Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dashbots4420
Danzaburou
Level 48
God Stats
1W - 2L
1,525 SR
Queue Stats
30W - 48L
1,445 Elo+
Party 3
Ao Kuang
Ao Kuang
Dg FasterGraph
Ao Kuang
Level 121
God Stats
12W - 7L
1,689 SR
Queue Stats
32W - 31L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
SteadySM0KIN42O
Xing Tian
Level 105
God Stats
2W - 2L
1,750 SR
Queue Stats
7W - 9L
1,679 Elo+
Solo
Olorun
Olorun
xIlBadboy
Olorun
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 14L
1,154 Elo+
Party 3
Team Averages
Level 81
1,593 SR
1,457 Elo+

VS

Team Averages
Level 118
1,601 SR
1,506 Elo+
Fenrir
Fenrir
Ama no jaku7018
Fenrir
Level 45
God Stats
21W - 19L
1,430 SR
Queue Stats
213W - 241L
1,346 Elo+
Solo
Agni
Agni
BlackBlaze215
Agni
Level 154
God Stats
3W - 1L
1,688 SR
Queue Stats
83W - 76L
1,512 Elo+
Party 1
Cupid
Cupid
Drewster_48
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 78L
1,575 Elo+
Party 1
Ganesha
Ganesha
ItsWillBrah
Ganesha
Level 104
God Stats
6W - 5L
1,526 SR
Queue Stats
38W - 30L
1,446 Elo+
Solo
Hades
Hades
soad_attack
Hades
Level 159
God Stats
3W - 0L
1,860 SR
Queue Stats
28W - 19L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 2 / 1
10,410
1,041
5,495
10,704
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dashbots4420
Danzaburou
15
0 / 5 / 1
10,133
1,013
6,883
10,545
3,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
16
2 / 5 / 1
10,581
1,058
10,179
11,063
3,582
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
SteadySM0KIN42O
Xing Tian
15
1 / 1 / 1
10,158
1,016
6,304
6,531
5,949
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
xIlBadboy
Olorun
15
0 / 13 / 0
9,782
978
4,191
17,365
6,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

111

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 10
11,846
1,185
11,297
9,051
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
7 / 0 / 15
11,786
1,179
13,019
4,484
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 14
12,170
1,217
8,030
5,663
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ItsWillBrah
Ganesha
17
0 / 2 / 19
10,882
1,088
6,152
9,226
7,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 19
12,198
1,220
11,715
8,478
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
103
3
Kills
26
26
Deaths
3
4
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
W
8
0
10
13
W
7
0
15
14.5
L
Danzaburou
Dashbots4420
Danzaburou
0
5
1
0.1
L
Ao Kuang
2
5
1
0.5
W
7
0
14
14
W
Ganesha
ItsWillBrah
Ganesha
0
2
19
4.75
L
Xing Tian
SteadySM0KIN42O
Xing Tian
1
1
1
1.5
W
4
1
19
13.5
L
Olorun
xIlBadboy
Olorun
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,052
Damage
50,213
56,208
Taken
36,902
27,913
Mitigated
24,992
5,305
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,495
384
0
1,856
10,704
9,139
0
6,972
3,732
79
36,383
W
11,297
1,735
0
1,199
9,051
9,252
0
5,646
3,362
4,918
18,236
W
13,019
170
0
0
4,484
1,772
0
2,875
1,609
30,936
0
L
Danzaburou
Dashbots4420
Danzaburou
6,883
1,268
0
558
10,545
3,097
0
7,007
3,394
0
31,006
L
Ao Kuang
10,179
3,500
0
688
11,063
3,582
0
7,122
3,941
20,949
0
W
8,030
6,141
979
2,024
5,663
2,279
0
2,766
2,838
0
24,365
W
Ganesha
ItsWillBrah
Ganesha
6,152
215
468
179
9,226
7,728
0
6,921
2,170
11,169
0
L
Xing Tian
SteadySM0KIN42O
Xing Tian
6,304
100
62
648
6,531
5,949
0
3,252
3,279
11,526
0
W
11,715
319
748
3,384
8,478
3,961
0
2,545
5,659
37,254
0
L
Olorun
xIlBadboy
Olorun
4,191
2,728
326
1,167
17,365
6,146
0
8,059
9,306
12,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
58,882
166
Minions Killed
197
7
Camps Cleared
7
855,124
Distance Traveled
965,340
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,410
1,041
72
7
5
196,957
2
W
Fenrir
11,846
1,185
26
3
1
211,890
1
W
Agni
11,786
1,179
51
5
1
197,494
0
L
Danzaburou
10,133
1,013
43
4
0
176,897
1
L
Ao Kuang
10,581
1,058
19
2
2
193,080
0
W
Cupid
12,170
1,217
42
4
5
187,512
0
W
Ganesha
10,882
1,088
0
0
0
181,076
0
L
Xing Tian
10,158
1,016
16
2
0
143,021
1
W
Hades
12,198
1,220
78
8
0
187,368
0
L
Olorun
9,782
978
16
2
0
145,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role