Player Matchup

Pele
Pele
H3RNAN12
Pele
Level 75
God Stats
7W - 12L
1,285 SR
Queue Stats
211W - 235L
1,508 Elo+
Party 1
Bacchus
Bacchus
Zombiex_01
Bacchus
Level 120
God Stats
4W - 12L
1,339 SR
Queue Stats
119W - 150L
1,505 Elo+
Party 1
Guan Yu
Guan Yu
gabox99999
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 1
Vulcan
Vulcan
luisTLN
Vulcan
Level 72
God Stats
3W - 5L
1,678 SR
Queue Stats
57W - 85L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
majama123
Cernunnos
Level 102
God Stats
47W - 59L
1,541 SR
Queue Stats
205W - 266L
1,473 Elo+
Party 1
Team Averages
Level 74
1,469 SR
1,447 Elo+

VS

Team Averages
Level 57
1,532 SR
1,519 Elo+
Neith
Neith
AztecKing811
Neith
Level 68
God Stats
1W - 3L
1,202 SR
Queue Stats
2W - 6L
1,367 Elo+
Solo
Hou Yi
Hou Yi
Fen Sins
Hou Yi
Level 18
God Stats
8W - 2L
1,836 SR
Queue Stats
347W - 173L
1,696 Elo+
Party 2
Cabrakan
Cabrakan
FrankMermaid635
Cabrakan
Level 68
God Stats
2W - 2L
1,484 SR
Queue Stats
142W - 124L
1,626 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IGaveAnubisSyph
Kumbhakarna
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,382 Elo+
Party 2
Discordia
Discordia
Sugga5
Discordia
Level 86
God Stats
9W - 4L
1,639 SR
Queue Stats
127W - 137L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 4 / 1
9,751
609
8,076
13,142
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Zombiex_01
Bacchus
11
1 / 4 / 2
7,209
451
7,509
14,247
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
gabox99999
Guan Yu
12
1 / 5 / 1
7,480
468
2,253
12,698
10,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
luisTLN
Vulcan
12
0 / 5 / 3
7,263
454
5,420
7,381
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
majama123
Cernunnos
14
1 / 5 / 1
7,832
490
3,834
10,972
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
7,718
482
5,678
6,299
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Fen Sins
Hou Yi
15
5 / 2 / 4
9,002
563
9,746
9,993
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
17
10 / 1 / 3
10,233
640
14,104
10,013
13,301
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
IGaveAnubisSyph
Kumbhakarna
15
5 / 1 / 6
9,123
570
4,809
13,511
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Sugga5
Discordia
14
1 / 3 / 9
8,327
520
5,618
7,541
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
23
23
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Hou Yi
Fen Sins
Hou Yi
5
2
4
3.5
W
Cabrakan
10
1
3
11.5
L
Pele
4
4
1
1.13
W
Kumbhakarna
IGaveAnubisSyph
Kumbhakarna
5
1
6
8
W
Discordia
Sugga5
Discordia
1
3
9
1.83
L
Bacchus
Zombiex_01
Bacchus
1
4
2
0.5
L
Guan Yu
gabox99999
Guan Yu
1
5
1
0.3
L
Vulcan
luisTLN
Vulcan
0
5
3
0.3
L
Cernunnos
majama123
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,092
Damage
39,955
58,440
Taken
47,357
33,513
Mitigated
26,299
10,118
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,678
1,275
0
874
6,299
2,178
1,613
2,742
3,534
0
39,249
W
Hou Yi
Fen Sins
Hou Yi
9,746
4,294
0
3,761
9,993
2,715
0
1,767
8,186
0
57,725
W
Cabrakan
14,104
1,932
0
3,147
10,013
13,301
322
2,612
7,319
68,433
0
L
Pele
8,076
1,319
0
1,101
13,142
4,389
0
4,022
9,086
0
72,574
W
Kumbhakarna
IGaveAnubisSyph
Kumbhakarna
4,809
681
0
5,493
13,511
5,683
0
1,474
11,354
50,670
7,050
W
Discordia
Sugga5
Discordia
5,618
110
774
2,048
7,541
2,422
66
3,830
3,423
43,832
0
L
Bacchus
Zombiex_01
Bacchus
7,509
669
0
2,856
14,247
13,269
0
5,297
8,828
24,536
0
L
Guan Yu
gabox99999
Guan Yu
2,253
243
51
3,070
12,698
10,630
0
7,175
5,487
0
39,358
L
Vulcan
luisTLN
Vulcan
5,420
956
0
500
7,381
2,407
0
4,626
2,441
33,222
0
L
Cernunnos
majama123
Cernunnos
3,834
1,900
85
2,455
10,972
2,818
0
2,353
8,557
0
50,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
44,403
410
Minions Killed
497
0
Camps Cleared
0
1,436,140
Distance Traveled
1,486,738
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,718
482
67
4
0
309,053
0
W
Hou Yi
9,002
563
90
6
0
282,999
8
W
Cabrakan
10,233
640
149
9
0
282,674
4
L
Pele
9,751
609
117
7
0
334,652
1
W
Kumbhakarna
9,123
570
96
6
0
326,919
2
W
Discordia
8,327
520
95
6
0
285,093
0
L
Bacchus
7,209
451
27
2
0
307,462
3
L
Guan Yu
7,480
468
83
5
0
239,726
3
L
Vulcan
7,263
454
73
5
0
288,445
5
L
Cernunnos
7,832
490
110
7
0
265,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role