Player Matchup

Medusa
Medusa
ChaoticRat02079
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,603 Elo+
Party 2
Baron Samedi
Baron Samedi
GetBakedNSleep
Baron Samedi
Level 147
God Stats
3W - 2L
1,917 SR
Queue Stats
279W - 195L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
LedZepp420SS
Nu Wa
Level 158
God Stats
45W - 46L
1,527 SR
Queue Stats
194W - 157L
1,584 Elo+
Party 2
Team Averages
Level 153
1,648 SR
1,601 Elo+

VS

Team Averages
Level 21
1,381 SR
1,059 Elo+
Yemoja
Yemoja
HellsAngel617
Yemoja
Level 22
God Stats
2W - 13L
1,285 SR
Queue Stats
4W - 24L
1,059 Elo+
Party 1
Cthulhu
Cthulhu
ShootaBussin
Cthulhu
Level 7
God Stats
1W - 6L
1,324 SR
Queue Stats
4W - 23L
1,059 Elo+
Party 1
Chiron
Chiron
xX 4TW Xx
Chiron
Level 33
God Stats
2W - 4L
1,533 SR
Queue Stats
4W - 23L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 4 / 12
8,341
1,043
11,676
8,620
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GetBakedNSleep
Baron Samedi
13
8 / 0 / 16
8,384
1,048
10,274
6,872
4,338
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 1 / 18
8,008
1,001
9,055
8,167
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 4
6,465
808
3,746
11,027
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
ShootaBussin
Cthulhu
9
0 / 9 / 3
5,590
699
3,835
15,811
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
xX 4TW Xx
Chiron
10
4 / 8 / 1
7,130
891
6,269
8,549
1,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
24
Kills
5
5
Deaths
24
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
W
Baron Samedi
GetBakedNSleep
Baron Samedi
8
0
16
16
L
1
7
4
0.43
W
6
1
18
15
L
Cthulhu
ShootaBussin
Cthulhu
0
9
3
0.17
L
Chiron
xX 4TW Xx
Chiron
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
13,850
23,659
Taken
35,387
12,963
Mitigated
14,905
11,640
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,676
6,491
0
2,013
8,620
3,163
1,180
2,414
6,148
0
24,927
W
Baron Samedi
GetBakedNSleep
Baron Samedi
10,274
2,570
1,383
3,656
6,872
4,338
268
1,805
4,933
23,153
0
L
3,746
574
180
474
11,027
7,713
0
5,499
5,528
12,416
0
W
9,055
5,837
377
4,211
8,167
5,462
784
3,302
4,655
27,525
0
L
Cthulhu
ShootaBussin
Cthulhu
3,835
103
0
1,199
15,811
5,365
0
9,897
5,914
16,380
0
L
Chiron
xX 4TW Xx
Chiron
6,269
1,547
140
428
8,549
1,827
0
4,274
4,272
0
17,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
19,185
88
Minions Killed
56
6
Camps Cleared
2
423,849
Distance Traveled
342,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,341
1,043
24
3
2
133,177
0
W
Baron Samedi
8,384
1,048
36
5
2
151,267
1
L
Yemoja
6,465
808
12
2
1
120,592
1
W
Nu Wa
8,008
1,001
28
4
2
139,405
1
L
Cthulhu
5,590
699
18
2
1
120,651
1
L
Chiron
7,130
891
26
3
0
101,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role