Player Matchup

Artio
Artio
GhoulieGhoul
Artio
Level 63
God Stats
1W - 9L
1,318 SR
Queue Stats
253W - 282L
1,429 Elo+
Party 1
Nemesis
Nemesis
LT-_-RAGER-_-
Nemesis
Level 44
God Stats
1W - 5L
1,208 SR
Queue Stats
23W - 37L
1,280 Elo+
Party 3
Anubis
Anubis
Maori_Warrior200
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,260 Elo+
Party 3
Heimdallr
Heimdallr
Puks_8
Heimdallr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Medusa
Medusa
philthecasual
Medusa
Level 64
God Stats
15W - 5L
1,712 SR
Queue Stats
261W - 247L
1,494 Elo+
Party 1
Team Averages
Level 48
1,448 SR
1,393 Elo+

VS

Team Averages
Level 68
1,551 SR
1,437 Elo+
Apollo
Apollo
BlueCollar46
Apollo
Level 51
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 65L
1,504 Elo+
Party 2
Ymir
Ymir
DaddyThundr5
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,504 Elo+
Party 2
Nemesis
Nemesis
Xx_COOPDOG_xX
Nemesis
Level 59
God Stats
23W - 13L
1,647 SR
Queue Stats
628W - 696L
1,409 Elo+
Party 2
The Morrigan
The Morrigan
l Tae I
The Morrigan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 80L
1,334 Elo+
Solo
Chaac
Chaac
mrfuturisticbbwb
Chaac
Level 78
God Stats
16W - 24L
1,608 SR
Queue Stats
795W - 870L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,648
450
4,071
10,234
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
13
1 / 2 / 3
7,783
458
3,498
11,983
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 1
8,377
493
7,198
12,544
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Puks_8
Heimdallr
11
0 / 4 / 2
6,767
398
2,326
7,544
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 1
7,286
429
5,964
8,978
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 2 / 5
8,416
495
4,151
7,819
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 4
8,359
492
884
10,178
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
15
4 / 3 / 10
9,520
560
8,497
14,501
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
l Tae I
The Morrigan
18
8 / 0 / 5
10,888
640
7,883
5,054
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 8
9,856
580
11,736
17,523
16,826
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
20
20
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
2
5
2.25
W
1
0
4
3
L
1
4
2
0.5
L
Nemesis
1
2
3
1.25
L
3
5
1
0.7
L
Heimdallr
Puks_8
Heimdallr
0
4
2
0.25
W
Nemesis
4
3
10
3
W
The Morrigan
l Tae I
The Morrigan
8
0
5
10.5
W
5
3
8
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
33,151
51,283
Taken
55,075
26,177
Mitigated
35,317
10,736
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,151
2,624
0
3,048
7,819
2,499
2,539
1,479
6,340
0
47,566
W
884
96
0
2,540
10,178
9,549
729
1,798
8,380
17,978
0
L
4,071
448
60
1,767
10,234
9,093
388
2,226
8,008
14,578
0
L
Nemesis
3,498
1,324
0
1,295
11,983
4,362
0
896
11,087
0
50,381
L
7,198
454
0
4,384
12,544
6,440
660
3,603
8,941
52,526
0
L
Heimdallr
Puks_8
Heimdallr
2,326
596
0
1,568
7,544
2,653
0
0
7,544
0
24,418
W
Nemesis
8,497
5,386
242
5,297
14,501
4,552
265
3,603
10,898
0
62,291
W
The Morrigan
l Tae I
The Morrigan
7,883
1,117
454
1,349
5,054
1,891
883
1,825
3,229
72,076
962
W
11,736
722
527
3,705
17,523
16,826
183
2,564
14,959
0
58,565
L
5,964
2,388
270
1,392
8,978
3,629
746
1,080
7,898
0
53,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
47,039
337
Minions Killed
438
0
Camps Cleared
0
1,530,778
Distance Traveled
1,701,798
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,416
495
84
5
0
305,512
0
W
Ymir
8,359
492
28
2
0
340,322
0
L
Artio
7,648
450
22
1
0
321,596
2
L
Nemesis
7,783
458
79
5
0
403,491
0
L
Anubis
8,377
493
94
6
0
242,307
0
L
Heimdallr
6,767
398
43
3
0
268,272
0
W
Nemesis
9,520
560
92
5
0
350,153
0
W
The Morrigan
10,888
640
132
8
0
323,490
1
W
Chaac
9,856
580
102
6
0
382,321
3
L
Medusa
7,286
429
99
6
0
295,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role