Player Matchup

Scylla
Scylla
Grif70
Scylla
Level 69
God Stats
31W - 27L
1,618 SR
Queue Stats
142W - 111L
1,586 Elo+
Party 1
Chaac
Chaac
MainstreamBean
Chaac
Level 66
God Stats
7W - 8L
1,608 SR
Queue Stats
267W - 202L
1,646 Elo+
Party 1
Cupid
Cupid
lAbaddonl
Cupid
Level 157
God Stats
4W - 7L
1,285 SR
Queue Stats
90W - 103L
1,617 Elo+
Solo
Team Averages
Level 97
1,504 SR
1,617 Elo+

VS

Team Averages
Level 118
1,611 SR
1,627 Elo+
Morgan Le Fay
Morgan Le Fay
BeepBeepImABuick
Morgan Le Fay
Level 159
God Stats
16W - 9L
1,535 SR
Queue Stats
495W - 338L
1,649 Elo+
Party 2
Chaac
Chaac
Ragnarok2083
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,600 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xNaniNanix
Kumbhakarna
Level 82
God Stats
47W - 16L
1,799 SR
Queue Stats
133W - 76L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grif70
Scylla
18
2 / 4 / 7
12,362
651
21,818
12,854
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 2
11,449
603
19,505
28,626
27,649
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
lAbaddonl
Cupid
15
5 / 8 / 4
11,781
620
15,019
17,719
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeepBeepImABuick
Morgan Le Fay
20
13 / 3 / 3
14,666
772
26,813
18,919
7,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 9
12,010
632
16,825
23,854
15,739
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
xNaniNanix
Kumbhakarna
17
1 / 2 / 14
13,205
695
7,479
23,529
29,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
16
16
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeepBeepImABuick
Morgan Le Fay
13
3
3
4.83
L
Scylla
Grif70
Scylla
2
4
7
1.38
L
4
4
2
1.25
W
2
6
9
1.08
L
Cupid
lAbaddonl
Cupid
5
8
4
0.88
W
Kumbhakarna
xNaniNanix
Kumbhakarna
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,342
Damage
51,117
59,199
Taken
66,302
39,251
Mitigated
52,240
13,904
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeepBeepImABuick
Morgan Le Fay
26,813
1,569
555
4,698
18,919
7,427
1,305
3,660
15,259
75,242
0
L
Scylla
Grif70
Scylla
21,818
1,520
0
1,393
12,854
4,588
335
6,799
5,765
57,564
0
L
19,505
3,703
0
8,720
28,626
27,649
238
16,639
11,293
0
47,629
W
16,825
3,026
0
4,497
23,854
15,739
1,112
8,780
15,074
0
49,786
L
Cupid
lAbaddonl
Cupid
15,019
8,052
101
3,690
17,719
7,014
867
9,813
7,572
0
47,278
W
Kumbhakarna
xNaniNanix
Kumbhakarna
7,479
443
957
4,641
23,529
29,074
196
9,657
13,872
19,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
39,881
210
Minions Killed
192
8
Camps Cleared
8
922,318
Distance Traveled
1,045,594
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,666
772
107
6
3
348,105
7
L
Scylla
12,362
651
94
5
3
330,257
2
L
Chaac
11,449
603
55
3
0
336,828
0
W
Chaac
12,010
632
62
3
4
330,350
4
L
Cupid
11,781
620
61
3
5
255,233
1
W
Kumbhakarna
13,205
695
23
1
1
367,139
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role