Player Matchup

Mulan
Mulan
Muokip
Mulan
Level 129
God Stats
11W - 17L
1,834 SR
Queue Stats
262W - 239L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
NefariousL
Baron Samedi
Level 123
God Stats
11W - 9L
1,570 SR
Queue Stats
238W - 217L
1,600 Elo+
Party 1
Mercury
Mercury
NeithsThighs
Mercury
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 291L
1,601 Elo+
Party 1
Chronos
Chronos
RubyDaCherry21
Chronos
Level 128
God Stats
19W - 14L
1,714 SR
Queue Stats
388W - 355L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
Shmavi
Xing Tian
Level 140
God Stats
1W - 3L
1,575 SR
Queue Stats
178W - 158L
1,606 Elo+
Party 1
Team Averages
Level 136
1,639 SR
1,599 Elo+

VS

Team Averages
Level 123
1,726 SR
1,683 Elo+
He Bo
He Bo
Goldteamroolz
He Bo
Level 101
God Stats
3W - 3L
1,399 SR
Queue Stats
30W - 24L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Landbrowni
Cernunnos
Level 66
God Stats
17W - 2L
1,856 SR
Queue Stats
18W - 3L
1,974 Elo+
Solo
Nu Wa
Nu Wa
OurSaucyWill
Nu Wa
Level 159
God Stats
29W - 24L
1,966 SR
Queue Stats
459W - 454L
1,660 Elo+
Solo
Vamana
Vamana
TrueCreator
Vamana
Level 148
God Stats
12W - 11L
1,759 SR
Queue Stats
478W - 401L
1,657 Elo+
Solo
Shiva
Shiva
naggingsun7
Shiva
Level 143
God Stats
19W - 10L
1,648 SR
Queue Stats
84W - 79L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Muokip
Mulan
14
3 / 5 / 8
7,723
702
6,329
12,320
10,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NefariousL
Baron Samedi
15
3 / 6 / 8
8,869
806
7,741
9,124
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
NeithsThighs
Mercury
15
2 / 4 / 7
8,476
771
9,276
11,684
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 4 / 6
8,129
739
5,738
8,296
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Shmavi
Xing Tian
14
1 / 5 / 9
8,357
760
6,318
17,676
15,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
8,453
768
7,205
8,971
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Landbrowni
Cernunnos
17
17 / 1 / 4
10,815
983
16,679
10,326
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 10
8,576
780
6,103
6,347
3,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
16
4 / 2 / 7
8,976
816
9,367
10,950
7,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 4 / 14
8,732
794
9,735
11,466
7,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
13
Kills
24
24
Deaths
14
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
W
Cernunnos
Landbrowni
Cernunnos
17
1
4
19
L
Mulan
Muokip
Mulan
3
5
8
1.4
L
Baron Samedi
NefariousL
Baron Samedi
3
6
8
1.17
L
Mercury
NeithsThighs
Mercury
2
4
7
1.38
W
0
3
10
1.67
L
4
4
6
1.75
L
Xing Tian
Shmavi
Xing Tian
1
5
9
1.1
W
Vamana
4
2
7
3.75
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,402
Damage
49,089
59,100
Taken
48,060
35,939
Mitigated
26,345
10,203
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,205
248
0
1,422
8,971
2,868
778
4,212
4,759
26,663
0
W
Cernunnos
Landbrowni
Cernunnos
16,679
8,074
0
2,784
10,326
5,462
1,816
5,032
5,294
0
40,204
L
Mulan
Muokip
Mulan
6,329
1,466
0
985
12,320
10,935
406
3,462
8,858
0
13,930
L
Baron Samedi
NefariousL
Baron Samedi
7,741
1,333
2,160
1,010
9,124
3,263
497
1,648
7,476
23,719
0
L
Mercury
NeithsThighs
Mercury
9,276
3,676
0
1,170
11,684
3,399
434
2,746
8,938
0
34,043
W
6,103
1,215
0
391
6,347
3,168
1,494
1,584
4,763
32,327
0
L
5,738
2,782
0
1,781
8,296
2,556
663
730
7,566
20,944
0
L
Xing Tian
Shmavi
Xing Tian
6,318
504
0
3,097
17,676
15,786
0
4,722
12,954
20,240
0
W
Vamana
9,367
3,635
0
2,108
10,950
7,840
148
3,041
7,909
0
29,790
W
9,735
1,238
543
2,248
11,466
7,007
1,445
5,928
5,538
0
23,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,554
Gold Earned
45,552
175
Minions Killed
216
0
Camps Cleared
0
1,129,075
Distance Traveled
1,147,678
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,453
768
42
4
0
223,116
0
W
Cernunnos
10,815
983
46
4
0
245,541
1
L
Mulan
7,723
702
18
2
0
210,836
1
L
Baron Samedi
8,869
806
37
3
0
199,203
1
L
Mercury
8,476
771
54
5
0
299,299
2
W
Nu Wa
8,576
780
46
4
0
205,929
3
L
Chronos
8,129
739
39
4
0
193,987
0
L
Xing Tian
8,357
760
27
2
0
225,750
4
W
Vamana
8,976
816
44
4
0
244,032
3
W
Shiva
8,732
794
38
3
0
229,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role