Player Matchup

Hou Yi
Hou Yi
Gold III
AlexWDK
Hou Yi
Gold III
Level 160
God Stats
1W - 3L
1,556 SR
Queue Stats
496W - 499L
1,469 MMR
Solo
Ganesha
Ganesha
Bronze V
BigNastyNyggah
Ganesha
Bronze V
Level 154
God Stats
4W - 5L
1,721 SR
Queue Stats
50W - 51L
1,498 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
MadMacTho
Baron Samedi
Bronze V
Level 118
God Stats
0W - 1L
1,419 SR
Queue Stats
1W - 4L
1,450 MMR
Solo
Nemesis
Nemesis
Silver I
XxGONZOxX
Nemesis
Silver I
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 25L
1,454 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
ttvxynizzle
Zhong Kui
Gold IV
Level 123
God Stats
2W - 5L
1,715 SR
Queue Stats
285W - 289L
1,483 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,582 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,443 SR
1,471 MMR
Cliodhna
Cliodhna
Gold II
CostcoForklifter
Cliodhna
Gold II
Level 128
God Stats
30W - 17L
1,646 SR
Queue Stats
255W - 249L
1,487 MMR
Solo
Camazotz
Camazotz
Silver III
TostiKCR
Camazotz
Silver III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,478 MMR
Solo
Cabrakan
Cabrakan
Gold III
fenixadrian
Cabrakan
Gold III
Level 149
God Stats
9W - 8L
1,518 SR
Queue Stats
179W - 177L
1,462 MMR
Solo
Scylla
Scylla
Gold II
llRhoadonisll
Scylla
Gold II
Level 159
God Stats
1W - 2L
1,223 SR
Queue Stats
361W - 355L
1,479 MMR
Solo
Izanami
Izanami
Gold II
xDOCKERx
Izanami
Gold II
Level 160
God Stats
8W - 14L
1,331 SR
Queue Stats
185W - 199L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlexWDK
Hou Yi
20
7 / 10 / 0
13,129
547
12,758
20,403
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 6 / 10
10,557
440
5,704
28,561
33,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
MadMacTho
Baron Samedi
16
0 / 8 / 4
10,491
437
13,187
24,637
29,369
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
XxGONZOxX
Nemesis
20
11 / 10 / 3
13,154
548
20,269
24,825
13,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ttvxynizzle
Zhong Kui
20
3 / 4 / 4
12,298
512
15,312
18,341
12,247
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshKaliGebAtlas

VS

Bans
SolAchillesBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 13
15,210
634
23,243
22,438
9,800
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
TostiKCR
Camazotz
20
4 / 3 / 12
14,184
591
17,569
30,064
26,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
fenixadrian
Cabrakan
20
6 / 1 / 20
14,167
590
16,703
21,452
30,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 7 / 4
13,486
562
14,362
15,610
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xDOCKERx
Izanami
20
11 / 4 / 7
15,681
653
21,710
15,137
5,820
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
21
Kills
38
38
Deaths
21
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AlexWDK
Hou Yi
7
10
0
0.7
L
0
6
10
0.83
W
11
6
13
2.92
L
Baron Samedi
MadMacTho
Baron Samedi
0
8
4
0.25
W
Camazotz
TostiKCR
Camazotz
4
3
12
3.33
L
Nemesis
XxGONZOxX
Nemesis
11
10
3
1.25
W
Cabrakan
fenixadrian
Cabrakan
6
1
20
16
W
6
7
4
1.14
L
Zhong Kui
ttvxynizzle
Zhong Kui
3
4
4
1.25
W
Izanami
xDOCKERx
Izanami
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,230
Damage
93,587
116,767
Taken
104,701
94,707
Mitigated
77,202
28,162
Healing
33,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AlexWDK
Hou Yi
12,758
6,637
0
4,983
20,403
6,151
0
5,049
15,270
0
95,983
L
5,704
243
368
3,896
28,561
33,207
0
7,382
21,035
28,175
0
W
23,243
3,868
0
9,777
22,438
9,800
2,622
6,495
15,943
0
134,636
L
Baron Samedi
MadMacTho
Baron Samedi
13,187
2,401
1,288
6,152
24,637
29,369
0
3,546
21,091
69,374
0
W
Camazotz
TostiKCR
Camazotz
17,569
6,408
0
13,803
30,064
26,571
234
14,421
15,643
0
98,878
L
Nemesis
XxGONZOxX
Nemesis
20,269
10,532
0
2,438
24,825
13,733
264
6,914
17,795
0
87,942
W
Cabrakan
fenixadrian
Cabrakan
16,703
2,506
0
2,832
21,452
30,297
784
8,323
13,129
49,937
4,288
W
14,362
745
0
2,411
15,610
4,714
0
3,056
12,554
92,150
0
L
Zhong Kui
ttvxynizzle
Zhong Kui
15,312
1,573
0
9,037
18,341
12,247
0
6,653
11,345
101,606
0
W
Izanami
xDOCKERx
Izanami
21,710
15,268
0
4,568
15,137
5,820
6,244
2,826
12,311
0
148,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,629
Gold Earned
72,728
609
Minions Killed
773
0
Camps Cleared
0
2,208,140
Distance Traveled
2,322,911
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,129
547
155
6
0
422,682
8
L
Ganesha
10,557
440
13
1
0
480,339
7
W
Cliodhna
15,210
634
174
7
0
515,075
12
L
Baron Samedi
10,491
437
127
5
0
360,328
2
W
Camazotz
14,184
591
180
8
0
467,085
1
L
Nemesis
13,154
548
117
5
0
458,558
2
W
Cabrakan
14,167
590
58
2
0
455,164
3
W
Scylla
13,486
562
151
6
0
409,219
6
L
Zhong Kui
12,298
512
197
8
0
486,233
9
W
Izanami
15,681
653
210
9
0
476,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role