Player Matchup

Chaac
Chaac
A1ohasnckbar
Chaac
Level 139
God Stats
1W - 1L
1,470 SR
Queue Stats
18W - 25L
1,361 Elo+
Party 2
Cerberus
Cerberus
DAxZOHAN
Cerberus
Level 15
God Stats
3W - 7L
1,459 SR
Queue Stats
8W - 14L
1,453 Elo+
Party 2
Shiva
Shiva
RahtidBeefPatty
Shiva
Level 157
God Stats
14W - 14L
1,512 SR
Queue Stats
106W - 96L
1,553 Elo+
Party 3
Bakasura
Bakasura
Zaharu
Bakasura
Level 156
God Stats
3W - 3L
1,506 SR
Queue Stats
70W - 69L
1,546 Elo+
Party 3
Hera
Hera
pushpop09
Hera
Level 139
God Stats
2W - 11L
1,232 SR
Queue Stats
162W - 138L
1,561 Elo+
Solo
Team Averages
Level 121
1,436 SR
1,495 Elo+

VS

Team Averages
Level 58
1,565 SR
1,533 Elo+
Rama
Rama
Cincyhero
Rama
Level 103
God Stats
4W - 2L
1,860 SR
Queue Stats
367W - 387L
1,436 Elo+
Party 1
Neith
Neith
KAKOS45
Neith
Level 41
God Stats
453W - 445L
1,436 SR
Queue Stats
565W - 573L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
McGrubber
Gilgamesh
Level 10
God Stats
13W - 6L
1,443 SR
Queue Stats
24W - 17L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
windseek
Kukulkan
Level 102
God Stats
271W - 273L
1,585 SR
Queue Stats
271W - 273L
1,556 Elo+
Solo
He Bo
He Bo
xXScooobyXx
He Bo
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 33L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 5
16,328
1,256
24,794
42,970
38,494
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
DAxZOHAN
Cerberus
20
2 / 9 / 14
14,041
1,080
13,131
33,084
50,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 7 / 18
15,446
1,188
22,909
31,662
39,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Zaharu
Bakasura
20
4 / 16 / 9
14,370
1,105
13,802
30,210
12,330
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
19
2 / 6 / 4
13,119
1,009
15,716
12,722
4,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
14 / 7 / 18
16,620
1,278
38,666
19,340
7,996
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
KAKOS45
Neith
20
8 / 3 / 18
15,292
1,176
24,236
18,498
7,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
McGrubber
Gilgamesh
20
3 / 6 / 29
14,882
1,145
18,835
28,901
26,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
windseek
Kukulkan
20
3 / 1 / 24
15,201
1,169
22,312
9,033
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
17 / 5 / 14
17,281
1,329
36,390
17,933
6,331
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
148
22
Kills
45
45
Deaths
22
50
Assists
103
Player
Kills
Deaths
Assists
KDA
L
11
7
5
1.93
W
Rama
14
7
18
3.29
L
Cerberus
DAxZOHAN
Cerberus
2
9
14
1
W
Neith
KAKOS45
Neith
8
3
18
5.67
W
Gilgamesh
McGrubber
Gilgamesh
3
6
29
2.92
L
3
7
18
1.71
L
Bakasura
Zaharu
Bakasura
4
16
9
0.53
L
Hera
2
6
4
0.67
W
Kukulkan
windseek
Kukulkan
3
1
24
15
W
17
5
14
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,352
Damage
140,439
150,648
Taken
93,705
145,175
Mitigated
53,744
25,445
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,794
5,219
390
12,467
42,970
38,494
0
16,518
26,452
0
56,611
W
Rama
38,666
22,801
0
1,567
19,340
7,996
0
3,965
14,497
0
53,076
L
Cerberus
DAxZOHAN
Cerberus
13,131
633
0
2,677
33,084
50,352
0
11,673
21,411
31,781
0
W
Neith
KAKOS45
Neith
24,236
8,979
0
2,748
18,498
7,322
0
7,382
10,604
0
37,626
W
Gilgamesh
McGrubber
Gilgamesh
18,835
3,548
0
95
28,901
26,142
0
8,054
18,650
9,275
22,317
L
22,909
4,352
1,074
6,121
31,662
39,103
0
14,785
16,877
0
42,101
L
Bakasura
Zaharu
Bakasura
13,802
10,247
0
1,824
30,210
12,330
0
14,667
15,543
0
19,542
L
Hera
15,716
3,334
268
624
12,722
4,896
0
5,846
6,876
43,432
0
W
Kukulkan
windseek
Kukulkan
22,312
1,062
0
609
9,033
5,953
0
2,609
6,083
61,706
0
W
36,390
1,434
0
1,104
17,933
6,331
0
5,839
11,371
73,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,304
Gold Earned
79,276
229
Minions Killed
251
6
Camps Cleared
10
1,239,683
Distance Traveled
1,276,803
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,328
1,256
57
4
1
270,160
2
W
Rama
16,620
1,278
17
1
0
225,906
0
L
Cerberus
14,041
1,080
56
4
0
237,979
0
W
Neith
15,292
1,176
35
3
1
249,392
0
W
Gilgamesh
14,882
1,145
16
1
1
245,684
0
L
Shiva
15,446
1,188
43
3
2
257,811
0
L
Bakasura
14,370
1,105
16
1
2
244,024
0
L
Hera
13,119
1,009
57
4
1
229,709
1
W
Kukulkan
15,201
1,169
99
8
2
301,119
0
W
He Bo
17,281
1,329
84
6
6
254,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role