue Stats
22W - 39L
1,308 MMR
Solo
Cabrakan
Cabrakan
Gold III
МARS
Cabrakan
Gold III
Level 148
God Stats
6W - 6L
1,448 SR
Queue Stats
86W - 88L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rheezan
Merlin
16
3 / 2 / 2
9,590
599
9,514
5,028
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
2 / 3 / 5
9,197
575
10,349
16,098
13,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
xXRIXUSXx
Cliodhna
15
6 / 3 / 5
8,947
559
11,412
13,771
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 8
9,230
577
6,286
14,338
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 6
9,554
597
5,892
9,391
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ThanatosFenrirAgni

VS

Bans
ArachneBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 4 / 2
8,740
546
6,676
11,328
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 4
8,093
506
8,551
10,739
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 2
8,363
523
6,510
14,605
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
vadarki
Izanami
13
1 / 4 / 3
7,504
469
5,528
10,418
3,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
МARS
Cabrakan
13
2 / 4 / 0
8,290
518
7,861
15,037
13,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
8
9
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
2
1
L
0
3
4
0.67
L
2
4
2
0.75
W
Merlin
Rheezan
Merlin
3
2
2
2
W
Mulan
2
3
5
1.5
L
Izanami
vadarki
Izanami
1
4
3
0.63
W
Cliodhna
xXRIXUSXx
Cliodhna
6
3
5
2.83
W
5
0
8
9
L
Cabrakan
МARS
Cabrakan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,453
Damage
35,126
58,626
Taken
62,127
36,563
Mitigated
35,636
18,973
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,676
2,758
0
785
11,328
5,130
0
3,559
7,769
0
63,514
L
8,551
3,233
0
4,439
10,739
3,528
0
4,513
6,226
55,754
6,986
L
6,510
296
270
3,491
14,605
10,733
0
3,945
10,660
20,990
0
W
Merlin
Rheezan
Merlin
9,514
370
0
1,038
5,028
1,982
853
1,613
3,415
79,495
0
W
Mulan
10,349
1,689
0
7,584
16,098
13,726
0
8,802
7,296
0
63,056
L
Izanami
vadarki
Izanami
5,528
3,661
0
3,524
10,418
3,102
669
1,291
9,127
379
49,604
W
Cliodhna
xXRIXUSXx
Cliodhna
11,412
2,249
0
4,259
13,771
4,605
0
4,253
9,518
0
60,729
W
6,286
1,474
0
2,378
14,338
12,966
49
4,557
9,781
21,597
6,173
L
Cabrakan
МARS
Cabrakan
7,861
1,874
0
2,647
15,037
13,143
50
1,553
13,484
50,705
0
W
5,892
3,653
0
3,714
9,391
3,284
839
3,032
6,359
0
71,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
40,990
529
Minions Killed
458
0
Camps Cleared
0
1,758,394
Distance Traveled
1,522,722
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,740
546
100
6
0
353,809
2
L
Sol
8,093
506
118
7
0
312,959
5
L
Ares
8,363
523
15
1
0
294,740
4
W
Merlin
9,590
599
137
9
0
329,778
9
W
Mulan
9,197
575
115
7
0
313,610
10
L
Izanami
7,504
469
112
7
0
286,208
6
W
Cliodhna
8,947
559
103
6
0
368,677
7
W
Athena
9,230
577
40
3
0
390,118
4
L
Cabrakan
8,290
518
113
7
0
275,006
3
W
Apollo
9,554
597
134
8
0
356,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role